I made it about halfway through the video before I couldn't watch anymore. Why? Because this entire video operates under the ridiculous premise that if something is being offered for money, then the customer has to buy it. Therefore the devs/publishers are fucking us over. Here's a tip, and this is just me, perhaps I'm reading too much into it.
DON'T BUY THE FUCKING DLC AND FRANKLY RETARDED EXTRAS THAT COME ALONG WITH SOME GAMES IF YOU DON'T WANT TO!
Are hardcore gamers so fucking compulsive and lack so much self-discipline that when someone says, "Hey, would you like some extras for more money?" they can't get their wallets out fast enough? I'm sure this advice is going to go right over Jim's head, as I see a lot of collectibles there from the incredibly useless collector's editions of various games ("$60 is too much for games! $10 is too much for DLC! But I'm willing to pay $100 if there's a statue in it and an artbook!").
Don't take this as a defense of EA. Don't even take this as a defense of charging people for on-disc DLC, etc. This is a defense of common fucking sense. Jim and a lot of gamers are mad because they think that these types of games are lessening their experiences by holding extra content hostage for more money (that's the nice version, the alternative is they're just mad cause they want free shit). But its impossible on EVERY LEVEL to lessen an experience. Short of giving you amnesia or killing you, an experience can never be taken away from. It can only be added to. That's all these DLC and pay-to-unlock-or-upgrade-content are; ways to add to the experience. If you feel the experience is great and you want more? Fine. Buy the fucking extra costumes. If you feel you can take a risk in trying to make your experience better? Great. See if the DLC is worth it. If you just hate the fact that there's other stuff out there that might make it better, but you either can't or won't buy it, then guess what? Tough shit. Who cares? The game didn't kill you or destroy your memory by NOT buying the extra shit, so it hasn't taken away ANYTHING of your experience with that game. I didn't buy any of the extra costumes the original Dead Space offered right from the start. ZOMG! BUT THEN HOW COULD YOU PLAY THE GAME?!!! The only time this practice is worth bitching about is for games don't work without paying for certain things. And no, that doesn't include on-disc DLC, multiplayer passes, etc. You know why? Cause the game doesn't need those to work, unless it's a purely multiplayer game, and even then a monthly fee to maintain servers is understandable isn't it? I mean really, bitching because CHEAT CODES cost money now? Really? "Why can't I run around in big head mode for free!!!!!" Fuck you, Jim.
It's shit like this that turns me off not from the industry, but from the gamers. Only the fucking gamers who prop up shit business practices by buying into them, would have the balls to rip on those very same practices. You can buy games. That's fine. I encourage it. It's because people didn't buy games that THQ shut down. But you DON'T HAVE TO BUY ANYTHING EXTRA ATTACHED TO IT! So no, EA isn't destroying gaming by perverting certain business models. Gamers are perverting it by buying into them. And even then EA's models don't preclude other companies from carrying out their models. It's like the old riddle, "If the devil tempts a man, and the man succumbs to temptation; is it the devil's fault for tempting him? Or is it his fault for falling to temptation?"
TL;DR: If you don't like the extras, don't buy them. You're not losing anything by NOT purchasing DLC, extra costumes, or fucking cheat codes.