I remember this problem with the fight with Matriarch Benezia in ME1. I despised the fight after a while - you had to repeat that conversation with her momentarily-not-evil self every time you died. It being a Bioware conversation, you couldn't skip it. I also started noticing flaws in the voice acting after a while.JourneyThroughHell said:A checkpoint before a cutscene but not after one.
That might not be insignificant, actually. Because it is really fucking annoying.
OT: Lack of checkpoints. Funnily enough, this is also a problem I have with ME1 (doesn't stop it from being an awesome game). Having to restart a Mako mission from the beginning because I was having too much fun to remember to save was annoying.