I'm glad I'm not the only one who feels this way. I've currently playing the first one for the first time, but yeah, this is pretty much my impression. Environments are beautifully done and well constructed, interesting backstory, but as for what's going on in the game itself? "There are two bells. Ring them and something will happen" Gee....thanks Mr. Sad Knight man. Want to be less helpful? At least he gives some vague directions before telling you to shut up and go on your way.Thanatos2k said:Honestly, Dark Souls has a terrible story. Now, what Dark Souls has is excellent atmosphere, and worldbuilding. Great world. Interesting world. Story of the game that you actually experience? Crap. Vague nonsense with barely anything explained, often intentionally so. And every single game in the Souls series has the same thing - nonsensical vague terrible story, great atmosphere and world.
In every Dark Souls game, you link the fire by killing a bunch of strong bosses to get their souls, and this does something, because otherwise something maybe bad would happen. Or you don't link the fire! And then maybe something good happens. Who knows, the game won't say. That's literally the story in each game.
Attaching a paragraph of lore to items is a step above audiologs, except for the fact you need to actually go hunt for rare items to actually fill in the lore.