Treblaine said:
Right, so you are clearly speaking about a series of which it's origins you know little to nothing about. Your assertions come from your highly subjective position of ignorance of the history.
I am being highly objective and far from arbitrary in my comparisons with painkiller/TF2. Looking at this objectively, if the players aren't taking it seriously or appreciating the authenticity then the developer is inconvenienced by having to ground it is serious authenticity?
If IW wanted to do an over-the-top action game then they should have created a new IP, not sneaked it in with a serious one. I mean throwing knives and dual wield machine pistols, for goodness sake.
Modern Warfare now seems to want to have it's cake and eat it, it wants the drama of serious conflict, yet the wackiness of dual-gun wielding insta-kill knife tossing nonsense.
That inconsistency of tone is ineffective.
I'm really only going to quote one of your posts here because you seem to just be riffing on the theme of authenticity and are offended that IW has moved in new directions story wise.
The problem IW faces is this, they need to provide a story compelling enough and exciting enough that people will want to play it without it being a 100% replication of previous installments of the series. This plagues many video game series. I personally don't see any major difference in the actual game play from COD4 - where you seem to claim the series still hewed more closely to "authentic" stories, to say MW2, which you, if I am reading this correctly, believe is quite over the top.
Both games are good shooters, with a decent storyline. Neither of them are academy award winning historically accurate recreations, or for that matter, completely believable at all times. Saying COD4 has a believable scenario is like saying Jack Bauer is an authentic Counter Terrorist Agent. I'm sure such people exist, and train to do the kinds of things he does, and the things the soldiers in these games do. But the things COD4 lets you do, strung in a series of uninterrupted life threatening scenarios that you somehow manage to continue to overcome as you play each character, stretches the limits of credibility and authenticity
just a little bit to begin with. I think our video games are more at the Rambo level of story line than they are at the Saving Private Ryan level of story to begin with. I really don't see this:
Treblaine said:
The thing is this slide for Call of Duty has been gradual and alarming, changing into the very thing it was not as a reason for its popularity.
at all. To me, both the MW games have been equally ridiculous as war stories.
As to the trick of EA/IW using the hallowed name COD so that people unwittingly buy these games based on the previous reputation - players aren't going to know what they are buying when they pick it up... really? It sounds like your fear is that there is going to be a large contingent of gamers out there that are going the hear the name COD:MW3 and be tricked into buying a game that is serious business, only to find out it's just like MW2 & COD4. I don't really think many of the millions of gamers who buy and love these games are outraged at the lack of authenticity, nor will they be surprised by the outlandish nature of the story. By now, they should be prepared for what it's going to be like; dual wielding, knife throwing heroes and all. Personally, I'm one of the many looking forward to buying and playing MW3. I never played these games because they were "realistic." I played them because they were fun. Which for me, is the major thing video games must do. Everything else is gravy.
Finally, you put a lot of effort into explaining why the words "Call of Duty" shouldn't be used by IW because they denote something serious. These are video games, not documentaries. If you are confusing these highly addictive forms of entertainment with something more serious, than you are doing it wrong. Perhaps books would be more your speed. There are many very authentic historical records of war time skirmishes that would likely fill this need for authenticity far better than anything you can play on a PC or console. I would never go into a video game and expect the train tunnels, to use your example, to be 100% accurate. If they happen to be accurate, that's a cool bonus. It certainly isn't a requirement when I am playing at being soldier. Now let me get in there with my truly authentic infinite lives and save system and get to business.
On a completely unrelated note, it demeans both you and the person you quote when you purposefully obfuscate and manipulate using selective editing to suit your needs. If you have a comment to make about what he says, you really should quote him properly.
This:
Treblaine said:
JourneyThroughHell said:
(story) is not something many players care about, just like it's not something most film-goers care about when they go to see Transformers.
*cites MW2's high sales but not it's low user-scores nor sales figures of Wii shovelware*
I find it extremely fitting you have two EC badges on display. That's not a compliment, by the way.
Well I think that says it all.
is misleading.
This is how you snip:
JourneyThroughHell said:
You can have an out-there story in a realistic setting. That's it. Your comparison is arbitrary, its useless, it's not something many players care about, just like it's not something most film-goers care about when they go to see Transformers.
Treblaine said:
Modern Warfare now seems to want to have it's cake and eat it, it wants the drama of serious conflict, yet the wackiness of dual-gun wielding insta-kill knife tossing nonsense.
That inconsistency of tone is ineffective.
http://en.wikipedia.org/wiki/Call_of_Duty:_Modern_Warfare_2#Sales_and_revenue
Oh, how inneffective indeed. They should probably stop what they're doing and listen to you, 'cause clearly their decisions regarding the progress of the series have not been beneficial to them in any way.
Since you have already entered the realm of personal attacks, let me retort with the fact that I find it extremely fitting you have two EC badges on display. That's not a compliment, by the way.