Don't give em ideas...Thanatos2k said:Starring Lightning.Lightknight said:It would be an interesting footnote in the industry if this means their next JRPG ends up being an FPS. Hilariously sad to think about.
Oh god....
Don't give em ideas...Thanatos2k said:Starring Lightning.Lightknight said:It would be an interesting footnote in the industry if this means their next JRPG ends up being an FPS. Hilariously sad to think about.
Oh god....
now youre absolutely wrong there, paradox is making a killing with their grand strategy titles, crusader kings 2 and europa universalis 4 have been particulary successfulSir Shockwave said:THQ went under. While Relic did resurface, COH 2 was heavily panned (for all the wrong reasons**) and as a result wasn't as successful as everyone hoped (DLC'ing the game into oblivion hasn't helped matters), and so everyone went back to playing the original COH. It's doubtful we're going to see a COH 3 or even an expansion pack anytime soon.NuclearKangaroo said:dunno about that, what about the total war series and company of heroes?
Total War is also a niche genre within a genre - called grand strategy*. It is also currently the ONLY grand strategy title out there, with nobody else daring to jump in (and has schizophrenic enough quality to drive off everyone else).
*Not to be confused with 4X Games like Civilization, Galactic Civilizations and Age of Wonders. Turn Based Strategy in itself is turning into a healthier market.
** Mostly comments about it's historical accuracy because they dared to depict Order 227, over things like the game having crappy optimisation and (as mentioned) the DLC'ing.
They didn't mock old-school DMC, they mocked old-school DMC Dante. As well they should, Dante was a melange of tired tropes that needed to die. The super-serious 'stop mocking what I like' hardcore fans of old Dante also should be mocked. Yeah, he put on a white wig and thought it was stupid... well, THIS IS AN OUTRAGE!Trishbot said:I actually think DMC is a good game. However, it's also a game that openly MOCKED old-school Devil May Cry fans (both in the game itself, and the developers did so frequently during conferences). The game itself was fine (apart from cutting the framerate in half...), but the ATTITUDE they had drove the old school fans away.
If you ever want to expand your audience, do not blatantly insult the fans you're trying to win over to their faces. I'm still baffled they did so, and it killed the interest of many fans on the fence about it.
It kind of was for several years, but also don't forget the Evochron series, and upcoming Elite: Dangerous(which I backed on kickstarter and looks to be coming along nicely, based on all the updates I'm getting in my email).Chemical123 said:I think the problem is that the executives are sitting in giant echo chambers. They think something is a bad idea and go out of their way to ensure that it fails (executive meddling, less development time, lower budgets and so on) and then point to that failure and scream "SEE!?!?! IT FAILED!!!!". This is not unique to the video game industry, anyone who is a fan of Sci-Fi and good cartoons on television will attest to the same shit happening (Firefly the most famous example among many others). And if they think something is a good idea then they will put all of their resources into it and even if it fails they will blame everyone and everything (pirates, new console generation, microwaves, conspiracy of journalists, mind control).
Also, to expand on some of the genres that were mentioned in the video, here are some more:
Space Sim genre is dead outside of X series, Eve online and possible hope of Star Citizen
To be fair, these all outstayed their welcome. We had a period with too much of them and people got tired of it. They might be ripe for comeback soonish, but people were genuinely complaining about being fed up with them, because of the oversaturation of the market.Chemical123 said:WW2 FPS are gone
DDR, Guitar Hero, Rockband also gone
To be fair, it's mainly the big publisher part of the market that's bland, there's plenty of colour in the indie scene(though blandness exists there as well), and we have an ever growing indie scene, it's veritably exploded in the last few years, the noughties were much more barren of indies. Part of the reason the indie scene has exploded so much is because of the blandness of the big publisher side.Chemical123 said:Video Game industry is bigger than it ever was and at the same time it is blander than ever before. And I have no idea what can be done to wake those executives up. Bravely Default acted like a wake up call but most publishers are not willing to risk even a small niche title whose success might shock them.
Funny you say that, since the main problem people had with the new Dante was he was a foul-mouthed, more serious and angsty version of the original, who was created more as an intentional, wacky and over-the-top parody of action heroes. He has an elongated poetry dance off with a villain in DMC4. It was never meant to be taken so seriously, so the fact Capcom felt the need to do away with that "less" serious version in favor of a more grounded and gritty version is pretty telling.Quiotu said:They didn't mock old-school DMC, they mocked old-school DMC Dante. As well they should, Dante was a melange of tired tropes that needed to die. The super-serious 'stop mocking what I like' hardcore fans of old Dante also should be mocked. Yeah, he put on a white wig and thought it was stupid... well, THIS IS AN OUTRAGE!
I hope the DMC hardcore fans cling tightly to the first four games, because not being able to take a joke ended up killing the series. It's all but guaranteed Capcom's putting that IP in their vault and won't touch it for a VERY long time now.
No Star Citizen is heading in the direction of Broken Age, a kickstarter dev getting way to much money for a game that doesn't need that much, that they will lose focus on what matters & spread their development time over to many extra features & milestones rather than polishing what the game needs. The Mandate is our hope of reviving the space sim genre. It shows proof of actual progress on a regular basis.Chemical123 said:I think the problem is that the executives are sitting in giant echo chambers. They think something is a bad idea and go out of their way to ensure that it fails (executive meddling, less development time, lower budgets and so on) and then point to that failure and scream "SEE!?!?! IT FAILED!!!!". This is not unique to the video game industry, anyone who is a fan of Sci-Fi and good cartoons on television will attest to the same shit happening (Firefly the most famous example among many others). And if they think something is a good idea then they will put all of their resources into it and even if it fails they will blame everyone and everything (pirates, new console generation, microwaves, conspiracy of journalists, mind control).
Also, to expand on some of the genres that were mentioned in the video, here are some more:
Space Sim genre is dead outside of X series, Eve online and possible hope of Star Citizen
NuclearKangaroo said:now youre absolutely wrong there, paradox is making a killing with their grand strategy titles, crusader kings 2 and europa universalis 4 have been particulary successful
i do agree CoH 2 was disappointing, my first pre-order and i deeply regret, tough not a bad game by its own right, is significantly worse than CoH 1, but i believe the main reason for this is was THQ going under, you can see the budget hit the game good, the ingame cutscenes are some sort of weird pre-rendered ingame thing, they look terrible
I've not heard nor seen figures for Europa Universalis, Crusader Kings and such mainly because it's not one I keep track of, my apologies. At any rate, Total War I imagine is probably still outdoing them by virtue of name recognition alone (and the fact that Paradox is synonymous with exceptionally buggy releases), though this could always change because Grand Strategy is not one I keep tabs on...especially after the atrocity that was Sword of the Stars II.NuclearKangaroo said:I'd argue that Paradox is the main competitor for the total war series. While they don't play the same, a lot of paradox games do scratch that same itch and like to call themselves Grand Strategy games as well.
Completely agreed on COH2 by the way, the fact that most of the DLC commanders are head and shoulders above the freebies is utterly disgusting and should have people more furious with Sega.
oh please, just because of a stinker doesnt mean relic is out of the game (pun intended), CoH 2 is not really a bad game, just a disappointing one, and i definitively dont agree with relic's monetization strategies, i can see that doing them more harm than goodSir Shockwave said:NuclearKangaroo said:now youre absolutely wrong there, paradox is making a killing with their grand strategy titles, crusader kings 2 and europa universalis 4 have been particulary successful
i do agree CoH 2 was disappointing, my first pre-order and i deeply regret, tough not a bad game by its own right, is significantly worse than CoH 1, but i believe the main reason for this is was THQ going under, you can see the budget hit the game good, the ingame cutscenes are some sort of weird pre-rendered ingame thing, they look terribleI've not heard nor seen figures for Europa Universalis, Crusader Kings and such mainly because it's not one I keep track of, my apologies. At any rate, Total War I imagine is probably still outdoing them by virtue of name recognition alone (and the fact that Paradox is synonymous with exceptionally buggy releases), though this could always change because Grand Strategy is not one I keep tabs on...especially after the atrocity that was Sword of the Stars II.NuclearKangaroo said:I'd argue that Paradox is the main competitor for the total war series. While they don't play the same, a lot of paradox games do scratch that same itch and like to call themselves Grand Strategy games as well.
Completely agreed on COH2 by the way, the fact that most of the DLC commanders are head and shoulders above the freebies is utterly disgusting and should have people more furious with Sega.
On a related note, three of the highest rated Steam reviews (of five you'll see unless you go poking around)for Company of Heroes are negative. Right now, it really does look like a credible fight between Focus and Blizzard...though that's like trying to put a Tiger up against Godzilla X3
It all depends on a hypothetical COH 3 if they can bounce back or not. I don't think there are many people lining up to play COH 2 right now.NuclearKangaroo said:oh please, just because of a stinker doesnt mean relic is out of the game (pun intended), CoH 2 is not really a bad game, just a disappointing one, and i definitively dont agree with relic's monetization strategies, i can see that doing them more harm than good
these are the guys who made the most critically acclaimed RTS of all time (CoH 1), the homeworld series and the dawn of war series, im sure theyll be back with something great
Yeah, the problem is the same for Hollywood and the game studios: despite all the risk-aversion, "writing by committee" tactics, when you spend such insane amounts of money at such a fast pace in such a mindless fashion, all you need is one particularly unlucky year when all your major releases fail (not that they flop completely (although the definition of that became ridiculously skewed in the era of 8-figure budgets and 7-figure game sales) just barely make back their budget on average) and you can be in some extraordinarily deep shit. You can't say they're not innovative though: they have figured out how to "bet safe" in a breathtakingly reckless way.Uriel-238 said:snip
Those are all valid points.Chemical123 said:Snip!
you cant destroy 15 years of RTS experience with just one game, it simply doesnt happen, and if that was the case, relic wouldve died with impossible creatures, not CoH 2, IC had a worse critical reception than CoH 2Sir Shockwave said:It all depends on a hypothetical COH 3 if they can bounce back or not. I don't think there are many people lining up to play COH 2 right now.NuclearKangaroo said:oh please, just because of a stinker doesnt mean relic is out of the game (pun intended), CoH 2 is not really a bad game, just a disappointing one, and i definitively dont agree with relic's monetization strategies, i can see that doing them more harm than good
these are the guys who made the most critically acclaimed RTS of all time (CoH 1), the homeworld series and the dawn of war series, im sure theyll be back with something great