Zeles said:
Legion said:
The second point I don't think is even worth responding to normally, as I view it as the exact same argument as claiming violent media causes real life violence.
I disagree here, but the rest of your post was great.
I'm female, and when I was younger I used to have body image problems. Those really got better when I started reading Escher Girls, and I've seen a few posts on there that tell similar stories to mine.
See, I have a thick build. I get it from my dad. As a result of my natural build, I've had to struggle with my weight for a long time now, always seeming to border on the edge of Overweight, and this problem has not been helped by my reluctance to exercise.
When I was younger I would get really really upset whenever I thought about my body. I felt that my legs were too chubby, I was fat, stuff like that. All around me were movies and games and books where all the women were really really skinny. And I thought that everyone else was too, compared to me. I think that if I saw a female in a movie that had a thick build like mine... It wouldn't have really helped. Because I wouldn't have liked them. Because I would have thought that the other ones were much prettier.
I'm much better now, and fortunately I never went to any real extremes to fix any of my perceived physical flaws.
But this kind of stuff does effect people.
I understand what you mean, but I was getting at the idea that seeing a women as being sexy in a game, will make guys start thinking real women should be like that too. That seeing a fictional sexualised woman will actually
change the way a guy thinks about real women.
Your personal example is a case of you seeing a fictional example of a woman, and feeling inadequate in response (I apologise if that was worded horribly, I am unsure of how else to describe it). Like seeing somebody with perfect hair and thinking "Why can't
mine be like that!" rather than having an idea of how people "should" look, then seeing a piece of fiction and having it change your perception.
To use an example of a depiction of a woman in television, let's look at Marge Simpson. She is a housewife who pretty much keeps her family running. She cooks, cleans, looks after the kids, gets them out of trouble and so on. I sincerely doubt any men watch The Simpsons and think "that's how real women should behave", not unless that's their attitude anyway, in which case, it isn't affecting their perception, but potentially reinforcing what they already think.
I'd also like to mention that the examples you are using are real women, who actually resemble reality. Most women in games are not supposed to be believable. I go into this more after the quotation.
BreakfastMan said:
Legion said:
The second point I don't think is even worth responding to normally, as I view it as the exact same argument as claiming violent media causes real life violence.
It isn't really though. The violent thing is about actions regardless of context. The only portraying women as sex objects/as gendered stereotypes thing is about themes and ideas in a cultural context and story context. Not really comparable. :\
How many games provide a realistic enough example of sexualised women to compare to real life? Or to put it another way, how many sexualised female characters look believable? Most women who are sexualised are more or less caricatures, they are so over the top that they are not comparable to real women. I can't see any guys looking at the Sorceress and associating her with real women.
Violent media on the other hand frequently tries to portray real life, or believable situations. Grand Theft Auto is in many regards a murder simulator. You can do countless things that you could do in real life, many of them horrible.
Violent media, unless it is sci-fi or fantasy often tries to recreate things that are actually plausible, even if they are incredibly unlikely. Sexualisation of characters on the other hand is almost entirely over the top to the point that it barely resembles reality.
I apologise if that was worded badly as well, it can be hard to articulate what I mean when it comes to abstract concepts.