TheOneBearded said:
Bioshock 2, on the other hand, had actual characters. I liked the fact that it established that not everyone in Rapture was a drug-abusing psycho, as it allowed the game to have characters with consistent character traits and goals. I particularly loved the fact that Sinclaire managed to present the evil option without coming across as evil. In the first game, Atlas telling me to rip open a little girl in the pursuit of more power had me quirking an eyebrow and going, "You're a right evil bastard, aren't you?" which kinda screwed the big "twist" that I can't believe people didn't see coming a mile off. Don't get me wrong, I love the first game, but the characters outside of Ryan were not its strong point. Certainly not as good as the ones in the sequel.
Okay, so the characters in Bioshok 2 were varied and had a cool story to themselves, but what I mean is that they didn't "pull me in" as much as the characters in the first game did. First, you have Andrew Ryan, who, because of Atlas' influence, you see as the bad guy. This makes you want to meet him and ram your wrench down his throat - he also pulls you in with his story and philosophy. Then, we have Atlas, who helps you in the city, and after the submarine "mishap", you grow attached to him even more. Next, we have Tenenbaum, who helped create the little girls and helps you out later in the game after Atlas' "wig" "falls off"(wink wink) (although, she was the person I cared about the least in the game and the sequel). Finally, we have EVERYONE else through a tape recording or encounter. This is what I loved about the first game, you could play the whole game and not know the complete backstory of it. If you wanted to know, you would have to look around for tape recordings. From new visitors to people who had their daughter taken for the "little sisterfication process", every recording could have been its own story.
What do we have in the sequel? A poor black woman. A crazy religious old fart. An asshole of a reporter (just like the real thing) and a stuck up lady that is in dire need of some "hotdog to hole action" (if you know what I mean). The only people I loved were Gil Alexander (the lunatic I talked about) and Sinclair. I saw Sinclair as a friend that cared what happens to me in the city; just like Atlas. With Alex the Great, his story and part in the main story was, to me, one of or the one greatest part of the game. I actually felt sorry for him and what happened to him. This rarely happens to me....ever.
Don't get me wrong! Bioshock 2 is an awesome game. It's just that, in terms of story and characters, it isn't as gripping as the original (however, that mini story with Mark Meltzer and his quest to find his daughter after she was kidnapped by a Big Sister was pretty f**king sweet).
After Fontaine and Ryan, the most memorable character in the original is Sander Cohen. I f**king love that guy!
Is the Escapist website slow for anyone else? Is it just me?