You're making two pretty big assumptions:Amethyst Wind said:In a theoretical sense I can understand why other people might want accolades, but I can't say I ever agree with it on any level. Accolades should be a by-product of whatever it is you're doing. Performing a speed run for the challenge is fine. Performing a speed run to get shallow praise is not. Nobody who actually tries to be a hero ever becomes one.Susan Arendt said:But surely you can understand why other people might want accolades? Especially if his friends also do speed runs, they're just going to smile, nod, and get on with it if he shows them what he did. Hell, they may even have helped him figure it all out.Amethyst Wind said:Well no tbh, sure I'd want to share it with my gamer friends who would appreciate it, not random faceless strangers that I'll never meet/care about.Onyx Oblivion said:If you did something that amazing, wouldn't you want to share it with the world using the technology of today?Amethyst Wind said:I might have believed that if they weren't all so dead set on publishing it after completing it.Kenko said:I think they do it after theyve beaten the game and then do it becauese they can and its a challange in itself to do it.Amethyst Wind said:I never understood speed runs as a concept, it promotes purposefully skipping potential enjoyment.
It's not like he's running banner ads pointing to his youtube channel.
I think some folks here are misunderstanding speed runs. The people who do them aren't only experiencing the game that way. They can't - they have to play and play and play the game until they know it SO well that they can just blaze right through it. So they're playing the game the way they're intended - the speed run is just the end result of all of that play time. It's similar to back in the old days, when we'd flip the Atari joystick upside down to give ourselves an extra challenge after we'd beaten a game into submission. Just something new to try with a game you know inside and out.
We know speed runs are subsequent playthroughs, but that doesn't mean that they need to do them in such a way that they miss out on what made them enjoy the game in the first place. Subsequent playthroughs can in-fact be more entertaining by your hindsight, you recognise the early clues you didn't pick up on, you use carried-over abilities to engage in more cathartic activities etc, but I just can't help thinking that when the only enjoyment you'll get from finishing a game is that you can do it quickly/in a more challenging way, it's probably time to go find a new game.
1. That the only reason he's doing a speed run is for the praise. Maybe he just plain thinks they're fun. What's wrong with also sharing that with people? It's quite possible he'd still be doing speed runs even if there was no such thing as YouTube that let people see what he was doing.
2. That doing a speed run is his only enjoyment from finishing a game. You have no idea how many times he's played, how he's played, if he replays over and over just to admire the architecture of the buildings. It's certainly possible that he's working with a single-minded goal of "conquering" this game only to toss it aside for the next one, but it's equally possible that he played Demon's Souls a thousand different ways before working on the speed run.