I actually like this argument Jim brought up, though I have a little different of an opinion on that:
A game that can integrate tension and death as well as "the being careful with mastering a level" Epic Yarn does is a game on the right tracks. And dare I say, there are a *lot* of games that does just that. The main problem is that there tends to be other platformers that offers the same thing Epic Yarn offers with its brand of "difficulty", except, with well, death and more reflex-induced situations.
Also: Lack of insults noticed. D:
A game that can integrate tension and death as well as "the being careful with mastering a level" Epic Yarn does is a game on the right tracks. And dare I say, there are a *lot* of games that does just that. The main problem is that there tends to be other platformers that offers the same thing Epic Yarn offers with its brand of "difficulty", except, with well, death and more reflex-induced situations.
Also: Lack of insults noticed. D: