Totally agree. This is all multiplayer games SHOULD need if they can stand on their gameplay alone. I think Overwatch does this. Putting in a progression system just gives the illusion of more content, but it's rarely ever all that meaningful. I'm glad they didn't put in anything like that (barring the ranked mode that will be coming soon, of course) and are instead going to be working on adding more stuff that actually matter: heroes and maps.BytByte said:Something I realized after watching the ZP and reading this is the need for a "sense of progression." I guess I might be in the minority of this, but for games like Overwatch especially, the largest sense of progression I get is actually getting better at the game. Being an online competitive game, the main source of enjoyment (at least for me) is the competition against other real peoples. So being able to beat more and more people is the biggest sense of progression I have in the game. Thinking that getting more cosmetics (especially because of the way you get them) is the only "progress" you can make in the game is... weird to me. I'd agree that it's the most tangible "progress" as skill is much more personal and hard to measure, but you get a lot more out of games then what they tell you you have.
Long story short, the biggest sense of progression in games like Overwatch is realizing you are getting better at them, not any digital items.
If you care about the loot boxes in this game, it's really probably not for you. They're a nice little thing that you get for playing after about an hour. Do I think someone is going to 100% Overwatch? Absolutley. I probably won't be putting in that many hours, but I bet a lot of others will. Besides, why do you NEED to 100% the collections? Realistically, you can probably get your favourite skins for your favourite heroes after leveling to 100. If you seriously care that you don't own all different colours of the basic skin, I have to question your priorities.
Having said all that, I do absolutely agree with the sentiment that it was a shitty thing for Blizzard to make the 60 dollar version mandatory for consoles.