Introduce Yourself to The Elder Scrolls Online

DugMachine

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Apr 5, 2010
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Domogo said:
This looks like a massive graphics hog haha but you can sign me up
Yeah looks like I might have to upgrade by the time this comes out. And if those massive PvP battles are real then I foresee -25 fps :(
 

Theminimanx

Positively Insane
Mar 14, 2011
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Looks interesting, even though I'm not going to play it anyway because I just don't like MMO's.
I have to say that I'm sceptical about the whole "character personilization" thing. While they say you can make your character look unique by choosing the armor you wear, they all just look like a grey blob to me. Add to that the fact that eventually an ideal build -will- be discovered, and you're going to end up with a lot of samey grey blobs running around the place.
Actually, the greyness of the visuals bothered me in skyrim too. It was really jarring after playing the ludicrously colorful oblivion.
 

WanderingFool

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Apr 9, 2009
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Andy Chalk said:
... and second, that it "really opens up" once you hit level 50. That's a bold statement, not because there's anything necessarily sinister to it but because it's so open to interpretation in less-than-ideal ways. It makes sense that higher-level characters will be able to see more and do more, but do we really have to grind through 50 levels before things get interesting?
That part bugs me. Ive played Wow. When I was asking my guild why they dont organize a raid in the old dungeons, they kept telling me that the old dungeons suck, get to level 70. That when the fun starts...

That is my personal reason for wanting Wow to die...

If this is whats going to happen, I think Ill just stick with "boring, old" Singleplayer TES.
 

Domogo

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Aug 7, 2012
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Theminimanx said:
Looks interesting, even though I'm not going to play it anyway because I just don't like MMO's.
I have to say that I'm sceptical about the whole "character personilization" thing. While they say you can make your character look unique by choosing the armor you wear, they all just look like a grey blob to me. Add to that the fact that eventually an ideal build -will- be discovered, and you're going to end up with a lot of samey grey blobs running around the place.
Actually, the greyness of the visuals bothered me in skyrim too. It was really jarring after playing the ludicrously colorful oblivion.
Do you play on PC? if so you could install an ENB that makes it look crazy good
However I do agree oblivion looked much better (I actually prefer Oblivion to Skyrim but don't tell anyone)
 

Theminimanx

Positively Insane
Mar 14, 2011
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Domogo said:
Theminimanx said:
Looks interesting, even though I'm not going to play it anyway because I just don't like MMO's.
I have to say that I'm sceptical about the whole "character personilization" thing. While they say you can make your character look unique by choosing the armor you wear, they all just look like a grey blob to me. Add to that the fact that eventually an ideal build -will- be discovered, and you're going to end up with a lot of samey grey blobs running around the place.
Actually, the greyness of the visuals bothered me in skyrim too. It was really jarring after playing the ludicrously colorful oblivion.
Do you play on PC? if so you could install an ENB that makes it look crazy good
However I do agree oblivion looked much better (I actually prefer Oblivion to Skyrim but don't tell anyone)
I don't actually own Skyrim, I just saw some gameplay footage. Don't know what ENB stands for, but google brought me to this mod, which looks great. I'll have to remember that one for when I buy the inevitable GotY edition.
 

Domogo

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Aug 7, 2012
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Theminimanx said:
I don't actually own Skyrim, I just saw some gameplay footage. Don't know what ENB stands for, but google brought me to this mod, which looks great. I'll have to remember that one for when I buy the inevitable GotY edition.
To tell you the truth I don't either haha but I can tell you that it is totally worth figuring out how to actually install it
 

Hagi

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Apr 10, 2011
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Frostbite3789 said:
It's always amazing with worlds like this, how a thousand years before armor and technology look exactly the same as they do in the current games that are apparently set far later.

Suspension of disbelief only gets you so far.
Mumorpuger said:
Frostbite3789 said:
It's always amazing with worlds like this, how a thousand years before armor and technology look exactly the same as they do in the current games that are apparently set far later.

Suspension of disbelief only gets you so far.
That's usually my one gripe with fantasy settings. Some of them (and in my head I'm thinking about the Game of Thrones Universe) have had civilized society for thousands of years, yet still rely on horses, fire, etc. No steam, no electricity, nada.

You would think they'd have more technology by then, if you juxtaposition it to the real world's timeline of events regarding human civilization and inventions.
It's not all that odd.

Our bronze age lasted about 3000 years. That's an awful long time to go from being able to smelt iron to being able to reliably craft useful items with it (which heralded in the iron age).

Not to mention that that's 3000 years for our most advanced of societies. Even today there are still tribes hidden away in a few spots on earth that live stone age lifestyles and have been for literally thousands of years.

Especially if you consider that both those worlds have magic, although with a Game of Thrones it's mostly in the past. All of our technology came from simple beginnings. If there was magic that made those simple beginnings unnecessary then all the following inventions would've never happened.

Why invent the wheel when you can reliably float stuff around? How can you ever invent a car having never discovered the wheel?
 

eventhorizon525

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Sep 14, 2010
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Not going to lie, I'm getting a really strong GW2 vibe from the design decisions the developers kept mentioning. This pleases me quite a bit, as I feel those are really good decisions to go with. However, not so thrilled if the game sticks with a subscription model - would really prefer TES not pulling a Warcraft and throwing aside a series of games I quite liked for a subscription model that just costs too much.
 

Fifty-One

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Sep 13, 2010
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There has been major advancements in the Elder Scrolls world. It's just been largely focused in magic. Even the Dwemer, who were the most technologically advanced civilization in the Elder Scrolls series relied heavily on magic for most of their constructs. That being said much of the power generated in their cities is steam powered and their knowledge of engineering is clearly evident.

It would be really cool to play an Elder Scrolls game with a heavy emphasis on the Dwemer, but part of me hopes they never reveal what happened to them. I think the mystery of what became of them is far more interesting than having them return.
 

kyoodle

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Dec 4, 2009
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That looks a lot better than I was expecting, I really hope this isn't subscription based.
 

Legion

Were it so easy
Oct 2, 2008
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Not into MMO's normally because I despise grinding (I can think of more enjoyable ways to spend my gaming time), if they can make it fun to level up and play, without it ever feeling like a chore, then I may have an interest.

Although to be honest a Fallout MMO strikes me as much more interesting.
 

Mumorpuger

This is a...!
Apr 8, 2009
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Hagi said:
Frostbite3789 said:
It's always amazing with worlds like this, how a thousand years before armor and technology look exactly the same as they do in the current games that are apparently set far later.

Suspension of disbelief only gets you so far.
Mumorpuger said:
Frostbite3789 said:
It's always amazing with worlds like this, how a thousand years before armor and technology look exactly the same as they do in the current games that are apparently set far later.

Suspension of disbelief only gets you so far.
That's usually my one gripe with fantasy settings. Some of them (and in my head I'm thinking about the Game of Thrones Universe) have had civilized society for thousands of years, yet still rely on horses, fire, etc. No steam, no electricity, nada.

You would think they'd have more technology by then, if you juxtaposition it to the real world's timeline of events regarding human civilization and inventions.
It's not all that odd.

Our bronze age lasted about 3000 years. That's an awful long time to go from being able to smelt iron to being able to reliably craft useful items with it (which heralded in the iron age).

Not to mention that that's 3000 years for our most advanced of societies. Even today there are still tribes hidden away in a few spots on earth that live stone age lifestyles and have been for literally thousands of years.

Especially if you consider that both those worlds have magic, although with a Game of Thrones it's mostly in the past. All of our technology came from simple beginnings. If there was magic that made those simple beginnings unnecessary then all the following inventions would've never happened.

Why invent the wheel when you can reliably float stuff around? How can you ever invent a car having never discovered the wheel?
I can see what you mean, sure, but some fantasy universes have civilized societies that have existed for tens of thousands of years. Those are the worlds that truly make me say things like: "Really? Still using messenger birds?" and things like that.
 

Hagi

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Mumorpuger said:
I can see what you mean, sure, but some fantasy universes have civilized societies that have existed for tens of thousands of years. Those are the worlds that truly make me say things like: "Really? Still using messenger birds?" and things like that.
On that I definitely agree.

I just don't think it quite applies to these two. The Elder Scrolls might be stretching it a bit but a Game of Thrones is about as realistic as it gets.

Especially since there are a few more advanced technologies around, explosives to name one, but they're quite mistrusted as they bear association to the mad king who greatly enjoyed burning just about everyone.
 

tangoprime

Renegade Interrupt
May 5, 2011
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Scars Unseen said:
Left click to attack
Hold for power attack
Right click to block

Those three things have done quite a bit to reduce my endless pessimism towards this project. That is one step toward TES and one away from WoW(it was previously stated that the game would have action bar combat).

Note that I am not yet optimistic. The whole pvp emperor thing is still fairly ridiculous. But I can now say that there is something I don't hate about the game, and I suppose that's a start.
Same here, that ONE thing just got my interested again. I was really afraid it was going to be another beautiful game you can't enjoy looking at because you're too busy looking at hotkey cycles. The mix of scenery, and some of the small details, like seeing the shield on the character's back when not in use, and knowing it has an actual fighting system that doesn't involve clicking a bunch of damned hotkeys just got me a tiny bit excited to see what else happens.

One of the things that made me so sad about SWTOR is how great the fight animations are, just as they were in KotOR, but you never get a chance to sit and watch them like you could in KotOR because you're too busy with hotkey babysitting. I used to love using the pause combat to queue up a bunch of attacks in KotOR and just watch it play out. This looks like it'll be much more action oriented, and anything that moves MMOs away from hotkey combat is a big plus.
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Frostbite3789 said:
It's always amazing with worlds like this, how a thousand years before armor and technology look exactly the same as they do in the current games that are apparently set far later.
I've mentioned this more than once in posts about TESO. Made noise about it with regards to The Old Republic too. It's been a millennium, and nothing has changed? Drives me nuts.

I didn't mention it in this post because I thought maybe people were tired of hearing me complain about it. :)
 

GenGenners

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Jul 25, 2012
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They have megaservers instead of separate 'shard' servers? The game opens up when you hit the level cap? Real-time combat (tap attacks, hold attacks, blocking)?

Looks like someone on the dev team has been playing DC Universe Online.
 

barbzilla

He who speaks words from mouth!
Dec 6, 2010
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Mr.Wizard said:
Second, the fact that everything in the trailer is in third person makes me feel that the combat will simply be the same point and slash as every other MMO. It's awkward as hell swinging a melee weapon accurately in third person so instead of being Elder Scrolls combat it will be WoW or GW2 combat.
Going to have to disagree with you here. I feel more awkward swinging a melee weapon in first person than I do in third person. When you are wielding a melee weapon you have a full range of motion that carries deadly threat, not just the front 90o of your vision (with a few exceptions, pikes being one). So backing out to a third person perspective to give you a solid grasp of your surroundings seems like a natural choice.
 

kodra

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Dec 24, 2008
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Frostbite3789 said:
kodra said:
Frostbite3789 said:
It's always amazing with worlds like this, how a thousand years before armor and technology look exactly the same as they do in the current games that are apparently set far later.

Suspension of disbelief only gets you so far.
It kinda makes sense if the people who make the technology/armor aren't around anymore. Y'know, kinda like the Dwemer.
You're saying not one other species of people in that world have the wherewithal to be like "Tired of this, advancing technology."
In Elder Scrolls games, even the most advanced researcher of Dwemari artifacts are still just trying to get the stuff they made to work, not trying to improve upon it. Until the leaders in magical research get a firm grip on how to recreate all of the Dwemer relics, they aren't going to be able to move that technology forward.

Armor is similarly like that, in that most of the best stuff is Dwemer and Daedric in nature.
 

IamLEAM1983

Neloth's got swag.
Aug 22, 2011
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I love how they've clearly studied Guild Wars 2's mechanics and I'll admit I'm tantalized by the prospect of being able to go from Hammerfell to Solstheim in one sitting. It'll be fun to see Tamriel fleshed out as an actual continent and not as this disjointed concept of which you only see parts of in normal Elder Scrolls titles.

Still, I'm worried it's basically going to be "Oh, wook! Here's Red Mountain! There's Taneth! And, oh shit, that's Whiterun, way over there!" for a few months, and then the novelty will wear off.

Sign me up for a Let's Play or a more in-depth travel montage, but I'm really wary of MMOs after The Old Republic's fiasco.