Darkmantle said:
irishda said:
TL;DR: Resounding sales figures for Skyrim is just the slow culmination of almost a decade of a growing fan base. This is not a new or original game that spat in the face of industry standards. In fact, congratulations RPGers, you've essentially become the CoD fanboys you despise so much, since this game is pretty much the RPG version of Modern Warfare 2.
May I direct you to minecraft? a "mystical dark horse that exploded onto the scene and surprised everyone". Like it or not, minecraft is a runaways success, is not part of a franchise did not have steller marketing or big budget. sooo..... the point stands?
Minecraft is an exception, not a rule. May I direct you to Psychonauts, Okami, Eternal Darkness, No More Heroes, Call of Juarez: Bound in Blood, more than half of the games on XLBA and the PS Store, etc.? Occasionally, awesome games with no marketing, budget, or established fan base break through and become popular like minecraft. But more often than not, they simply whither on the shelves, and just prove game publishers right about which games they should invest in. Skyrim is a part of the problem, not a solution like minecraft at all. Besides, Jim's point was that Skyrim was a dark horse that spat in the face of convention, so no, the point still doesn't stand.