M920CAIN said:
But I'll stop here, I understand you like the game very much and wish to defend it as much as you can, so I won't bash it. You have a right to like what you like and I can respect that.
It has nothing to do with liking the game. I'd have the same response to comments about a game I didn't like.
No matter which way you slice it, the
protagonists of a story are not a "theme" - they are the characters. This is about literary criticism and using the proper terms as much as anything. Like my responses to the guy who apparently doesn't understand what "cinematic" means.
I'd be perfectly fine with your criticism if you used appropriate terms. And "theme" is not an appropriate term for central characters of a story. Framing an argument with improper terms makes it impossible to have a meaningful discussion.
Also, on the zombie thing, they are zombie-like, but that doesn't make them zombies. And ultimately, the story is about the humans, not the zombies. It's the humans who really screw everything up. So, I think you have things backwards - if anything's a "theme" or a "backdrop" - it's the "zombies" - the story really isn't about them.
M920CAIN said:
What makes the characters central to the "plot"/"story"? the fact that Ellie is some kind of " Deus Ex machina " to stop the infestation.
Uh, yeah. If you're going to write a book/movie/game about the Kenedy assassination, do you feature characters from some random town in India, or do you make it about the people who were involved in the assassination?
M920CAIN said:
Please, that's cliche, far fetched, not needed to draw emotions from empathetic players.
Maybe - but complaining about "far fetched" and "cliche" in video games? Holy hell - the vast majority of things that happen in video games are completely unrealistic and implausible.