Abandon4093 said:
It's not opinion oh lord of the sarky ones.
I'm not sure if anyone ever told you this but...Just because you state something as fact, doesn't make it true.
[sub]It's ok. It's our little secret.[/sub]
There are currently more people making games than ever before, there is a booming indi market, more games than ever before are flooding the market. Engine fidelity is at an all time high, as is graphical fidelity. Depth of story and overall narrative technique is better than it's ever been before and because of the sheer amount of games being made, there is a ton of originality. Even if people like you choose to focus on the CoDs and Battlefields (which btw, I actually enjoy.).
Right...that's why Nintendo and Sony (you may have heard of them) are all "restructuring" or coping with significant losses. Incidentally, THQ is filed for Bankruptcy. EA lopped off another developer, but I'll let that one slide since that's just business as usual for EA.
And with that comes the DRM, corporate meddling and marketing. I can't play any AAA title without either a console (with all the fun that comes with proprietization) or signing onto a monitoring system that checks to make sure I haven't taken anything.
Huh. Ok, I'll be fair and go with the notion that maybe the market is shifting focus.
Looking outside of the Big Three and the major publishers...I find a sea of developers.
But an overwhelming majority of whom are shilling absolute garbage on Apps stores for iPhone/iPad and Android. And that's the market with the biggest gains.
Infinity Blade, Fruit Ninja and Angry Birds. Whoo.
Going into MyTwitBook territory: We find Zynga grinders dominating. Huh.
Uhh...independent developers?
Ok, I will happily admit that there is a stronger presence for independent developers, whom I support a helluva lot more than the Publishers at this point (not blindly, mind you).
If the indies continue to gain more market ground, I could see us EVENTUALLY reaching another Golden Age, but IMO, we're not there yet. I'm waiting on the day where independents can stand more firmly against a AAA mass-market clogged with derivative sequels.
But no, it's alright, keep on chuggin with those rose coloured goggles. We can afford to leave a few of you behind on the misanthropic nostalgia island.
Meanwhile, I'm going to go and enjoy the plethora of fantastic games currently at my fingertips.
Toodles.
Baseless assumptions! I knew more of those were coming!
And get back here! You don't get to act smug that easily! You have to EARN IT.
Previously, I mentioned how few AAA titles I've bought, played and enjoyed. (feel free to read that above. I'll wait.) But I didn't mention any of the indie games I play.
-Terraria (bought it on release. As of this post, Steam reports 387 hours logged on it to date.)
-Orcs Must Die
-EYE Divine Cybermancy
-Bastion
-SPAZ
-Magicka
And that's just within the last year or so. I could name others.
YEAH, I SURE HATE NEW GAMES. OH HOW IT SUCKS BEING A GAMING DINOSAUR WHO CAN'T SEE PAST NOSTALGIA.
All sarcasm aside, I seriously like the track Independents are on, but it's too early to claim we're in a "Golden Age" when that only applies to maybe (MAYBE) half the fiscal market.
Cutting aside the usual chaff of shovelware and exploitations, we're still looking at a market dominated by stagnant AAA titles and increasingly worrying DRM schemes.
And if the access to the games becomes too restrictive, it honestly doesn't matter how good they are; people can only tolerate so much bullshit. I'm hoping that issue sorts itself out in the long run though.