In what games do we torture people?

Drake_Dercon

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Force unleashed. It is hella fun to fangle a stormtrooper in the air and wait for the death star beams to obliterate him.

Of course, they're still all idiots. Video game characters aren't real and, like it or not, humans have violent impulses. Better to express them on something not actually real than anything else.

Then there are the games that make an attemt to legitimately portray torture, and to the idiots that discount those, I say the ESRB exists for a reason. If you see an M-rated game, that means it is NOT a toy for children. It is a legitimate form of expression, or a form of entertainment for a mature audience expecting mature themes. An M-rated game should be taken with the same seriousness as an R-rated movie.

Samurai Goomba said:
GodofCider said:
Varanfan9 said:
*snip*
Google "Catcher in the Rye" and have your mind blown. Every medium of expression has been lambasted by critics and idiots.

Somebody has probably already pointed this out, though.
And I know this has nothing to do with my point (if not being outwardly harmful to it), but "Catcher in the Rye" actually did incite someone to murder. The murderer of John Lennon.
 

Spade Lead

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Varanfan9 said:
As I'm sure many people have probably heard from anti video game activists we apparently torture people in games. But this has been bugging me since in none of the games I have ever played in my life have I actually tortured someone. So can anyone care to tell me where they are getting this torture thing from.
In the 24 game, actually a good first person shooter (the first of it's kind that I enjoyed) there are at least two instances where you torture people for information.

That is the only one I can think of, not counting Force Lightning in both Force Unleashed games... Or was that just me?
 

Spade Lead

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GodofCider said:
Samurai Goomba said:
Google "Catcher in the Rye" and have your mind blown. Every medium of expression has been lambasted by critics and idiots.
I'm aware of the odd critic out; but my point still stands as it's nothing by contrast. One doesn't find 'heated' controversy on news, outlets over literature and violence.
His point was that you USED to. They will get over it, as they always do.
 

Jezzascmezza

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You can pretty much unleash some kind of torture on random people in just about any sandbox game ever.
 

Yureina

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World of Warcraft had a few torture quests. Not many, but... they were a bit disturbing despite the cartoony graphics and lack of brutal detail. :eek:
 

Balls Mandingo

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Assassins Creed 1 & 2 had the interrogation aspects where you beat the hell out of a guy to get information. He fought back, but still, it's technically a form of violent coercion

The Saw games were more or less torture porn. 'Course, form what I hear, they weren't very good games either.

Seriously though anti-game activists will always find something in society to blame their children's problems on, believe it or not, there was a time they felt the same about books.

It was:
"oh no! these books are corrupting our children!" then
"oh no! these radios are corrupting our children!" then
"oh no! these comics are corrupting our children!" then
"oh no! these televisions are corrupting our children!" then
"oh no! this rock n roll is corrupting our children!" then
"oh no these video games are corrupting out children!" (mind you I'm paraphrasing quite a bit)
 

Arcane Azmadi

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Ephraim J. Witchwood said:
Digi7 said:
Ephraim J. Witchwood said:
Arcane Azmadi said:
Ephraim J. Witchwood said:
Arcane Azmadi said:
You know, I think the sad truth we're reaching here is that in this particular case, the anti video game activists are actually right. OP asked which games we torture people in expecting a "none, they're all full of shit" response and instead picked up a big list of games with torture sequences in them. The issue is now whether or not this is actually a problem.
Ephraim J. Witchwood said:
Goddamn, people. Interrogation (even the scene in Black Ops) =/= torture.

Torture is something completely different.

The answer is none, as long as we aren't counting certain H-games and flash games.
Sorry, that point of view is simply wrong. If you tie a guy to a chair and inflict agonizing pain on him until he talks then you're torturing him. Period. This is NOT a matter of opinion here.

Um, yeah it is. Anything is a matter of opinion.
No. No it is not. You're just playing with semantics, except you really don't understand what you're talking about. You can HAVE an opinion on anything you like (although it's perfectly possible to be be simply wrong), but hard truths and facts of reality are not matters of opinion. The colour of the clear-weather daytime sky is not a matter of opinion; it's blue. The weight of a 50kg dumbbell is not a matter of opinion; it's 50kg. The date of my birthday is not a matter of opinion; it's the 19th of September. Whether or not violent interrogation is torture is not a matter of opinion; it is. You can have the opinion that it isn't, of course, but you would simply be wrong.
Except violent interrogation being torture isn't a fact of life.
Yes, yes it is. Read the definition.
Definitions aren't set in stone. They change as society dictates. The definition may be that way now, but once people stop being stupid and aren't afraid to beat someone a bit, it'll change.
I DID initially have a post here saying basically "well never mind, you can't be argued with" but then I went back to page 2 and read your responses here and felt I had to change it. I see your problem now- you're attempting to justify torture as acceptable. You're saying that "oh it's ok to hurt someone to make them tell you something because that shouldn't be considered as "torture" unless you're a bleeding heart pussy liberal". In which case, you forfeit your right to contribute to this argument. Get out.

I will leave this bit here, though:

Torture, according to the United Nations Convention Against Torture (an advisory measure of the UN General Assembly) is:

...any act by which severe pain or suffering, whether physical or mental, is intentionally inflicted on a person for such purposes as obtaining from him, or a third person, information or a confession, punishing him for an act he or a third person has committed or is suspected of having committed, or intimidating or coercing him or a third person, or for any reason based on discrimination of any kind, when such pain or suffering is inflicted by or at the instigation of or with the consent or acquiescence of a public official or other person acting in an official capacity. It does not include pain or suffering arising only from, inherent in, or incidental to, lawful sanctions. --UN Convention Against Torture[1]
 

Eclectic Dreck

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Ephraim J. Witchwood said:
Except violent interrogation being torture isn't a fact of life.
No, it is a fact. The part you are free to interpret is if torture is either useful or justified, and even this is a question the vast majority of people are unqualified to answer. That does not mean of course that these people cannot have an opinion, but simply that their opinion is informed by emotion rather than information.

During an interrogation of a person, the goal is to gain truthful and useful information as quickly as possible. While I won't bother with a long lecture on the psychology at play (in part because there are far too many schools of thought on the subject to make it simple or brief), an interrogation is best seen as a struggle between two distinct parties: the interrogator and the prisoner. In general, the goals of the prisoner and the interrogator are diametrically opposed, but this is perhaps too simple a view. Basically the prisoner is faced with two choices: they can reveal the desired information, or they can keep it a secret. So long as the prisoner believes they have more to gain by keeping the information they have a secret, they will do so. The purpose of an interrogator then is to use any means at their disposal to ensure the prisoner believes giving the information is the better route.

The variables in play here but very generally an interrogator has the following tools at their disposal. They can attempt to convince the prisoner that they are a trusted friend. This is simply known as building a rapport and unfortunately this takes a fair amount of time to produce a result. You can deprive the prisoner of various things necessary to ensure logical decisions are made including sleep, food, comfort, human contact and so forth. The interrogator can use the threat of violence against the prisoner but this is only useful when the threat is perceived as credible. You can use similar threats against anything the prisoner holds dear (loved ones, comrades, personal dignity, etc) to similar effect. In general, the threat of action is a two step process. First, something of value must be identified and then the prisoner must believe the threat credible. If the prisoner only values a trinket stored in the deepest crater on the dark side of the moon as an (absurd) example, a threat to destroy this trinket would hardly be credible because the interrogator obviously does not have the means available to carry out their threat. The most obvious way to demonstrate a credible threat is to actually carry it out. A threat of violence carries no weight, but if one has already inflicted suffering on the prisoner the threat becomes immediate and real.

It is generally then the threat of additional violence that is useful in an interrogation, not the violence itself that achieves something.

Of course, there is a problem with resorting to more extreme measures. When subjected to such things, prisoners will generally be willing to tell an interrogator anything in order to save themselves. People might think themselves immune to such things but given enough time and effort anyone can be broken and pain is the quickest and surest route to this end. The trouble is then that just because one has gotten information does not mean it is accurate or truthful. There has been a debate that has raged for centuries now as to whether it is even useful to try to speed along the interrogation process. For all the time one gains you earn a great deal of ambiguity in your information. The common modern consensus is that actually attempting to break someone with torture in the process of interrogation is less useful than using gentler measures but even here you run into problems as there are plenty of acts that may or may not be torture depending upon perspective. Is leaving someone in a cold cell or in an uncomfortable space for extended periods torture? Is subjecting them to simulated drowning torture? Is keeping them awake for days on end torture? Such things are certainly gentler than subjecting the human form to the rack but the process is undoubtedly unpleasant.

Of course, that brings us back to the initial point. Does violent interrogation imply torture? Without any doubt whatsoever. When you specify that violence was involved in the process you ensure that we are not dealing with an ambiguous situation.
 

LawlessSquirrel

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I'm not sure about non-mainstream games, but I don't think I've seen any legal games where torture is all you do. That aside, a lot of games feature torture for portions of the game, or as a gameplay mechanic. I assume you just mean where the player is torturing, otherwise the amount will be noticeably higher.

Examples off the top of my head:
Oblivion
Manhunt
The Punisher
Destroy All Humans (I think, although done for comedy)
Dungeon Keeper
Fable 2
 

TerribleAssassin

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Erm, Splinter Cell: Conviction has an entire space on the box for having gruesome innteragation scenes, and Black Ops has a 5 second moment of making someone eat glass.
 

ChupathingyX

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Destroy All Humans! had a torture scene on a Majestic agent and it ended up killing him by sucking the life right out of his face. Also using PsychoKinesis to pick someone up and bash them against objects could be considered torture, but I consider it hilarious.
 

SovietX

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SAW The Game

Either because of the game content or playing that piece of shit of a game.

I guess the best torture in a game is in Grand Theft Auto 4. Pushing people over, waiting for them to get up, then pushing them over again. Ultimate torture.
 

random_bars

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Brutal Legend, if you play as the Tainted Coil. Pretty much all their units involve torture or maiming, the most extreme example being the Screamwagon. This is a car with a demon strapped to it (who was apparently told he was signing up for a spa day) and tortured one of three ways, with his screams providing motivation for the rest of the army. You can change which of the different torture methods - hot oil, stretching, and fire - is used, and each causes him to scream differently, which in turn changes what the unit does. Hot oil buffs defense, stretching buffs attack and fire increases unit production rate.
 

GodofCider

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Spade Lead said:
GodofCider said:
Samurai Goomba said:
Google "Catcher in the Rye" and have your mind blown. Every medium of expression has been lambasted by critics and idiots.
I'm aware of the odd critic out; but my point still stands as it's nothing by contrast. One doesn't find 'heated' controversy on news, outlets over literature and violence.
His point was that you USED to. They will get over it, as they always do.
Oh? I seem to have misunderstood the reply then. Thank you for pointing that out.