Incredible Animation: Videogame Characters Battle to Remain 2D

Mr Companion

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Jul 27, 2009
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Dracosage said:
Ehhh it wasn't that great.

Kinda boring if you ask me.
The people of the escapist are pretty hard to please it seems. This isn't the first time I have seen this kind of response to something that obviously taken a lot of time and effort and planning be completely disregarded in the comments section. I guess what I am saying here is that you should validate your argument that it was boring by creating a more exiting version yourself.

On another note your comment is almost certernately trolling anyway so whatever.

Edit: Actually I do dislike the message of the video so I goess I can sort of see where you are coming from but boring it was not.
 

Reverend Del

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Feb 17, 2010
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Mr Companion said:
Dracosage said:
Ehhh it wasn't that great.

Kinda boring if you ask me.
The people of the escapist are pretty hard to please it seems. This isn't the first time I have seen this kind of response to something that obviously taken a lot of time and effort and planning be completely disregarded in the comments section. I guess what I am saying here is that you should validate your argument that it was boring by creating a more exiting version yourself.

On another note your comment is almost certernately trolling anyway so whatever.

Edit: Actually I do dislike the message of the video so I goess I can sort of see where you are coming from but boring it was not.
Err no, sorry, you've got it ever so slightly wrong. He shouldn't make his own animated movie simply to be able to register an opinion on someone else's. That's silly. What he should do is explain why he found it boring, so that other folks who can make shorts such as this can take his points on board and create something he and others like him will enjoy.

To say "Your argument can only be validated if you can make something similar" is beyond absurd. How then can games reviewers review a product? How can anyone?

OT: I enjoyed this, the plot is a thin veneer used to explain the violence, but it's a 7 minute animated short, anyone expecting deep plot is possibly thinking using other parts of their anatomy rather than the intended. From a technical standpoint it was well done, the splits between 2 and 3d were well done and I got more than a few nostalgic twinges from certain parts. Good job all round, in fact, stellar job all round.
 

RaphaelsRedemption

Eats With Her Mouth Full
May 3, 2010
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I really enjoyed that. Having studied animation a little, I understand just how much work went into those flawless, frenetic scenes.

I know people have been slamming the visual style, but you know what? I liked it. It was different, stylistically internally consistent, well thought out and well executed.

And the message? I'm going to take it as a fun story - as if it were just a game, or a fun video clip. Because that is what it is. Nothing more. And kudos to whoever first visualised 3D advances and old 2D animation as people - that's quite a leap to make and they did really well in getting me to swallow that.

Thanks for showing the clip; I get some of my best laughs from here!
 

Vault Citizen

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May 8, 2008
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Fun video, though I was rooting for the villain. If I lived in a video gaming world I wouldn't want to be restrained to living my life in 2D like that.
 

Tom Phoenix

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Mar 28, 2009
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Am I the only one who thinks the protagonist looks like Jean Reno?

Anyway, awesome animation. I would really like to see a 2D platformer done in that style.
 

SenseOfTumour

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Jul 11, 2008
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Anyone else thinking either Psychonauts or (more for me) Kung Fu Chaos after a few moments of that video? something just really reminded me of the director from that game in the art style!
 

Not G. Ivingname

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Nov 18, 2009
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rsvp42 said:
It was definitely cool. A fun idea and well-made, although some of the concepts could have been better executed. I got that there was this tension between 2D and 3D, but it's not abundantly clear that the kidnapped princess was causing the shift to 2d. I think they could have used that mechanic a bit more creatively, rather than just as a different way to show certain action shots. Also, they should have taken a clue from actual video games and made the main character and enemies pop more in the side-scrolling parts (tough to see at times), but whatever, it obviously took a lot of work and I commend them for it.

Not G. Ivingname said:
Who animated that? It looks on par with most Pixar shorts.
I wouldn't go that far. Pixar owns at story, but this was meh in that regard, despite its technical excellence.
I meant in animation quality.
 

Mr Companion

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Reverend Del said:
Mr Companion said:
Dracosage said:
Ehhh it wasn't that great.

Kinda boring if you ask me.
The people of the escapist are pretty hard to please it seems. This isn't the first time I have seen this kind of response to something that obviously taken a lot of time and effort and planning be completely disregarded in the comments section. I guess what I am saying here is that you should validate your argument that it was boring by creating a more exiting version yourself.

On another note your comment is almost certernately trolling anyway so whatever.

Edit: Actually I do dislike the message of the video so I goess I can sort of see where you are coming from but boring it was not.
Err no, sorry, you've got it ever so slightly wrong. He shouldn't make his own animated movie simply to be able to register an opinion on someone else's. That's silly. What he should do is explain why he found it boring, so that other folks who can make shorts such as this can take his points on board and create something he and others like him will enjoy.

To say "Your argument can only be validated if you can make something similar" is beyond absurd. How then can games reviewers review a product? How can anyone?

OT: I enjoyed this, the plot is a thin veneer used to explain the violence, but it's a 7 minute animated short, anyone expecting deep plot is possibly thinking using other parts of their anatomy rather than the intended. From a technical standpoint it was well done, the splits between 2 and 3d were well done and I got more than a few nostalgic twinges from certain parts. Good job all round, in fact, stellar job all round.
I agree entirely but when nobody else is putting any thought into anything I tend to do the same. I agree that the audience is usually right and you don't need to understand the technical details to observe how good or bad it is. This is why I disagree that reviewers need to have worked in the appropriate industry, because their audience doesn't.

But I have just stopped caring whether I say anything sensible or meaningful on this site anymore because whenever I do people completely misunderstand even the most simple things and spout ignorant internet dialogue at me until I give up and let the cretins jump about in the monkey cage.In fact I fail to see why I even waste the necessary time and energy on creating a comment in the first place regardless of how right or wrong it is, I guess that is the next logical step.
 

ultimateownage

This name was cool in 2008.
Feb 11, 2009
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Unless I'm wrong, the 'Multikill' and 'Godlike!' were references to Unreal Tournament.
 

andreas3K

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Feb 6, 2010
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That was awesome. Thanks for showing me this and thanks to the guys who made it.

I wonder which one of them is ultimately the "bad guy". The 3D guy who only cares about technology, ignoring the content, or the 2D guy who apparently wants bad graphics and ignores progress.
The protagonist's intentions remained unclear to me. Is he trying to destroy videogames by de-evolving them or is he some sort of nostalgia hero, fighting for the preservation of the "good old games"?
The antagonist however seems like he's driven by greed. He wants to deceive gamers with fancy graphics and 3D effects, maybe even motion controls, to get people to buy his stuff.

We can't hold back progress and we shouldn't. After all, we didn't insist on using pointy sticks after guns were invented. But we should keep in mind what's important. Good gameplay, interesting story and the graphics should be stylish rather than high-tech.

All new technological advancements seem a bit gimmicky at first, but as we advance even further, I think we'll get used to it and can start thinking about fun things to do with it.
 

Delock

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Mar 4, 2009
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When the next "What will your last words be" thread comes up... again, I'll have my answer now: "Please insert coin to continue"

Anyways, that first 2D section was a bit hard to follow, but otherwise the video was actually pretty enjoyable.
 

Ghengis John

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Dec 16, 2007
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I don't care for it. At all. I can't get over the fact they all look like fish-eyed babies. A lot of effort went into this. And I respect that. It's just it's not my cup of tea. Now if I might, I'm sure it's awesome to you. But it just doesn't do a thing for me. In fact I thought it was pretty stupid.

The characters looked like hideous plastic babies, the main character was unoriginal from head to toe. The choreography was reminiscent of someone smashing action figures together, the plot was pulled from the same brain storm and the little bayou dandy man swore too much. Last but not least, what the hell is the point? Who cares about this shit anyhow? 2D and 3D are not warring factions and there is no good guy or bad guy between them. Does the move to 3d really bother the authors of this short so much? So much that they use the term to... "downgrade". Why was this even made? Did we not have enough displays of the invincible one man hero wading through armies of goons who wait to be killed or was there simply a shortage of gamer culture shit to swim through. The characters are so unlikable. Why do you like this?
 

Cadapalo

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Jun 8, 2010
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The animation was pretty great and I can easily tell that a lot of effort went into it but it just didn't do it for me.