[quote="Breywood"
I really do not get why people are so obsessed with how someone else plays the game. Especially when you can have your own "factory default" difficulty setting made for you the way the devs intended.
This is worse than being pissed on by dueling addicts because I still don't like PvP in Diablo II.[/quote]
It's not so much that I am obsessed by how good a person plays a game, it's more that I hate people who complain that a game is too hard and then you have Capcom re-releasing a dumb down DMC3 to appease the fans (which I thought the people who went out an paid the additional 60 for a game they already own was stupid).
The issue I have is how games are dumb down to a point which I find insulting. To play the third part in a series and have it tell me that moving my joystick forward moves my character, to have a game "remind" me how to drive a car and put flashing glowing arrows on screen when I'm not going to my next story mission, or find out that the only difference between normal, hard, or 'coming at me with no lube' is the number of bullets I have to put in an enemy's head.
The problem most of the 'elitist' I know have is that games we would like made are passed up/dumbed down for a group that isn't us. For many of us, Dark Souls is our Great White Hope. Even those who have never played and don't plan on doing so, see that game's no-nonsense, apologetically difficult gameplay that somewhere a game developer is willing to give us a game that doesn't spoonfeed us weapons and health backs or hold our hands.
And as for the argument that casual gamers help increase sales, that's bull. A causal gamer is more apt to buy a decent $10 game than a AAA $60. I know of 4 IPs that EA owns that were to come out tomorrow, I might have to drop my boycott and give them my $200.
Also, I'm confused at why a person would pay $40-$60 for a game for its scenery or story. Just go to the movies or to a nearby park.