I've always had problem with Nether Realm's(that's the dev right) style of fighting game. It's perfectly functional, but not my thing. However, one thing I will get up and complain about is their over-long supers. While some some fighting games I like have the occasional long super it's a persistent problem for me in their games. It's also a matter of them doing a bit too much at once. For example in the Injustice 1, Lex's super has him hitting them so they get stunned and then he calls down a satalite laser on them and that would've been really cool super, but instead he jumps up and catches it, balls it up, and throws it at them. It's a small gripe, but it's those kinds of things that make lose interest in watching it at EVO.