canadamus_prime said:
Don't misunderstand me. I agree with everything he said. What I meant was that he must be getting sick and tired of having to say it because Publishers refuse to listen.
The thing of it is, publishers don't usually listen to a single voice on the Internet. They've got passels of marketing folks, business grads all, who study the industry, research the consumer, tailor their product to earn the most money from the most people, and then realize that someone has already done that and it's called Call of Duty.
For the Internet to have an effect, it has to really scream and the message usually gets lost amid the raging. "Stop copying the AAA market! You're killing yourselves and ruining the medium! Stick to what you're already good at!" screams the Internet. "Stick to what you're good at!" hears the publisher and proceeds to tune out what is clearly an uninformed opinion advising stagnation. Such opinions have no place judging a highly-paid, well-educated marketing team that spent years doing costly research to advance profits. It's the Internet. There will be others out there who will offer support.
Jim's been consistent in his message and, one day, he will probably be proven right. Dark Souls 2 will crash and burn because of its hubris, taking hundreds of jobs with it, and the once-highly paid, well-educated marketing team will be out on their butts wondering how it all went wrong. There will be plenty of people to say "I told you so" but I imagine the message from Jim will be "What did you expect?" As Jim pointed out, this is where it starts. Dark Souls 2 might just become the textbook example of how not to do it, something that the video game industry apparently needs to realize that AAA business practices do not work anymore.