I hear that massive anal trauma can do that to certain internet commenters.....Jimothy Sterling said:I mocked aspects of it, and sympathized with other aspects of it. See my "Entitlement" episode for my views on that.josh4president said:Wait, Jim, didn't you mock Mass Effect fans when they expected what they were promised back with Mass Effect 3?
I am a consumer advocate, but that does not mean I think gamers are 100% correct at all times.
(And I also admitted I was wrong on *some* of the aspects surrounding ME3. It surprises me you have such a long-term memory, but only for outdated sections of an event)
*Googles it*JayDee said:Blue Peter theme tune for next week?
I'm not sure if you were or weren't alive during the time you are talking about, but if you were you must have had a vastly different experience from me if you're taking any of that as evidence that computers caused a console gaming crash. PCs were indeed like having a scientific laboratory in your home--along with all the required cost and expertise implied by owning a laboratory. I knew waaaay more people who owned the magic little few-hundred-dollar box that makes the picture games come up on the TV than I knew people who owned the two-thousand-dollar desktop machine with a shabby monitor that many times required you to dig into config files and compilers to play anything (it sure did Wheel of Fortune and Yahtzee good, though!)Aardvaarkman said:Yes, but that comes back to the economy of the time. Electronics were really expensive in the 80s, and people generally had less "disposable" income than they do today (or less access to credit, etc.)
Today, the reverse is true. Electronics are cheaper than ever. Back in the 80s, you would often have a single CRT television for an entire family. These days, you have kids under 12 years old with flat screen TVs in their bedrooms (and even one in every seat of the car!). It's a completely different environment, with different expectations. Also, the benefits of a home computer over a console were much greater then. Having a home computer was almost like having your own scientific laboratory in the house.
The dynamic of computers versus consoles has changed dramatically, especially as computers are increasingly used for simple consumption and entertainment. Even the idea of ease of use has changed, because "learning computers" was part of the attraction of buying a home computer. The difficulty of operating was seen as an educational opportunity in a way it isn't today.
I see. I was a 6 year old playing the NES at the time, so I can't comment on the prevalence of that; I was privileged. From a pure analysis side though, I tend to agree with the statement that it is not yet, *quite* that bad, but only because the industry has not actually crashed yet. I mean, the sheer fact that it is FACT that steam allows outright underhanded manipulation of its messaging boards and boldface LIES about a games release date is The Coffin itself. That it carries on in the face of full public awareness and derision, is all of the nails.Aardvaarkman said:I agree that shit shovelling should not be tolerated, and that the industry should be taken to task.SilverStuddedSquirre said:The point is, that the Industry mounding Dinosaur Shit in my way to having fun should not be acceptable on the basis that shovel technology has vastly improved.
What I am questioning is this idea that it is a bigger problem today than it ever has been before. I think we're actually spoilt for choice and quality today. There are so many options available on the market, and there are so many ways to research those options. So if you're playing a lot of broken, shitty games, then it might be worth considering your purchasing decisions or research.
Is that what that tune was? It was driving me daft wondering. I knew it was something from bad tvland of yesteryear alright....Orcboyphil said:Grange Hill?! That takes me back.
IMO, there really shouldn't be any need for that. We live in a technological age where you can acess nearly any amount of information, almost literally, at your figure tips. Add on to the fact that people don't have as much money these days than they used to, you'd really expect people to at least do some research as to what is and isn't good.Jhonny Malkav said:Wait, is that Aprils fools joke or what, Jim? Of course, the industry is to blame is to blame for the state it's in now. But that's beside the point. What we really need to do is to educate gamers who don't know any better.
I understand the situation was probably rather different in the US than it was in Europe and Australia, for example. But I did mention "home computers" as they were called back then. Things like the Commodore 64 were not significantly more expensive than consoles, and they also could be hooked up to the TV set. I also don't think they were that much harder to use - and some console hardware of that era was notoriously flaky and troublesome (most consumer electronic gear was somewhat flaky in the 80s).Abnaxis said:I knew waaaay more people who owned the magic little few-hundred-dollar box that makes the picture games come up on the TV than I knew people who owned the two-thousand-dollar desktop machine with a shabby monitor that many times required you to dig into config files and compilers to play anything (it sure did Wheel of Fortune and Yahtzee good, though!)
I'd strongly disagree with this one. At hat time, there was no "standard" Operating System or hardware for home computers. There was a multitude of competing proprietary systems - far more than there are today. And "usability" wasn't something that was taken for granted. People expected that they had to learn how to use something like a computer. People even expected to have to build their own hardware, or learn to program them.Abnaxis said:All the issues (compatibility, useability, exclusivity, adaptability) were about a millions times more important in the day than they are now, from a consumer standpoint.
I do. I do all of the things you mention here. I watch reviews on both escapist and screw attack, as well as TB. I buy only titles that seem to be at least worth my money, and generally am not disappointed with my purchase. I do this for movies as well. I actively do not support movies whose premise or existence I dislike. And you know what? It doesn't matter. Because the amount of people fooled by the BS is greater than the number of people who do the research, and then spread their findings via mass media ie. Jim, MovieBob, TotalBiscuit, Screwattack etc. and those who watch said media Combined. They also spend more money per individual on the deceptive games than we all spend with our informed decisions. (See monetizing Whales for the retention of being a total prick)Blade_125 said:I understand your point, but still disagree Jim, even if thinking of EA.
You seem to want something to force companies to hold to a higher standard of quality (you didn't come out and say that, but that seems to be the gist). You also seem to want that to be the game companies themselves, and that they should be thinking long term. But that only works if there are repercussions long term.
What is to hold these companies to do better? Their moral compass? If a company is making money sending out shit products then why would they spend more money if it doesn't generate more profit?
Voting with your wallet is the only real power a customer has. The amount of research isn't that onerous on someone who plays video games. Likely they all have internet access and it isn't hard to type the name of the game into a search engine.
If people want better games then they have to force the game industry to make better games. Don't preorder. Don't buy bullshit DLC. Don't buy first day without seeing a review. Don't trust the bought reviews. Watch a video with some game play. These are not hard things to do, or even that time consuming. I do the same thing when purchasing other items.
Until game companies stop making large profits for releasing sub par products nothing will change, ever.
I've skimmed through most of the posts, but it seems like people missed the biggest point:Aardvaarkman said:Is this really anymore prevalent today than it was in the past?
Then he followed it by several videos saying "You know the whining the ME fans do might be a good idea, why don't we do that more often?"josh4president said:Wait, Jim, didn't you mock Mass Effect fans when they expected what they were promised back with Mass Effect 3?
That doesn't sound like something a consumer advocate should do.
The point is that you are not spending your money on things you don't want. Different people have different tastes, and you can't force the market to only provide what you want.SilverStuddedSquirre said:What good is voting with my wallet alone, when the entire population of China, and my own family votes against me with theirs?
That's not really the point, though. It's about games being broken, buggy, stolen, missing files (like the game released without the main EXE file a few months back) or outright lying to the customer (like WarZ). You also have the issue of re-releasing a game that was originally released a decade ago and Steam placing it on the "New Releases" list, when the game is horribly broken on modern systems.CBanana said:Sorry Jim, even if there are objectively poor quality games, tastes differ which is why gamers should still need to do their research. I quite like Mitsurugi Kamui Hikae while you think it's a terrible game. I dislike Angry Birds Space while you're fond of it.