Original Comment by: Slartibartfast
Nathaniel: Excellent response, very well thought out. Also note that mice and humans are 97% similar genetically![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
The intrinsic problem with nature vs nurture is that either way is completely unprovable. There's a reason you talk about this stuff in philosophy classes: it's pointless. No amount of evolutionary psychology, anthropology or sociology is going to show us exactly why current differences between the sexes exist, and even if you do somehow answer this question that answer is pretty useless. This is a case where you are not going to find a solution by looking for a cause, because the cause is half buried in our genes and half lost to history. Sociological equality between the sexes is certainly a long way off, but before we get there some more changes have to be made.
Feminism needs to wake up to it's own nature. As somebody said above, I am totally feminist myself because I believe women should economically/politically/socially equal to men, but that does not mean I think we are the same. The problem as I see it is that feminism is getting to the point where "feminists" see themselves as superior to men, while at the same time expecting chivalry to still hold true (equality also means no special treatment). And of course I am not saying that all feminists are this way, but the most vocal ones tend towards this behavior, as I think Bonnie does.
Ultimately though, if girls want games that appeal towards women, go into game development or design. Just demanding that devs make games for girls isn't going to get you anywhere. Ask a writer how to be a writer, and they're going to tell you to write what you know. Well, game devs are going to code what they know. It's human nature. Besides, if I wrote a game that I meant to be for girls, I do not doubt that it would suck, because it would naturally be filtered through my perceptions of women. I'm sure that if more girls went into game dev/design, girl-friendly games would become more prominent. But now I'm being sexist by saying that some games are girl-friendly and some are guy-friendly.
This is the problem with beliefs. Religion, feminism, nazism are all the same at their core: they allow their followers the freedom to not think.
Nathaniel: Excellent response, very well thought out. Also note that mice and humans are 97% similar genetically
The intrinsic problem with nature vs nurture is that either way is completely unprovable. There's a reason you talk about this stuff in philosophy classes: it's pointless. No amount of evolutionary psychology, anthropology or sociology is going to show us exactly why current differences between the sexes exist, and even if you do somehow answer this question that answer is pretty useless. This is a case where you are not going to find a solution by looking for a cause, because the cause is half buried in our genes and half lost to history. Sociological equality between the sexes is certainly a long way off, but before we get there some more changes have to be made.
Feminism needs to wake up to it's own nature. As somebody said above, I am totally feminist myself because I believe women should economically/politically/socially equal to men, but that does not mean I think we are the same. The problem as I see it is that feminism is getting to the point where "feminists" see themselves as superior to men, while at the same time expecting chivalry to still hold true (equality also means no special treatment). And of course I am not saying that all feminists are this way, but the most vocal ones tend towards this behavior, as I think Bonnie does.
Ultimately though, if girls want games that appeal towards women, go into game development or design. Just demanding that devs make games for girls isn't going to get you anywhere. Ask a writer how to be a writer, and they're going to tell you to write what you know. Well, game devs are going to code what they know. It's human nature. Besides, if I wrote a game that I meant to be for girls, I do not doubt that it would suck, because it would naturally be filtered through my perceptions of women. I'm sure that if more girls went into game dev/design, girl-friendly games would become more prominent. But now I'm being sexist by saying that some games are girl-friendly and some are guy-friendly.
This is the problem with beliefs. Religion, feminism, nazism are all the same at their core: they allow their followers the freedom to not think.