Um, what? FF10 is a far better game than FF9. FF9 is probably my least favorite FF game excluding the two awful ones (FF2 and FF3). FF9 was a low point for sure, that rebounded with FF10. (Not so much FF10-2, and DEFINITELY not with Dirge of Cerberus) And it's not like FF10 wasn't that different of a game compared to FF8, so what did they abandon, exactly?Sticky said:You may notice that after FFIX, the series started to slowly decline. This is no coincidence, FF9 really was the beginning of the end for traditional Final Fantasy. It was where FF began to stagnate and Square started trying to find more and more places to take the series as a whole. We can see where that has taken the series so far.
If anything the downfall began at Kingdom Hearts, when they realized Final Fantasy the franchise was more important than each Final Fantasy game.
I noticed. I've long maintained the true problem of FF13 is that the battle system is broken on a fundamental level - that simply changing paradigms and mashing autobattle (because autobattle is smarter and faster almost every time than entering commands manually) is flawed beyond belief. The leader dies = you lose "feature" in FF13 when death is common and revival cheap and easy is a design decision that is absolutely inexplicable. Especially loved when the last boss had an unblockable autokill attack.Yminale said:Personally I never understood the hate that FFXIII generated. Exploration and stupid minigames are the things I hated most of FF games. No one seems to notice that the combat system is COMPLETELY BROKEN. They definitely tried to fix things with FFXIII-2 and FFXIII-3.
Hey at least you set up the gambits yourself, and could take total control of all characters whenever you needed to (most serious battles had you micromanaging all actions).Dreiko said:And don't remind me about Gambits. The game literally played itself. They say this about XIII but no, in XIII you still need to switch paradigms and do stuff in the right order to get the 5 star rating. XII had no ratings and gambits made it play itself.
In FF13 you control only one character (WHY???) and mash autobattle while periodically changing paradigms. Haste everyone, 2 Rav 1 Com until break, 3 Rav until ~900%, 3 Com. 3 Medic if healing needed. 5 stars for everything. The whole game. That's not progress. That's not even fun.