clippen05 said:
Yeah, they are behind, but so what? They still have respectable figures.
After backtracking. After backtracking heavily, in fact. The numbers being reported with pre-orders were something like 10 to one in Sony's favour. If people didn't care, that wouldn't matter. And the numbers wouldn't have leveled off once they backtracked.
The point of this thread is deduce whether or not they will die and that's just not going to happen.
Yes, but your argument was because people don't care, which is like saying gravity is real because invisible lobsters are pulling you to the ground. You showed your math, and that's what I was referring to. The thrust of your argument for why Microsoft isn't fucked is that people simply don't care. That's simply not true.
The Xbox and Gamecube were both completely dwarfed by the sales of the Playstation2, but you Nintendo or the xbox division of Microsoft hasn't died a 'slow and painful death' yet, so I can't see it happening now.
You missed a few words, but I think I catch your drift. No, they haven't died yet. Nintendo may end up dying a slow and painful death, though. With the exception of the Wii, their consoles have seen fewer and fewer units each gen. Investors have been dissatisfied thus far, and Nintendo has failed to get with the times.
Especially when Gold subscriptions ranking in millions of dollars a month for the company.
See, here's the thing, though. Microsoft still fails to pull in big, profitable returns, even with the Gold service being what it is. All things considered, this combined with their primary bent being software makes it easiest for them to leave the market and abandon their hardware. With Sony, the PS4 is about the only thing making a profit. With Nintendo, they're primarily a gaming business. Gaming and licensing is pretty much all they've got.
Besides, your argument relies on the notion that because they didn't go out of business, it wasn't an issue. For Microsoft, it was. If Halo hadn't been such a success, it might have been a different ballgame.
Also, many of those subscribers do you think will hang around when Microsoft inevitably cancels support for the 360? They're not even close to having numbers to rival the 360 install base, and it's coming like winter.
I'd disagree with your notion of people caring about the DRM and whatnot, but there's no way we can know what everyone was thinking; I'd wager that the reason Microsoft is behind is simply because of price, not anything else. $100 is a big deal for people; price is the number one concern for the vast majority of consumers.
As I note above, pre-orders were markedly different after the Xbone did a OneEighty. Since the price stayed the same and only the policy changed, I think we can factor in a significant chunk of people whose purchases were not impacted by price.
I imagine that some of the sales do factor down to the price difference, and I imagine some people will come to the Xbone when the Kinectless model comes out. I also imagine some of that has to do with the Kinect itself, something that was in the news as creepy NSA spyware shit.
In the end, though, I doubt MS is going to make up this loss simply by ditching Kinect. It's got weaker specs and will have lower-res versions of games, and even at the same price I doubt people are going to suddenly flock back. That's kind of a problem. Being third in a three-party race is a bad place to be. Watching sales differences increase over time isn't helping, and dissatisfied investors definitely isn't helping.
But again, my point wasn't to say that Xbone will die a slow, painful death. My point was to say people do care. If you're basing the success or failure of the console on whether or not people care, you're starting from a faulty premise.