That or AVP2 would be fine with me. I'd absolutely get it just for multiplayer like that, and I hardly play competitive FPSes anymore. I have fond lanparty memories of different races as separate teams in separate rooms with open doors between them, so you could talk quietly to the people next to you and then yell at the people across the hall when you ate their face off after hiding above a doorway they didn't bother checking on their way through. I wasn't actually good at the games, but they were just so much fun to be mediocre at. Heh.tzimize said:If the multiplayer was anywhere near the AVP from 1999 I would buy it only for that, fuck single player.
That would at least explain the inconsistencies. Maybe, if you bought the game, you'll get the actual game by mail or something.Ukomba said:It's like they released an Alpha build of the game on accident, wtf.![]()
Unfortunately, the disclaimer that stuff in demos on youtube may not being necessarily representative of the final product shields developers from being sued for false advertising in cases like this, as far as I'm aware. It isn't necessarily bad, because things do end up changing between beta and release, but the sheer amount of stuff in this video that didn't make it into the final product is just mind-boggling.Nurb said:So does the obvious lie about the product count as false advertizing? Customers should be able to get their money back. No other industry would allow "Hey, buy this awesome looking product!... JUST KIDDNG LOL NO REFUNDS!"
It's deliberately misleading the customer.
It wasn't so much a demo, as a vertical slice. I'm not too keen on that term. I do know, however, at the end of the video; Randy Pitchford claims what we just watched was taken from act 2 of the game.Laughing Man said:No cause it's a demo they can cover their arse with the fact that it was a demo that it is not representative of the final product.Isnt this fraud?
This is fraud. Right?
I wasn't really watching this game, but with it being an FPS and an Aliens title had it been decent I would have bought it. I waited a few hours after release to find out what the opinion was and when I read some of the early reviews I am glad I didn't pre order. The thing is the more I see of the demo and the build up 'gameplay' videos vs the final product the more tragic this gets.
Just remember these are the folk that gave us Borderlands 2... how the hell did they make such a mess of this game?
First off, kudos for beating me to the punch. I was shaking my head bemusedly at all the comments claiming this ploy is new somehow to the gaming industry. I thought to myself, "have they forgotten Halo 2 already?"j-e-f-f-e-r-s said:Loo, no offense, but as much as A:CM is a turd of a game, I don't think you can get to worked up about the demo shown being different from the final game. That isn't something particular to CM, it happens to loads of games.
Demos typically are build during early builds of the game they come from.. Now, it's worth remembering that games are software. They are liable to be upgraded as they go, which can lead to drastic changes. That's just the way it goes. As game code gets rewritten and upgraded, the nature of the game and the mechanics within change as well.
The most notable example of this I can think of is the Halo 2 E3 demo. If CM's demo is a lie, then Halo 2's demo is the con of the fucking century.
None of what happens in the above video happens in the final game. The New Mombassa levels are designed and scripted completely differently, the weapons have different functionality, the enemies even bleed in a different way.
Does that mean Bungie committed high level fraud with the demo? No. It just means that game development progressed to a point that they felt the Mombassa stuff needed to be reworked in order to better mesh. It happens, and developers shouldn't be forced to keep early build stuff if they feel it's old and outdated.
Just because sequences happen in a different order in the A:CM demo, or sequences were omitted in the final game, that's not what makes it a bad game. What makes it a bad game is the glitchy animations, dumb AI and pretty poor gameplay.
I don't think you can even really single out the visuals in the demo as being a 'lie'. At least, not without holding the rest of the game industry responsible for perpetuating the same lie. When games are demoed, even 360 and PS3 exclusives, they're generally demo'd on high-end developer PCs which run them at a much higher fidelity than consumers could ever hope to experience. Killzone 2 is possibly the UR-example of this, but it's far from the only one. When Watch Dogs comes out, you can bet your sweet ass that it's not going to look like the version Ubisoft showed off at E3 last year. That's just how it goes. Developers and publishers like about visuals all the time. That's something you just have to get used to as a gamer, and try and spot bullshit when it happens. Those Halo 4 screenshots Microsoft was releasing before the game's release? Complete bullshit. They were captured at a resolution the 360 could never hope to match. Battlefield 3? Again, total bullshit. The 360 version didn't have anywhere near the graphical fidelity they claimed it would.
The industry is full of bullshitters when it comes to graphics. This isn't something you can pin on Gearbox alone.