The vast majority of the money went to the other 4 dev teams that EA made work on it so they could churn out the game in 18 months at vastly lower quality instead of waiting the 3 years for a decent product.Amaror said:I would rather know, what these publishers spent all that damn money on.
I played Dead Space 3. It was pretty, but it wasn't prettier than the previous games really. It didn't add any new gameplay elements, that need a lot of work either. So where did all that money go?
Bastard child of Square-Enix and EA who couldn't afford to raise him.daxterx2005 said:Jim has a 10 year old child...?
Shh, don't let anyone else hear that! Remember, if a couple games from a couple of the big pubs do badly, it means the entire industry is crashing! Don't you know science/economics/maths?Andy Shandy said:Another great episode Jim, although personally I'm not seeing the link between Capcom/Square Enix's disappointment in their sales and From Software's success with there's and "the mess the console market is in". Unless I've missed something completely obvious, it just seems that some publishers are being idiotic with their predictions and some aren't.
That image got so saved so very fast.King of Asgaard said:The nail. You've hit it. Right on the head. Again. Thank god for you.
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Because growth is important in the business world. It's not enough to turn a profit, you need to turn a bigger profit, or at the very least not a smaller profit, that means spending more money in order to turn more profit. Throw in that failure to sell an obscene number of games implies that a competitor that does is a better investment.Charcharo said:I remember when GSC was happy with its 4 million total sales on the ENTIRE STALKER SERIES (even though I think they did not include steam sales, still for 3 niche games on the PC it is quite decent). And how much better it was/is in many ways then most games that are released now. Hell, even visually, Clear Sky practically whipes the floor (its not even funny) with almost all AAA games this year...and it had better AI... and atmosphere...despite an engine from 2000...
What has changed with the way games are made now? I like Tomb Raider, but surely why would it want THAT much sales?
I had heard earlier that Tomb Raider was using the same engine as Deus Ex Human Revolution, and after your post I was thinking "No way was DEHR running Crystal Engine, some of those faces and areas looked like arse (compared to the FF games)!" turns out you were right. Just goes to show how different studios can make games running the same engine look quite different.Zero Serenity said:I think it is worth mentioning that Tomb Raider is just using Crystal Tools (Final Fantasy XIII's engine) so there is saved money.
No, you aren't wrong. http://www.gameranx.com/updates/id/13895/article/square-enix-thought-tomb-raider-would-sell-5-6-million-in-its-first-month/Nepenthe87 said:I think the 6 million sales expectation was for the first month of sales. I could be wrong though.Bindal said:I think, 2K called the new XCOM a success despite selling only over 1 million copies.
Then again, I also don't remember the new Tomb Raider being called a failure because it didn't sell (yet?) it's expected 6 million copies... Just that they hoped for that and didn't got that far.
Well a good example (well, future example really) is going to be Bioshock Infinite.uanime5 said:I bet most of a AAA budget is wasted on legalities, royalties, executive wages, lunches, handkerchiefs for the divas and actors and musicians... how much could be cut out if they tossed out the top actors and hire decent average actors to do the voices ? How many LESS copies if another actor did Soap McTavish in CoD ? Will Metal Gear fail because Hayter isnt Snake ?
Here's the two of them playing with each other.1nfinite_Cros5 said:Not quite complete. He needs a friend who's a miniature version of Yahtzee.PunkRex said:Why do I imagine this child dresses exactly like you Jim, including a tiny pair of sunglasses and a Willem Dafoe Jr.
Let us engage in JOLLY COOPERATION!King of Asgaard said:The nail. You've hit it. Right on the head. Again. Thank god for you.
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