KingdomFantasyXIII said:
>This was largely my problem with the Final Fantasy XIII art direction. Strictly speaking there wasn't anything in there I didn't like. But there were so many things in there it just becomes an indecipherable mess.
Um, what? That doesn't make any sense. The majority of FF13's art direction was pretty good. How can it be a "mess" and yet seem good? That is a basic contradiction.
No, it isn't. No one thing was bad. But all of them together were.
I like eggs, sausage, french toast and orange juice. But stick them all in a blender and make a breakfast smoothie and I wouldn't touch the thing. This is the essense of over design, Squares main problem. No one element is bad on it's own, but all the elements together clash and compete for attention dragging the whole work down. This is called over designing.
>I like Vanille or Lightning. I don't like Vanille and Lightning
Um, Vanille's design wasn't very good, but Lightning's was. It's easy to point out one bad thing in an art design. You have to point out many bad things in order to actually say "This is bad art design"
Again you miss the point. I like Vanille's design. I like Lightning's design. But in the actual game, with all the other things going on in the game, everything competes for attention and it all ends up a mess. No single element is bad, but together they do not work. Over design.
And it just got worse as XIII-2 and XIII-3 were released. I like Lightning's costumes in both those games. But in context they look terrible.
First of all: Direct sequels in general from Final Fantasy having some bad designs yes. Second of all: Lightning's costumes could easily be changed up so that you chose what you wanted to see. It's actually a good design choice to be able to choose what a character wears and it reflects your idea about what the character looks like.
Again, I said I liked the costumes. But it isn't just Lightning's costume. If it were just her costume in a vacuum it would have been fine. It is everything together. Over design.
>This is also the major problem with the story of Final Fantasy XIII. The story was just so cluttered with junk, very little of which was independently bad, that it became a mess (also, it seems like Square did everything they could to make me absolutely despise Lightning on a personal level.)
No it wasn't. Also, just because you don't like a character does not mean everybody does. I despise Ryuko from Kill La Kill but that doesn't mean everybody does.
Yes it was. There might be a decent story buried under there somewhere, you even get glimpses of it every once in a while, but overall it is buried in the mess. We are introduced to 5 our of 6 of the main characters before we know anything about the first character we met. The story splits its focus between multiply story lines and tons of out of order flashbacks. These all compete for attention, none of them ever resolving before jumping back or forward or sideways to another story thread. What does any of it mean? We don't know, we don't get told that until a dozen hours into the game. Incredibly poor narrative execution.
And I know that just because I hate a character doesn't mean everyone does. I never said they did. That doesn't make me think they they are right.
>But in any case, if Tetsuya Nomura is to blame for the art problem then that doesn't let Square as an organization off the hook.
Or it could be one person and you should not blame the many for the actions of a few. You know, because making a generalized statement like that has NEVER caused problems before hand.
No, it never has, because that exact kind of generalized statement is entirely accurate. Tetsuya Nomura is employed by Square Enix. Square Enix is a company run by people. Square Enix has a CEO and a corporate board. The upper management. These people are the organization of Square Enix. They continue to employ Tetsuya Nomura. If his overall art direction is the problem then they share in the blame for hiring him and continuing to employ him. They are supposed to handle problems like this They are not stuck with Tetsuya Nomura and if it is in the interest of the company to remove them then they have a responsibility to do so. They are supposed to manage the company. That is literally their job. That is why they are called "management."