Irritating gaming moments.

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Zhukov

The Laughing Arsehole
Dec 29, 2009
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Rasputain1 said:
Not to mention I didn't save at all, forcing me to start the game again from scratch.
You do realize that HL2 keeps the last 2 or three checkpoint saves, right?

If you get a bad checkpoint, you can just load from the one before it.
 

Rasputin1

Don't panic
Apr 6, 2010
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Zhukov said:
Rasputain1 said:
Not to mention I didn't save at all, forcing me to start the game again from scratch.
You do realize that HL2 keeps the last 2 or three checkpoint saves, right?

If you get a bad checkpoint, you can just load from the one before it.
....shit.
 

aPod

New member
Jan 14, 2010
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Rasputain1 said:
(Sorry if a similiar thread has been made before)

So this morning I decided to play Half-life 2 for the first time(shocking I know). I was going through the Canal bit, and doing quite well I might add. But I come to this particular gunfight where my health is nearly completely depleted so I decide to make a run for it. Running along, and I get a checkpoint. But literally no more than a second after I get said checkpoint, I get killed. so now I'm stuck in this endless loop of reloading the game, then getting killed straight away. I tried for 10 minutes to get away somehow, but no luck. Everytime I get killed.

Not to mention I didn't save at all, forcing me to start the game again from scratch.

So my question to all you fellow gamers, have you had any similarly annoying experiences?
In such sequences i might break my code and pull out a god mode cheat for a second.

As for me, something similar happened twice in god of war 3 where kratos was nowhere to be seen and after 6 seconds or so died... had to redo the boss fight again... bleh.
 

Darth Caelum

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Jan 21, 2010
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RPGs mostly. I get into the game. Make the most Powerful character to ever walk Fairyville/The Wastelands/ Mr. Dumpty's Shop then i forget to save. I get killed by a fucking Gnome/Ghoul/Kitchen Appliance. Then i start over.
God that's annoying.
 

The Spectator

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Sep 14, 2009
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In Persona 4 you have to collect clues on your next victim, so I did. Took a lot of time going around and asking people in the game. Then I went to the actual dungeon to grind. Leveled up a few times and my main character dies. No one in my team took a blow for me, which was strange.

.. And when you die in Persona 4 it's back to the title screen. -.-
 

Ultress

Volcano Girl
Feb 5, 2009
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Getting auto saved in Cod 2 on veteran where I'm too far away to get to the turret before I get bombed and then i had to restart it.


Also any platforming section in Wilds Arms 4 due to Jude's odd compulsion to vocalize every jump.
 

Beryl77

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Mar 26, 2010
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STALKER: Shadow Of Chernobyl. Somewhere in the reactor I quicksaved a second before an enemy shoots and kills me and I didn't save often in the game. So I had to cheat (yes I CHEATED!), because I didn't want to do everything again from my last save, which was somewhere aroung the middle of the game.
 

Armored Prayer

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Mar 10, 2009
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I tried playing some of the demos of ports like Rayman 2 for the iPhone, and damn that touch screen can never get my movements right. God, their horrible to control.
 

Erja_Perttu

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May 6, 2009
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The first time ever played it, way back in the mists of time, the Deep Jungle level on Kingdom Hearts was my ultimate nemesis with those goddamn vines and bloody hippos! It took me several rage quits to get through hat world.

Other than that, the jetski bit in Uncharted: Drakes Fortune make me want to go murder something.
 

Vrex360

Badass Alien
Mar 2, 2009
8,377
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I never, ever in a million years thought I would be saying this but:

Too many missions in Mass Effect 2 becoming combat oriented.

Just like in Mass Effect 1, my favourite parts of the game were the characters, the dialouge and exploring the universe the game was set in. For the most part that was enough for me, the combat was a bonus. A fun and exhilarating bonus but a bonus nonetheless.

However too much of a good thing can get annoying after a while. I like missions with a bit more variety but so many recuitment missions resulted in:
"Shoot hundreds of mercs while progressing up, find the person to recruit then repeat the process in reverse."
I could never just pop by and casually ask someone to join me, I always had to be getting repeatedly shot by lasers and as nicely varied and fun the combat was, it just seemed to go on and on.

The Loyalty missions were a similar story. Some made sense to have a lot of violence and gun fights, like Grunt's and Legion's for example. But some of them just seemed to add gunfights for no reason, I would have liked Garrus's loyalty mission if it had involved covertly moving through the citadel to find Harkin rather than just blasting away stuff and as heartwarming as Tali's was I still was more interested in the trial part then the 'battle geth part'.
Point is, only Thane and Samara's loyalty missions had something other than gunfights and as much fun as it was to explore the story and characters, it gets tiring after a while. I found myself predicting that a gunfight would occur seconds before it did and then bitterly congratulating myself for it.

Still, a great game and I don't hate the combat I just wish there had been more variety to the mission structure. Because being pulled out of the immersion of hanging out with great characters in a vastly fleshed out universe to get shot at by lasers is quite irritating when it's done repeatedly.
 

BluenetteDiviner

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Mar 17, 2010
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Anytime Ashley Graham thinks she's in trouble in Resident Evil 4.

That grating screech of "LEON!" makes my teeth grit everytime.
 

socialmenace42

New member
May 8, 2010
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Going back to Mass effect 1, i realised just how much they improved the autosave system for Mass 2. I just complete the fiddly 'don't look down' narrow cliff path on Noveria with the mako and get out, enter the facility and instantly suffer a shotgun to the face from a nearby Krogan. But no worries, surely entering the facility warranted an autosave function?

No...

Almost exactly the same can be applied to all the major missions.

I also dislike how XBl is still trying to make me give a shit about Halo reach. Not exactly an 'in game' related issue, but still; sell out more Microsoft??
 

Jandau

Smug Platypus
Dec 19, 2008
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Most recently, just now in Fallout 2.

There is a fairly well known bug known as the "car bug" in which your car goes missing (just vanishes) when entering a zone and its trunk (whihc is treated as a separate object by the game) appears at a random location in the game. It's not very frequent, but it IS annoying. Especially when you just finish the damn Sierra Military Base and several other quests, only to find your car is gone.

Then you spend another hour walking around the game world figuring you forgot it somewhere. Then you reload an earlier save, go through the whole thing again, then the car is gone AGAIN. Then you try reloading again and trying out various locations to avoid the bug. And finally, after another hour of trial and error, you manage to circumvent the damn thing.

Then Marcus (Party member) accidentally unloads his Minigun into Cassidy (Best party member in the game) while trying to hit a stray dog during a random encounter. And you realize you haven't saved.

.
.
.

Then you turn the game off and go cry in a corner...
 

C_sector

Senior Member
Jan 7, 2010
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I hate getting BSOD during RTS games, especially when the computer AI is set on harder difficulty resulting in a more challenging and longer game. Its almost as if the game doesn't want to to win :'(
 

JonnyDucker

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Jul 9, 2008
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I think it's interesting that it seems the most common complaint is any issue that results in you having to replay a large section of the game.

I mean I can understand how frustrating it is to lose all the progress, I find it very annoying too. But isn't it odd that something we voluntarily do for fun becomes a chose when you have to do it again. I mean it's more understandable with games with games that have a lot of variety, that the novelty is the real draw, and is lost when you play through a second time, or if the part you have to replay is an unenjoyable part in an otherwise fun game. But especially when you consider some games where you have a very similar experience all the way through, or that people would deliberately play through twice... it's odd how it ends up sucking all the fun out of it when you're MADE to replay a previous section again rather than choosing to do so.

(If only it were fun to have to play the game through again from the beginning, this could almost be considered a way of extending the game for you, it lasts longer this way!)

And to all the unfortunates who lost out to misbehaving autosaves/quicksaves... that is why where possible, I always make a permanent save at the beginning of every new level and after every particularly tough section, in separate save files, rather than just saving over the same one, so if i end up suck in an unwinnable situation i minimise the amount of backtracking I have to do. I'm a little OCD about it in fact.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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Every other half hour in Far Cry puts me off playing it for a bit.
By bit, I mean about 5 minutes.
 

Rasputin1

Don't panic
Apr 6, 2010
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JonnyDucker said:
And to all the unfortunates who lost out to misbehaving autosaves/quicksaves... that is why where possible, I always make a permanent save at the beginning of every new level and after every particularly tough section, in separate save files, rather than just saving over the same one, so if i end up suck in an unwinnable situation i minimise the amount of backtracking I have to do. I'm a little OCD about it in fact.
Oh the amount of frustration that could be avoided if I did that.. I forget to save constantly.
 

Cody211282

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Apr 25, 2009
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BluenetteDiviner said:
Anytime Ashley Graham thinks she's in trouble in Resident Evil 4.

That grating screech of "LEON!" makes my teeth grit everytime.
I will take your moronic presidents daughter(who at least you can make hide) and raise you Sheva, the ammo wasting herb smoking, flat out worst NPC ally I have ever seen. It makes the game damn near impossible on the harder difficulties by yourself.