due to an argument with a friend we are wondering is Bioshock considered steam punk or hydro punk and regrettably I kind of need evidence to support either side.
I can't remember a single thing powered by steam in either Bioshock. Most used some form of fossil fuel.Ashsaver said:I consider it a Steampunk because everything i saw in the game remind me so much of Steam Age,you know,when every machine use Steam to power their engine.
Also,the machinery in the game are powered by steam (well,not all of them)
So yeah,it's Steampunk.
I have to second this.Milky_Fresh said:Jesus fuck. Let's all go listen to some Post-Hardcore Industrial Thrash-Screamo-Emo Viking-Pagan-Urban-Metal.
That definition is of retrofuturism (a rather broad collection of styles), not steampunk.mikozero said:It's a view of the future seen through a lens from the past.
the new bioshock infinite(new bioshock game) will be on a flying city not under water it is gonna be the true bioshock 2 not bioshock : we added a few levels pay us moneygrimsprice said:Its neither. Rapture is art deco. Columbia is aeropunk.
Silly.
EDIT: Oh you need evidence. Ok.
STEAMpunk requires that all technology be made of lots of pipes and valves and of course STEAM. Hydraulic cylinders, valves and lots of gears. Lots of brass as well. To the point where it doesn't make any sense. Bioshock has camera technology and circuitry (despite what the hacking game implies)
Aeropunk requires lots of hot air balloons, fans, wind powered stuff. No steam, no valves where they aren't really needed, brass isn't necessary; canvas and ropes are big in aeropunk.
it's awesomepunkJezzascmezza said:I don't really know what it is; guess it's just awesome.
I'd like to add to that that steampunk as a setting is usually set in the mid-late 19th century, perhaps the very early 20th but that's pushing it. After that things just get too advanced, as demonstrated by Bioshock and it's advanced electronics like cameras and the likes.grimsprice said:Its neither. Rapture is art deco. Columbia is aeropunk.
Silly.
EDIT: Oh you need evidence. Ok.
STEAMpunk requires that all technology be made of lots of pipes and valves and of course STEAM. Hydraulic cylinders, valves and lots of gears. Lots of brass as well. To the point where it doesn't make any sense. Bioshock has camera technology and circuitry (despite what the hacking game implies)
Aeropunk requires lots of hot air balloons, fans, wind powered stuff. No steam, no valves where they aren't really needed, brass isn't necessary; canvas and ropes are big in aeropunk.
Not exactly true. Rapture makes use of geothermal energy, that's usually used to heat up water to create steam.Eagle Est1986 said:I can't remember a single thing powered by steam in either Bioshock. Most used some form of fossil fuel.
Yeeeeeeeeees.... and your point is.....?hotpotat0wned said:the new bioshock infinite(new bioshock game) will be on a flying city not under water it is gonna be the true bioshock 2 not bioshock : we added a few levels pay us moneygrimsprice said:Its neither. Rapture is art deco. Columbia is aeropunk.
Silly.
EDIT: Oh you need evidence. Ok.
STEAMpunk requires that all technology be made of lots of pipes and valves and of course STEAM. Hydraulic cylinders, valves and lots of gears. Lots of brass as well. To the point where it doesn't make any sense. Bioshock has camera technology and circuitry (despite what the hacking game implies)
Aeropunk requires lots of hot air balloons, fans, wind powered stuff. No steam, no valves where they aren't really needed, brass isn't necessary; canvas and ropes are big in aeropunk.