Some of the quests in the game were really good thanks to some excellent storylines but I think this was offset by as many(if not more) quests that were really boring but the dialogue itself being well written and with a convincing delivery so you didn't notice it as much. The Witcher 3 is one of the few genuinely 'mature' titles as it deals with aspects of life other games don't really touch so the well written themes and quests enrich the setting giving it depth and complexity. Despite this though much of the dialogue goes on too long and is unengaging. And with a cutscene around every corner there is no way around it. The Witcher is like an excessively voluminous book with too many boring pages.
So the writing of the game is good(if often long-winded) which is unique in games and adds to the ambiance and world building. Away from the story though the game is open world but doesn't really feel as such. You don't really feel like you're exploring or could aimlessly wander the map and always find something new like in Skyrim. The map in Witcher lacks a coherent interactive geography b/c everything is subservient to the story so there aren't really any unscripted 'player moments' like in a Bugthesda game. The game has little to offer in terms of adventure or discovery you have to listen to the well-written NPC prattling on for 15 minutes to get any engagement out the game.
The graphics are very pretty but feel very brittle like they are made of paper. There is very little interaction between Gerard and the environment other than his clumsy movement. Geralt also feels made of paper lacking weight with ultra light controls that make Ger move like a feather through the paper game world with his two swords that feel like two little toothpicks. There is no 'oomph' to the combat either espescially after Ger goes into combat stance and it's like he's moving on ice with your controller enveloped in a thick syrup. It's unresponsive shit combat and you could argue that's not the point of an RPG but there is no real exploration either so again you go back to the NPC prattling on for over 15 minutes. Geralt is a cool character though he's sympathetic and a player who likes p00n.
TW3 in many ways feels more like an interactive story book. Like the one you turn the page and then the page flops open with a little cardboard castle and trees. It's pretty to look at and can be well-written you just wish it could be interactive.
So the writing of the game is good(if often long-winded) which is unique in games and adds to the ambiance and world building. Away from the story though the game is open world but doesn't really feel as such. You don't really feel like you're exploring or could aimlessly wander the map and always find something new like in Skyrim. The map in Witcher lacks a coherent interactive geography b/c everything is subservient to the story so there aren't really any unscripted 'player moments' like in a Bugthesda game. The game has little to offer in terms of adventure or discovery you have to listen to the well-written NPC prattling on for 15 minutes to get any engagement out the game.
The graphics are very pretty but feel very brittle like they are made of paper. There is very little interaction between Gerard and the environment other than his clumsy movement. Geralt also feels made of paper lacking weight with ultra light controls that make Ger move like a feather through the paper game world with his two swords that feel like two little toothpicks. There is no 'oomph' to the combat either espescially after Ger goes into combat stance and it's like he's moving on ice with your controller enveloped in a thick syrup. It's unresponsive shit combat and you could argue that's not the point of an RPG but there is no real exploration either so again you go back to the NPC prattling on for over 15 minutes. Geralt is a cool character though he's sympathetic and a player who likes p00n.
TW3 in many ways feels more like an interactive story book. Like the one you turn the page and then the page flops open with a little cardboard castle and trees. It's pretty to look at and can be well-written you just wish it could be interactive.