I have frequently remarked that the opening of Bioshock is one of my favorite gaming sequences ever. But what HAPPENED? I'm flowing along in an immersive dystopia, loving the creepy atmosphere and being terrified by it in a way that Manhunt or Condemned wish they could accomplish...
...and then I get the ability to shoot lightning from my hand. And it becomes a game where you kill zombies.* And somehow I feel like someone's just pulled a bait-and-switch, and I'm like "NO wait! Where did that other game go?! The one that was about to be ground-breaking and masterful; bring it back!"
Bioshock has one of the largest disconnects between subject matter and content I've ever seen. It completely killed it for me; I just cannot take Andrew Ryan seriously at a dramatic level when I have to fling bees at crack-addicted zombies to get to him.
* (Yes. They are.)
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edit: Just read that someone mentioned the intro to Prey as being equally immersive. I completely forgot about that! And I have to agree; the first half hour or so of Prey is an amazing, insane roller coaster ride of crazy bullshit that makes no sense.
Come to think of it, Half Life 2 does the same thing. AND manages to sustain the momentum over the course of an entire game. AND manages to make the crazy bullshit semi-plausible, by the fiction's own internal logic.
...save for the hellish gauntlet that was Ravenholm, anyway. Where you throw saw-blades at zombies, and run around disoriented and annoyed. Or maybe that's just me.
...and then I get the ability to shoot lightning from my hand. And it becomes a game where you kill zombies.* And somehow I feel like someone's just pulled a bait-and-switch, and I'm like "NO wait! Where did that other game go?! The one that was about to be ground-breaking and masterful; bring it back!"
Bioshock has one of the largest disconnects between subject matter and content I've ever seen. It completely killed it for me; I just cannot take Andrew Ryan seriously at a dramatic level when I have to fling bees at crack-addicted zombies to get to him.
* (Yes. They are.)
-----
edit: Just read that someone mentioned the intro to Prey as being equally immersive. I completely forgot about that! And I have to agree; the first half hour or so of Prey is an amazing, insane roller coaster ride of crazy bullshit that makes no sense.
Come to think of it, Half Life 2 does the same thing. AND manages to sustain the momentum over the course of an entire game. AND manages to make the crazy bullshit semi-plausible, by the fiction's own internal logic.
...save for the hellish gauntlet that was Ravenholm, anyway. Where you throw saw-blades at zombies, and run around disoriented and annoyed. Or maybe that's just me.