Is there such thing as a good MMO(RPG)?

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Bakery

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Jul 15, 2008
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I personally love the idea of MMO's but all the ones I know of are complete piles of shit.

When you see that theres 30000 people playing online you think "hell yeah!", crazy ass PvP battles with 1000 a side, team leaders shouting orders and action everywhere. You register and create a character named 'Truck Badass' (the most badass name there is) and then find yourself in some lame ass meadow with a quest from some old loser to kill a thousand butterflies. You'd start if it wasn't for all the other tools swarming towards them the second they spawn and shouting 'n33d h0+ gf!!1' and 'phr33 $tuff p133zz!!1'.

Well that's all I've gotten from MMO's so far. I have a school to go to. I have homework. I have a job. I have friends to hang out with on the weekends. I don't have ten years to level a character to six million so that I can compete on the botom rung of PvP. I play games for at most an hour a day (two if I don't have homework). I can handle SOME grind but obviously not heaps. Is there an MMO out there that would suit? I'm not optimistic but I thought I'd ask anyway.

If you play an MMO post why you like it, whats good, whats bad, if you'd reccomend it...that sort of stuff. Alternatively you could just rant about how bad they are and what a disgusting, greasy, sweaty stain they are on the backside of the gaming world. Both good! Post away!
 

Cerebrium

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Aug 3, 2008
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One abbreviation and two words: WoW private server.

Instant level 70, and able to spawn whatever items you want. Also, PvP can't be turned off on the server I'm on which makes for some pretty epic battles.

PM me if you want the server details.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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Ok this has got to be my fifth time ranting about how good Guild Wars is.

Check out Guild Wars. It gives you the option of going straight to PvP, by creating a max level (20) character from the get-go. Yeah, the level cap is 20 but it really helps balance the game, considering how good the PvP is.

See if you can find a trial, and if you want to buy it for the PvP, get Guild Wars: Factions. It has some crazy stuff going down.

On the plus side, the game is balanced, easy to pick up, very good looking even on lower end computers, loads of fun and there is no such thing as a grind. Some people farm items, but that is lategame nonsense for the hardcore peoples. Also, the way the game is set up, it feels like an RPG more so than an MMO. There is actually a plot for all 4 different campaigns. And the plot is pretty good, too. It's well paced, and has some decent voice acting. Adding to the fun, I only ever found one "go to x kill y amount of z" quest. The majority of them are creative and interesting.

The combat is MMO-ish, being that it is "push attack, use skills" but it is fast paced enough to be engaging. You are restricted to 8 skills in use at a time, creating a variety of setups for each class. Also, when you create your character you almost immediately select a secondary class, giving you access to the other class' skills. This also creates some interesting combinations. If you are, say, a warrior/monk, a very common combination, then you will have access to all of the warrior's skills and almost all of the monk's skills. This is because each class has a primary attribute that can only be used if that class is your primary class. This way, a monk/warrior will play very differently than a warrior/monk. In addition, the game does not restrict you to a certain attribute setup. A warrior using axes decides he would rather use hammers. So, he heads into town and takes all of his points out of axe mastery and puts them into hammer mastery. Voila. Hammer warrior.

You are only around other people when you are in a city, town or outpost. The non-combat areas. When you exit them, the game generates a world just for you/your party, so you can easily distance yourself from idiots. It also seems that the players are a lot more casual and friendly than your average MMO player.

So yeah, it's quality business.

I should just get on it and write a review of the thing, instead of just ranting about it.
 

GideonB

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Jul 26, 2008
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Drift City. It's a free MMO that focuses on cars and missions and chasing things and then blowing them up by smashing into them. It's incredibly well balanced too thanks to the PvP in there placing you with people that are your level not 200 levels above you.
Also since I don't have WoW: TBC I can't actually play any private server (swears heavily).
 

Larmo

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May 20, 2008
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meatloaf231 said:
Ok this has got to be my fifth time ranting about how good Guild Wars is.

Check out Guild Wars. It gives you the option of going straight to PvP, by creating a max level (20) character from the get-go. Yeah, the level cap is 20 but it really helps balance the game, considering how good the PvP is.

See if you can find a trial, and if you want to buy it for the PvP, get Guild Wars: Factions. It has some crazy stuff going down.

On the plus side, the game is balanced, easy to pick up, very good looking even on lower end computers, loads of fun and there is no such thing as a grind. Some people farm items, but that is lategame nonsense for the hardcore peoples. Also, the way the game is set up, it feels like an RPG more so than an MMO. There is actually a plot for all 4 different campaigns. And the plot is pretty good, too. It's well paced, and has some decent voice acting. Adding to the fun, I only ever found one "go to x kill y amount of z" quest. The majority of them are creative and interesting.

The combat is MMO-ish, being that it is "push attack, use skills" but it is fast paced enough to be engaging. You are restricted to 8 skills in use at a time, creating a variety of setups for each class. Also, when you create your character you almost immediately select a secondary class, giving you access to the other class' skills. This also creates some interesting combinations. If you are, say, a warrior/monk, a very common combination, then you will have access to all of the warrior's skills and almost all of the monk's skills. This is because each class has a primary attribute that can only be used if that class is your primary class. This way, a monk/warrior will play very differently than a warrior/monk. In addition, the game does not restrict you to a certain attribute setup. A warrior using axes decides he would rather use hammers. So, he heads into town and takes all of his points out of axe mastery and puts them into hammer mastery. Voila. Hammer warrior.

You are only around other people when you are in a city, town or outpost. The non-combat areas. When you exit them, the game generates a world just for you/your party, so you can easily distance yourself from idiots. It also seems that the players are a lot more casual and friendly than your average MMO player.

So yeah, it's quality business.

I should just get on it and write a review of the thing, instead of just ranting about it.
I was going to recommend the same thing Guild Wars is good for the poor and busy MMO player
 

Cerebrium

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Aug 3, 2008
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GideonB said:
Drift City. It's a free MMO that focuses on cars and missions and chasing things and then blowing them up by smashing into them. It's incredibly well balanced too thanks to the PvP in there placing you with people that are your level not 200 levels above you.
Also since I don't have WoW: TBC I can't actually play any private server (swears heavily).
There are PSs that work without TBC.
 

Bakery

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Jul 15, 2008
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Meatloaf are you looking for a job by any chance? Thanks for the detailed feedback, it sounds pretty good and i might have to check it out.


shatnershaman said:
Some don't like the genre itself some do simple as that.
I guess I like the sound of the genre but in actuallity most games from it that I have experienced have turned out to be crap.

Tabula Rasa sounds enticing but I'v read nothing but bad reveiws. Anyone played it and have anything to say about it? Yahtzee said it was lame of course but he says that about everything.

Also I'v seen Eve online advertised on this site a fair bit, I havent been sucked in by it yet but maybe someone else has and can say a little about it?
 

shatnershaman

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May 8, 2008
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Bakery said:
Meatloaf are you looking for a job by any chance? Thanks for the detailed feedback, it sounds pretty good and i might have to check it out.


I guess I like the sound of the genre but in actuallity most games from it that I have experienced have turned out to be crap.

Tabula Rasa sounds enticing but I'v read nothing but bad reveiws. Anyone played it and have anything to say about it? Yahtzee said it was lame of course but he says that about everything.

Also I'v seen Eve online advertised on this site a fair bit, I havent been sucked in by it yet but maybe someone else has and can say a little about it?
You could hold your breath and hope for huxley.
 
Jul 25, 2008
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I use to be an avid MMOer until I realized that grinding for levels was just a chore in disguise.

It just stopped being fun.

And of all the MMOs, Runescape has to be the worst and most misleading of them all. That game really had nothing to do with either running or escaping. What a sham!
 

Cerebrium

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Aug 3, 2008
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Castrate the Heathen said:
I use to be an avid MMOer until I realized that grinding for levels was just a chore in disguise.

It just stopped being fun.

And of all the MMOs, Runescape has to be the worst and most misleading of them all. That game really had nothing to do with either running or escaping. What a sham!
What you did there. I saw it.
 

Bakery

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Jul 15, 2008
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Castrate the Heathen said:
I use to be an avid MMOer until I realized that grinding for levels was just a chore in disguise.

It just stopped being fun.

And of all the MMOs, Runescape has to be the worst and most misleading of them all. That game really had nothing to do with either running or escaping. What a sham!
Ugh way to bring up memories of being twelve to twelve and one month. I can't beleive I wasted that month...
 

Zephirius

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Jul 9, 2008
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I have decided to ignore MMO's that come out until they release Star Trek Online. :p
I do play Wurm online these days but that's very sandbox-buildy style with a low amount of combat. It's also probably not good for people who are very busy. Doing complicated stuff can take quite some time.

P.S.: Huxley is room-based so in my eyes it's not an MMO. Nor is Guild Wars, honestly, what with pretty much all of the world except major cities being instanced.

Edit: I played the Tabula Rasa beta and it got dull really fast. Pretty much all the quests were grind quests and the only fun part was the territory control bit. I also played EVE for three days. Then I quit. :D Result of me getting shot to pieces after law enforcement failed to do something about #2 most wanted guy sitting right outside the newbzone. (That's my new ship that was shot to pieces, which I bought 5 minutes prior and worked 'those three days for to get). Bad times. :)
 

elimob441

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Jun 2, 2008
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Eve is fun, you need to be patience and not a hyped 12 yr old spamming on the ingame chats. THIS GEAM SUC KS IM GO0IGN TO PLAY RNUESCPRAE.
 

Zephirius

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Jul 9, 2008
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Rooms defeat the purpose of massive online. That's like saying Warcraft 3 is an MMO because it has servers that can hold many people despite the fact it's also room-based. If you're going to call a room-based game an MMO because it has a global chat channel then please get out mah face. :eek:

Also, I despise WoW with every fiber of my being. It wasn't fun when I played the trial, it wasn't fun when I played on a private server with friends. It will never be fun for me, simple as that.
 

Bakery

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Jul 15, 2008
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Zephirius said:
P.S.: Huxley is room-based so in my eyes it's not an MMO. Nor is Guild Wars, honestly, what with pretty much all of the world except major cities being instanced.
That was my thinking for Guild Wars but I mean if the single player business is about the same quality as a normal single player RPG, single player RPGs are still fun at times. And I've never heard of 'Huxley' but I'm not sure if I really want to.

While I think of it now, anybody that mentions Adventure Quest will be punched in the nuts immediately, that shit's even worse than Ruinscape.

I agree about the WoW comment too Zephirius, I had probably about 2% fun on the fun-o-meter playing that. (100% being Portal if anyone's interested)
 

shatnershaman

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May 8, 2008
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Zephirius said:
Rooms defeat the purpose of massive online. That's like saying Warcraft 3 is an MMO because it has servers that can hold many people despite the fact it's also room-based. If you're going to call a room-based game an MMO because it has a global chat channel then please get out mah face. :eek:
I just go by what its classified not what "it actually is". Now to go define the undefinable Glass (Solid or Liquid? Damn you!)

EDIT:
Bakery said:
And I've never heard of 'Huxley' but I'm not sure if I really want to.
http://en.wikipedia.org/wiki/Huxley_(video_game)
 

Zephirius

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Jul 9, 2008
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I'd just like to point that I did say 'in my eyes', underlining it being my personal opinion. A friend of mine has had a lot of fun with Guild Wars so if you feel you should try it, be my guest, I tried the trial and it didn't really hold my attention but then again I can't say I was bored. Might have something to do with the fact I was playing with said friend at the time, but whatever.

I lol'd at your Adventure Quest comment. I do not in any way, shape or form consider that to be an MMO and I never will, hah. Mo' like a really, really crappy 2D flash RPG.
 

Bakery

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Jul 15, 2008
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From the Huxley Wikipedia page:
"The battles can be as small as 1 VS 1 or as big as 60 VS 60 players (120) and 100 vs 100 in the PC version of the game"

Sounds good. I'll say I'm interested. We'll see how it turns out.