Injustice: The plot is just plain garbage. SPOILERS

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xPixelatedx

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Tanthius said:
I actually find DBZ entertaining, but Superman makes Goku look like a low powered chump. I call that boring.
Why are so many people saying this on the internet lately? Nothing I've seen of superman makes me think he would stand a chance against Goku; but I am wondering how many people saw DBZ to the end. Every other laser from goodguys and badguys eventually became planet destroyers... It got so ridiculous they had to end it because there was nowhere else to go from there.

Also, this is funny. In all the hype and advertising I've seen of Injustice, NOTHING I've seen ever said it was a fighting game. I had no idea lol.
 

Kenbo Slice

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xPixelatedx said:
Tanthius said:
I actually find DBZ entertaining, but Superman makes Goku look like a low powered chump. I call that boring.
Why are so many people saying this on the internet lately? Nothing I've seen of superman makes me think he would stand a chance against Goku; but I am wondering how many people saw DBZ to the end. Every other laser from goodguys and badguys eventually became planet destroyers... It got so ridiculous they had to end it because there was nowhere else to go from there.

Also, this is funny. In all the hype and advertising I've seen of Injustice, NOTHING I've seen ever said it was a fighting game. I had no idea lol.
Watch and learn.

The story actually isn't that bad. It's pretty good. I just wish it was a little bit longer.
 

Grape_Bullion

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It's refreshing to see someone care about the plot of a game like this, so I'll give you that. That being said, anyone with eyesight saw that the plot of the game was going to be thimble deep at best and should have expected characters from MK to come blasting out of a portal to Outworld to fight DC characters and have it end before any fight actually happened. It sucks you had to experience a crap plot, but you knew going in it wasn't going to be good.
 

Sack of Cheese

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I thought the story was pretty decent and engaging, I had to finish the whole game in one sitting.

The only problem I had with the story was there's too much Batman! Where as other character has 4 fights, Batman has 9! Seriously? I wish my favourite characters like Wonder Woman, Black Adam or Superman would play a bigger part, or get involved more. Especially Wonder Woman, she gets cast aside for most of the game.

There're also more Batman portraits in the unlockable than any others. I understand the dude is popular, but come on, it's called DC's "Holy Trinity", not "Holy cow, it's Batman!".
 
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Personally, I enjoyed the plot. But then again, I have lower standards, I guess. I found the overall dark tone of the story to be refreshing. Yes, it ended in a cliche way, and I can understand the frustration with
Captain Marvel's death
but at the same time, comic book stories aren't known for being original.

Overall, I think the only problem with the story is that they followed up one of the best fighting game stories (Mortal Kombat reboot) with one that was only better than average.
 

Spacefrog

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It's probably because I read the tie-in comics instead of playing the game (and the comics aren't even done yet), but the story doesn't seem that bad to me.
The difference probably is that it does a pretty good job of taking down superman without fighting directly, First by kidnapping Louis, them drugging him, kidnapping his parents and then finally holding most of the world hostage (bonus points for showing how powerful Aquaman really is)
Such underhanded tricks is not something that translates well to a fighting game.

Speaking of Superman.
As I grew up the with only the animated versions of the blue wonder (Both Fleischer and Díni), so I do not get why people keep insisting that he is too powerful.
Quite frankly I have seen both the Hulk and Thor pull off just as great, if not greater, feats as the modern superman.
Even as I started to read up on his history on the internet I still could not see it, sure there was a time he could punch holes in reality and throw around planets, but so did everybody else at the time or something just as outrageous.
That was a long time ago and he (or more specifically his writers) has come a long way since then, like most heroes.
They toned him down A LOT and now he struggles a lot more in straight fights.

Not that Superman stories should always be about the villain of the week taking a fistfight with him, the best stories are when he can't use his strength directly or even better when it is not even challenged.
The best stories I have stumbled upon are the ones that explore how it is to be this super powered being amongst normal (and squishy) humans, how it is to have a large part of the world look up to you, being an ideal rather than a person.
The man of steel from Krypton is more human than most of his opponents (In most cases that includes Luthor)

This particular story show just how fragile the man of steel is (The Joker calls him "easy mode")
Also as Ares (Who forever shall be known as the god of ponies) points out while Superman is not all that dangerous alone, when he has someone by his side without the same restraint (Wonder Woman in this case, but the fact that half the justice league seems to follow them does not hurt) the world could not fight back.
 

Auron

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Kopikatsu said:
No offense OP, but I don't know what you were expecting. Like you even admitted, Superman just makes everything he touches total shit. He's too powerful to be a part of any conflict if you want the conflict to be interesting. That's why Doctor Strange and Doctor Fate just state that they're so busy dealing with cosmic horrors that would Total Party Kill all of Earth's heroes if they were ever defeated, which is why they can't deal with Shocker's latest plot. That's where Superman should be, traveling the universe and dealing with universe-level threats, like the Green Lanterns as opposed to sitting on Earth, putzing around until he can pick on a few normals armed with handguns.

http://www.youtube.com/watch?v=q0MSuTJNDdc

Could have been far better handled in the game, this movie is an excellent example. Superman is handled with relative ease.
 

bandit0802

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The story itself has been at least interesting enough to hold my attention, which is really saying something since I'm not a fan of fighting games. But I was a little disappointed when it turned out to be a universe-cross. I was hoping this would be a "potential future" non-canon kind of thing, like Deadpool Kills the Marvel Universe. The whole dystopian future setting would've had more gravitas. Instead, I'm comforted with the fact that it's not actually OUR universe, and Superman's learning from the mistakes he COULD'VE made. Don't comfort me until the story's over and the conflict's resolved.
 

ninjapenguin1414

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I liked it for what it was and never expected it to be some kind of excellent plot like Batman: AA or AC. I'm just happy their was any kind of story to add some extra playtime and have some fun that's all I wanted from this game's story in the first place.
 

Kopikatsu

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Auron said:
Kopikatsu said:
No offense OP, but I don't know what you were expecting. Like you even admitted, Superman just makes everything he touches total shit. He's too powerful to be a part of any conflict if you want the conflict to be interesting. That's why Doctor Strange and Doctor Fate just state that they're so busy dealing with cosmic horrors that would Total Party Kill all of Earth's heroes if they were ever defeated, which is why they can't deal with Shocker's latest plot. That's where Superman should be, traveling the universe and dealing with universe-level threats, like the Green Lanterns as opposed to sitting on Earth, putzing around until he can pick on a few normals armed with handguns.

http://www.youtube.com/watch?v=q0MSuTJNDdc

Could have been far better handled in the game, this movie is an excellent example. Superman is handled with relative ease.
I've seen that movie. If I remember correctly, Superman recovers from being shot, then fights Metallo, and somehow manages to beat Metallo despite being subjected to intense Kryptonite radiation the entire time because god forbid Superman's one weakness actually beats him for once. (Yes, I'm aware that he is also weak against magic in some continuities.)
 

ninjaRiv

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Fappy said:
Honestly, I can't really think of a super hero video game that had a good story. They are usually fun, but they tend to be poorly done rehashes of old crossover stories. MUA 2's rendition of Civil War was somehow even stupider than the actual event.
What About Arkham Asylum? I thought that plot was pretty good.

MUA2 took everything that was good about MUA and X-Men Legends and got rid of it all. I can only assume they aimed to make a terrible game.

As for Injustice, I haven't played it yet but... I was never going to buy it for the plot. Just like I didn't buy a single MK, Street Fighter or Tekken game for the plot.
 

Fappy

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ninjaRiv said:
Fappy said:
Honestly, I can't really think of a super hero video game that had a good story. They are usually fun, but they tend to be poorly done rehashes of old crossover stories. MUA 2's rendition of Civil War was somehow even stupider than the actual event.
What About Arkham Asylum? I thought that plot was pretty good.

MUA2 took everything that was good about MUA and X-Men Legends and got rid of it all. I can only assume they aimed to make a terrible game.

As for Injustice, I haven't played it yet but... I was never going to buy it for the plot. Just like I didn't buy a single MK, Street Fighter or Tekken game for the plot.
I suppose I'll give you that one. The plots for both games aren't great, but they are definitely much better than most comic book games.
 

ninjaRiv

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Fappy said:
ninjaRiv said:
Fappy said:
Honestly, I can't really think of a super hero video game that had a good story. They are usually fun, but they tend to be poorly done rehashes of old crossover stories. MUA 2's rendition of Civil War was somehow even stupider than the actual event.
What About Arkham Asylum? I thought that plot was pretty good.

MUA2 took everything that was good about MUA and X-Men Legends and got rid of it all. I can only assume they aimed to make a terrible game.

As for Injustice, I haven't played it yet but... I was never going to buy it for the plot. Just like I didn't buy a single MK, Street Fighter or Tekken game for the plot.
I suppose I'll give you that one. The plots for both games aren't great, but they are definitely much better than most comic book games.
To be fair, I think both the Arkham games have better plots than SOME regular, non superhero games... Although, Arkham City had a very weak plot, in my opinion. Just Escape from New York with Batman.
 

Fappy

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ninjaRiv said:
Fappy said:
ninjaRiv said:
Fappy said:
Honestly, I can't really think of a super hero video game that had a good story. They are usually fun, but they tend to be poorly done rehashes of old crossover stories. MUA 2's rendition of Civil War was somehow even stupider than the actual event.
What About Arkham Asylum? I thought that plot was pretty good.

MUA2 took everything that was good about MUA and X-Men Legends and got rid of it all. I can only assume they aimed to make a terrible game.

As for Injustice, I haven't played it yet but... I was never going to buy it for the plot. Just like I didn't buy a single MK, Street Fighter or Tekken game for the plot.
I suppose I'll give you that one. The plots for both games aren't great, but they are definitely much better than most comic book games.
To be fair, I think both the Arkham games have better plots than SOME regular, non superhero games... Although, Arkham City had a very weak plot, in my opinion. Just Escape from New York with Batman.
Which could have been more interesting than it turned out to be. Honestly, I think the way they handled the open world aspect of the second game came as a determent to the story. Hugo Strange's role in the story was also... stupid, in my opinion.

The first one had a much better plot assuming you forget about the final boss battle XD
 

ninjaRiv

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Fappy said:
Which could have been more interesting than it turned out to be. Honestly, I think the way they handled the open world aspect of the second game came as a determent to the story. Hugo Strange's role in the story was also... stupid, in my opinion.

The first one had a much better plot assuming you forget about the final boss battle XD
Yeah, wasn't much of an open world. I just felt like I was gliding around the same water tower all the time.

The problem with Strange is he was just background noise and Protocol 10 was just a crappy reminder he was there. "Oh, Joker? Yeah but first go get that bald guy. Yeah, the one who was cooler in comics but is kind of a whiney bore in this."
 

Trishbot

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My problem with the Story Mode isn't that anything happens (or that Superman is the cure-all magic bullet for every situation).

I wish the game had down two things: Slow down and let these big events sink in, and give the other characters something to do.

Story Mode is a great way to teach people how to play the game by forcing them to use certain characters... yet they only use roughly 1/3rd of the roster. You can't tell me it wouldn't have worked or been enjoyable to play as Nightwing, or Raven, or Catwoman, or Harley Quinn, and go through their personal, emotional journeys. But we don't. We get lip-service to things they did or felt but no exploration and no ability to play as them.

And, on that "emotional journey", the game never pauses to let the actions of the game sink in with anyone. Flash eventually has enough (though he waits until Superman does something like MURDER A CHILD before deciding this isn't right), but he never dwells on this after jumping ship. We never see Wonder Woman question her decisions, never see Green Lantern explore why he allied with his hated nemesis, why these heroes seem so okay working alongside convicts and criminals, why their morality is all screwed up... or even why Green Arrow's heroic death didn't shake any of them to stand up before this point. These "alternate" heroes are all insanely weak-willed compared to the "proper" versions of themselves... and its to the detriment of the story. The game tries to make it black and white, but it's not; it's freedom versus security, Kingdom Come-level questions raised, and very few answers or exploration given.

And don't tell me it couldn't be done. Mortal Kombat 9 is a fighting game by them too, and it still took the time to explore and mourn the death of characters like Kung Lao, deal with the emotional fallout of disfigurement, loss of faith, and desperation in the face of annihilation, and it did it largely through effective means. You came to understand these characters, understand their personal demons, and empathize with them.

Just because people know Superman or Green Lantern doesn't mean they "know" them as people and not costumes. We could've really used more exploration for those without a thorough knowledge of the comics... like I wonder how many people knew that Shazam (officially "Shazam" now, not Captain Marvel) is actually a 10 year old boy in the body of an adult? That makes his hero-worship of Superman, and his fate in the game, jaw-droppingly shocking, tragic, and poignant, yet the game doesn't explain this or explore this.

Oh well, it could've been, should've been... but it is what it is: a backdrop to fighting. It's still better than 99% of fighting game stories, but it's still a lot of missed potential.