Whew. Okay, first, thanks everyone for the feedback. I love you all. Even (Especially) the ones who disagree with me. That you guys are engaging with something I put a good amount of time and thought into means the world to me. It's a special feeling, so thanks guys.
That being said, I'm going to get to responding to some choice complaints. I feel like John Marston right before he dies at the end of Red Dead. Anyways, this is going to be a MEGA POST, so here we go...
Atmos Duality said:
There's a reason for that, though: Final Fantasy XIII wasn't really an RPG. Nor did it ever want to be.
What? You mean it's unreasonable to assume that the thirteenth installment in one of the most famous series of RPGs in gaming ISN'T meant to be an RPG?
This reminds of when Tommy Wiseau went back and claimed that his atrocity of a movie (The Room) was was actually meant as a "comedy", when the tone clearly isn't intentionally humorous at all.
EDIT:
Final Fantasy XIII gave fans something new. And it was vehemently hated as a result.
Actually, the whole time I was playing FF13 (brief as it was), I could not stop thinking of another game that had similar problems: Xenosaga Episode 2.
It had very similar gameplay related problems and an overwrought story.
No, I don't find that unreasonable Atmos, not at all. But when the guy who makes the game tells you this before the game comes out, I think you should adjust your expectations accordingly. The interview I referenced came before the NA release of the game (or at least right around the same time), so it was before all the backlash. Also, "something new" up there refers to it being new relative to the franchise, not to the genre as a whole.
Aiberg said:
I read the whole article but I still think it is only being devil's advocate to try to defend this game. How are you suggesting that the game was never supposed to be an RPG and the players just didn't get that the game tried to be better by being different? Such comments anger me, really. And I don't listen to each and every one of the producers giving speeches about the genre of the game they are making to check whether it matches with the genre I expect. Those producer speechers usually contain a lot of useless stuff, anyhow. All in all I'm still mad at anything Final Fantasy XIII.
Oh, and I never found Zell annoying... Why did you suggest that?
Ah, "devil's advocate." I was hoping to avoid that. Oh well. I see your point. I'm not suggesting that it wasn't supposed to be a (full-fledged) RPG. "You don't have to take my word for this." The guys behind the game said so themselves.
Also, never said that it was trying to be "better" per se, merely pointing out that the Final Fantasy name is an anchor around the developers' collective neck. I'm trying to put us in their shoes. Final Fantasy makes money, lots of it, because everyone is content with its formula, its consistent way of going about things. FFXIII was different, I don't think anyone is going to disagree here. So the team behind the game decided to change things up. Now, if you're a developer, wouldn't you grow tired of rehashing a similar project repeatedly?
What we're essentially arguing here is the validity of "The customer is always right" policy. At what point do developers have to make an effort to nudge the fanbase along into accepting something different? Think of what happens if FF keeps doing its standard thing over and over. Are we saying that people wouldn't deride them at some point for making the same thing repeatedly? Would we really always be content with just incremental changes and new stories (all of which tend to focus on the same themes)? Some of you may very well be, and that's perfectly fine. But, for me, and I think many others, the series needs to take more risks, like they did with FFXIII. Now, FFXIII didn't exactly succeed, which brings me to my next rebuttal...
xXxJessicaxXx said:
If you are going to try and make a completely new type of game don't make it a sequel. That aside the things the article is completely dismissive of are big issues. The unlikable characters, the terrible combat, the movie like gameplay.
I can play a linear game and be happy, Dead Space or Crysis 2 for example but the fact is that if that linear experience is horrible why would I want to endure it.
It seems like you are making flimsy excuses for a bad game.
My point was not to say FFXIII is the "BEST GAME EVAR," I didn't want to spend an article responding to forum rants about the game. That's what this forum is for. I merely wanted to point out that people have come to expect a certain thing from this franchise, and that expectation naturally breeds stagnancy. I know FFXIII wasn't a great game. It wasn't a bad game though, but it received a whole lot of backlash despite being a decent title. Now, Jessica, you don't want drastic changes in your FF games, and that's perfectly fine. I don't really want to say that's some horrible blight on the gaming community, although I do think we should demand newness and freshness in our games.
But, and this applies to a lot of y'all, if you genuinely believe FFXIII was a bad game, and your pre-determined expectations of the game, based on its status as a Final Fantasy title, had no bearing on your judgments, well then there's not much for me to say. But that's not my point. I didn't think it'd be interesting just to write "NO FFXIII IS GOOD! IT'S GOOD!" in 1500 words. I did think that the complex relationship between the series' developers and its hardcore fanbase, and how that affects what kinds of games come to be created, would be interesting...
Ashoten said:
Sorry you lost my interest towards the end of the first page. FF 13 wanted to be a movie that resented being a game. I couldn't get past 2 hours of its tedium. The game play just wasn't engaging enough to keep me going from movie clip to movie clip. Glad I was playing on a friends copy instead of spending my own money.
Yeah Kingdom Hearts 3 would be a nice.
...which I guess it wasn't to Ashoten. Sorry you feel that way, man. Hope I can get you with the next one
90sgamer said:
Mr Dunn, I am sorry to say you are off point in every area. People who hate FFXIII hate it because it's not a good game by its own merits. Some of those same people *also* hate it because it is not true to the Final Fantasy formula, if there is such a thing any more. It seems you spend three web pages rebutting a very slim and specific group of people who take issue with FFXIII solely because of the latter, which is an entirely unproductive endeavor because you are addressing the minority. Your accusation of hypocrisy is also unwarranted. People detest Call of Duty because it makes no changes to its formula--only the setting ever changes. FFXIII did not change its formula, it changed its genre, a point you argue for. Apple to Oranges, bud. In any case, you are assuming some who hate Call of Duty are the same people who hate FFXIII but provide no evidence to support this assumption. Since the RPG genre is nothing like the FPS genre I doubt your assumption to be true.
They're a very vocal minority then, wouldn't you say? The internets be full of people trashing the game. Again, see my above point, my intent was not to tell you that your judgment of the game was wrong, unless you thought it was trash because it didn't do what you expected a FF game to do.
Also, I'm getting two different reasons on why people hate COD. Some saying it's because it doesn't innovate, some saying it's successful. I focused on the former. Oh well.
I think the "bizarro world" quote confused some people. Besides making a reference to the "Bizarro Jerry" episode of Seinfeld, what I meant there was that FFXIII is the same as COD, just for a mirrored reason. Whereas COD is bemoaned for not changing, FFXIII is bemoaned for changing. That's all I meant by that, really. Also, I could have polled everybody who hates COD and everybody who hates FFXIII and see if they overlap, but I had to make deadline. I know lots o' people dislike COD, and lots o' people dislike FFXIII. I'd venture to say there's an overlap there. Gamers, I hope, typically don't restrict themselves to one genre, especially in this case when it's two massively successful franchises like COD and FF.
Angry Juju said:
Now defend XIII-2 cutting the ending from the game completely and releasing it as DLC.
Well, when I play FFXIII-2, I just may. xD
Aeonknight said:
Jeff Dunn said:
In Defense of Final Fantasy XIII
The legacy of the Final Fantasy name is what?s preventing the series from progressing in any meaningful way.
Read Full Article
I was waiting for someone to say it.
Fucking thank you.
No, thank YOU.
Oh, and Zell is a tool. You guys can't change my mind there. Think of hanging out with that guy. I guess I'm a little like Seifer then.
Well OKAY. I'm never doing a post this long again. Hope I gave some insight, though. Again, thank you all a ton for giving my article a once-over. It's huge to me (That's what sh...no, nevermind). If I didn't get to any points, and you want me to that bad, post again, and I'll be back. Though I won't write a thesis next time. Later, my friends.