James Cameron Wants Game-Like Frame Rates for Film

Torrasque

New member
Aug 6, 2010
3,441
0
0
josemlopes said:
Here, look at this:


Now the comparision in a video game
Really interesting.
Didn't notice shit in the IRL comparison, but definitely noticed the difference in video games (duh)

It would probably be better in a high-action sequence, or when merging CGI with regular acting, to have a higher fps, but I don't think its "ZOMG NEED IT NAO"
 

twistedmic

Elite Member
Legacy
Sep 8, 2009
2,542
210
68
Outside of games I don't see much difference between 24fps and 60fps, if any, so I don't see any reason to change the frame rate.
And I think that Cameron is starting to go the George Lucas route when it comes to movies by throwing more and more visual effects and high tech gimmicks at the cost of writing and characters. His earlier movies; Aliens, Terminator 2 and True Lies were, in my opinion far better than Avatar and they had far fewer digital effects (if any) Avatar and absolutely no 3-D (a cheap gimmick in my opinion).
Changing the frame rates won't make a shitty movie better or a boring movie exciting.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
6,467
0
41
The mouse over text of xkcd 732 is relevant here, I believe.

"We're also stuck with blurry, juddery, slow-panning 24fps movies forever because (thanks to 60fps home video) people associate high framerates with camcorders and cheap sitcoms, and thus think good framerates look fake."
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
3
43
I'm going to be honest. I have no clue how people can tell what the frames per second of something is just by looking at it. Like people who comment that they notice the frames/sec dropping to some very specific number while playing a game on the 360.

Then again, I'm a technological idiot.
 

Forgetitnow344

New member
Jan 8, 2010
542
0
0
The worst thing in movies that are just visually stunning is when the camera pans rather quickly and the whole screen just blurs for a moment... I hate that so much! This initiative would solve that.

I agree with the article. Say what you want about his movies sucking, but a bad movie can't ruin cinema. If this initiative works, James Cameron's name would be attached to the best thing to happen to filmmaking in years.
 

CaptainCrunch

Imp-imation Department
Jul 21, 2008
711
0
0
It's exceedingly important to note the difference between frames per second and refresh rate. NTSC (the standard digital video cameras use in North America and some others) has been 60 'frames' since its inception, but they actually don't display a full image 60 times per second. Interlacing is still the most common method of displaying and capturing images, which means half the image's information (pixels) are displayed in one refresh cycle, and the other half is displayed in the next refresh cycle. NTSC does this at 60hz to achieve an approximate frame rate of 30fps. PAL (the European standard) uses 50hz (25fps).

Factor in SMPTE and the numbers get even more specific, and weird. (23.97 for 24fps & 29.97 for 30fps) There are some higher-end consumer video cameras capable of recording 'true' progressive frames, which must be translated and converted to meet other standards anyway.

ONLY celluloid film is capable of capturing full frames at the 24fps standard, without being translated. This is actually an advantage - you can 'overcrank' a film camera to record 60 fps, producing great detail without combing, noise, or abberation caused by the various digital processes in consumer digital cameras. Playing this 60fps footage back at 24fps gives the effect of 'slow motion', which has been around since roughly the turn of the century - more than a hundred years ago! Cinema-grade digital cameras, like the RED, offer similar versatility to celluloid - but it's still not quite the same.


Those in the know call it 'shallow focus' - a shallow depth of field. Consumer video cameras have wide DoF because they expect you to be capturing candid moments - your kid's sports event, or grandma's 90th birthday. The last thing a camera manufacturer wants is a layman complaining that the background goes out of focus, so they slap a zoom lens with a wide DoF on to sell more units.

More recently, DSLRs like the Canon 7D have been bringing shallower focus to the consumer video market. There's still a catch - if you just go out and grab a DSLR off the shelf, it comes with a zoom lens. This is great for snapping pics of various types, and even for general video use. What you really want is a 'prime' lens - a lens that doesn't zoom, so you can control the DoF.

This control over depth of field is the single greatest reason why cinema quality cameras look the way they do, and cost a fortune. Do not expect any kind of 'home cinema' revolution anytime soon. A good lens is almost always more expensive than the camera it's attached to.

After that, it's all about color. I won't go into detail at this time, but let's just say that digital hasn't caught up to film yet - by a lot. Feel free to PM me about cinema technique.


Do Not Be Fooled. This is a gimmick, and an even worse one than 3D.
What James Cameron is proposing is an upgrade to movie theater projection standards, NOT cinema filming standards. In an industry already competing with the direct download market, and the fact that DVD / Blu-Ray releases are rarely more than 6 months after the initial premiere in theaters, you can safely bet that 'a theater near you' will quickly disappear if this new proposed standard becomes commonplace.


TL;DR?
There's about a hundred factors that determine the visual quality of a movie, and frame rate is one of the least important. Increasing the standard will probably look good for action movies, but everything else will actually look worse.

ilovemyLunchbox said:
Say what you want about his movies sucking, but a bad movie can't ruin cinema.
A bad movie that causes theaters to go out of business actually can ruin cinema, by deterring customers who don't want to pay $20 for a ticket when they can just spend that same $20 after waiting for it to come to the home market (DVD/Blu-Ray/Download).
 

Raven's Nest

Elite Member
Feb 19, 2009
2,955
0
41
bob1052 said:
Raven said:
bob1052 said:
Cameron is just looking for some new type of revolutionary technology to carry his next film so he doesn't have to worry about having any actual merit to his film beyond the camera used.
Spoken like someone whose only experience with a James Cameron film was Avatar... Jeez
What has he done that is even remotely notable that is remotely recent? Absolutely nothing.
What and that means his earlier films don't count for anything? He makes one mediocre film and suddenly that erases his entire back catalogue? Muhammad Ali hasn't been in the ring for sometime now, does that make him a crap boxer? Cameron took a medium that was considered dead, spent half a decade reworking the technology and used it to make the highest grossing film of all time... But I suppose that doesn't count because you didn't like Avatar (probably for the same bleated reasons as every other sheep who puts it down).

Hell, I'm not even much of a fan of Cameron but I can't hear a bullshit statement like that go unchallenged.
 

Mad1Cow

New member
Jan 8, 2011
364
0
0
Oh James...you so crazy...

Hey, does anyone remember in Terminator 2 when to cut down on the running time so he could sneak in some extra scenes, he told his editor to go through the whole film and remove one frame from everyone 24 frames...basically removing 1 frame for every 1 second. He was told by the editor "that's a stupid idea" but refused to listen to reason. SO the poor editor (this was before everything was done on the computer so he had to literally cut out the frames) did so for the entire film and when it was finished, showed it back to James Cameron. What did James say? "This looks like rubbish, it's choppy and disorientating, go put them back in". Nonetheless, people wanted him dead, but it's been obvious to me he's been trying to leave his name in the history books and really revolutionise the field...becoming an Einstein of film if you will...

Honestly there isn't much need for a change in frames per second...do you really go to the cinema and think, "OSHI- I know what this needs! It needs more fps so I can see it in better quality when it's slowed down!!!". No, instead you're trying to figure out if you can sit through an entire 3 hour epic without the need to pee. Fps is only relevant in gaming because of the urgency to need to know whether an object passed us by or not and whether we can shoot it, in film, not so much.

So, yeah, James, you crazy crazy guy =P
 

Roxor

New member
Nov 4, 2010
747
0
0
Screw 60fps, think bigger. Most LCD screens are capable of updates of 8 milliseconds or better. If you can refresh the screen every 8 ms, that's a potential 125fps you can display. Go for 256 (nice round number) for future movies. While you're at it, bump up the resolution to 8192 pixels wide.
 

AngryMongoose

Elite Member
Jan 18, 2010
1,230
0
41
It's about time someone pushed for this.

The main problem is people associate the higher framerate with home movies, and thus, crap film.
 

Infesord

New member
Apr 27, 2010
35
0
0
rsvp42 said:
This is pointless. We can't even see that fast. Unless they just want to remove motion blur?

As a film animator, I would hate to see the standard increased. Animating and polishing 24fps is already a chore, with subframe animation being limited to fixes and whatnot. I never understood this obsession with getting such high fps in games. Anything more than 30fps is visually unnecessary.

But then again, I'm the guy that doesn't give two damns about anti-aliasing, so what do I know, right?
I'm not a fan of Anti-Aliasing either. As well I have done animation as well, and yeah its hard enough getting used to 24 frames a second as a standard. If they start messing with that standard I can only see disaster for animated films, or as many have said before just CGI in general.
 

Outright Villainy

New member
Jan 19, 2010
4,334
0
0
DustyDrB said:
I'm going to be honest. I have no clue how people can tell what the frames per second of something is just by looking at it. Like people who comment that they notice the frames/sec dropping to some very specific number while playing a game on the 360.

Then again, I'm a technological idiot.
I could give a rough approximation of fps in a game, simply by how I feel by looking at it.

50-60fps: "Doo do doo, killin' doodz, smooth as butter"
40fps: "Dang, missed that scout, bit hard to track the little bugger. Why has sniping become so difficult all of a sudden too?"
30fps: "Doo doo, playin' mah adventure game, pretty adequate."
20fps: "Maybe I shouldn't start moving around so much..."
10fps: "My head is starting to hurt, and I'm straining my eyes. Also, why am I playing a powerpoint presentation?"
<5fps: *throws up*
 

Andy of Comix Inc

New member
Apr 2, 2010
2,234
0
0
Well the reason 24fps even came about is because any more than 30, and people thought it just looked like Home Videos (which had an unrestricted frame rate). Even now, when TV shows are projected in 35fps, it looks more cheap - not more expensive. I think we've all been programmed not to notice, but it is there subconsciously, and we definitely notice when movie framerates are too high.

I honestly would rather movies stayed at 24fps - especially since poor traditional and hand-animated CGI films would become twice as expensive to render. But hey, that's just me.

edit:

AngryMongoose said:
It's about time someone pushed for this.

The main problem is people associate the higher framerate with home movies, and thus, crap film.
Ohhhh you beat me to it.
 

DTWolfwood

Better than Vash!
Oct 20, 2009
3,716
0
0
eh not a big fan of watching a movie look like a camcorder made it <.<

It glaringly different when you see the 2 fps used in the same movie. So im find with 24fps since its always made for the more cinematic feel (well duh XD). when the frames go up, to me, makes the movie lose a bit of drama.

But i don't mind seeing how it would be like for them to try it. a bit of distortion gives my brain something to thinking about vs seeing everything crispy clean.

in a videogame. OMG its night and day between 30 - 60.
 

ph0b0s123

New member
Jul 7, 2010
1,689
0
0
Hardly a new idea since TV's with 100hz and above screens that use processing to fill in between original frames to make picture motion look smoother have been around for a while. Would be nice to have the original source material do it natively rather then relying on TV processing though.

The only problem will be how to fit movies on a disk since if the frame rate doubles, so will the space needed. Will that all fit on a Blu-ray 3D that also increases space requirements?

Maybe this is a cunning plan because a home media format won't have enough space so it will be cinema only....

albino boo said:
Not going to happen. The poeple that own the screens have just shelled out large wads of cash for 3D, they are not going spend millions on re-equipping those brand new projectors for higher fps. At $150,000 per screen they wouldn't have made the money back yet on the investment in 3D projectors.
3D TV's by definintion already support 60 FPS or HZ as they need to generated 30 FPS or HZ for each eye which results in 60Hz. A lot though also already support 120HZ display rates with processing to deliver 60HZ per eye.
 

David Bray

New member
Jan 8, 2010
819
0
0
I'd happily have that. If my grandchildren look back at our films and thing 'shit, that's jumpy' i'd hang my head in shame. Please lets not have that happen.
 

thenumberthirteen

Unlucky for some
Dec 19, 2007
4,794
0
0
This will only apply to the digital cameras and film since 60fps will mean the, already massive film reels, will be over twice as long.

Though this will also ramp up the cost of special FX since you've got twice the frames to render.

I think it could be nice and in action films you could be able to really notice the difference.

Also what's with the James Cameron bashing? Aliens and T2 are two of my favourite films of all time.