That Jim used the Grange Hill music and had every single British person on the board screaming and ripping their hair out as they ran through their nostalgia banks to remember what it was?LameDuck said:I've skimmed through most of the posts, but it seems like people missed the biggest point:Aardvaarkman said:Is this really anymore prevalent today than it was in the past?
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(Yeah I quoted you just to make that joke.
To the Point:
But in general I agree, it should be up to the publishers to at least make sure the game is functional, one of the worst example is the game from what seems like aeons back: Breed. It had in one mission a game breaking bug that meant progress was impossible, this is a prime example of shit not suited for purpose and as the company behind it shut down shortly after a patch was never released. In any other industry that would require a massive recall and refund... but not in games.
It's like having a printing error in a book which results in the climax of the second act not being printed and the pages left blank, for the publisher then to go: "You should have checked in store if the book was complete. Not our problem," and for the author to just give a shrug and the retailer to have a no returns policy, people would not stand for it. So for people into games to have such a "HA! YOUR PROBLEM LOSER!" attitude to others being caught out by this is ridiculous, we should stand for it together as a shoddy product is just as likely to purchased by a well meaning relative as a gift as it is the end user themselves.