No, thats not how it works. this only exists because companies hold games hostage and get away with this.Rozalia1 said:As I said there is your incentive. You want the exclusives than pony up the cash for the device to play them, that is how it works.
Common info spread about that is simply wrong. The PS2 lasted an eternity, and the PS3 is guaranteed to last a long time as well (Japanese devs are slow to adapt new gen so all their exclusives will come out on PS3 for many years).
Yeah PC already exists, so why should they treat their product like a PC?
... Really? First of all them profiting, or far more likely losing a huge amount of money on a £1000 console is very much irrelevant because few are going to buy the bloody thing. If top of the line costs a bomb, than they ain't going to put it in the console. 599 us dollars from Sony was a disaster enough and you actually believe there would be no issue with £1000 console. The correct response there was to say that a £1000 console is ridiculous and a console shouldn't have top of the line hardware due to the price it'd mean.
... What? http://news.xbox.com/2014/04/games-minecraft-12m
Its one thing to hold absurd views, its another to reject reality itself.
It stings because it crushes your excuse for why certain PC games shouldn't be ported like a bug, it exposes your hypocritical viewpoint. Anyway anyone can see what I mean now, you keep making more and more outlandish claims to justify your viewpoint against Minecraft, a game whose existence defeats you utterly.
Nice snide remark, however the I never said my arguments are embarrassing you rendering your remark for naught. What I said is you will embarrass yourself if you keep making such odd statements. Lets see, Xbox Minecraft was a failure, console holders would improve their business if they made all their games multiplats, consoles should compete with PCs on hardware+price...these things are all very odd, and not held by many people.
Consoles are expected to be "cheap", and their hardware is expected to be "good enough", no one expects them to be £1000 behemoths. Wanting exclusives to be multiplats is held by a fair amount of people yes, however they know why the games are exclusives and what the benefits are. Minecraft on Xbox was a success, simple as.
Also i know that PS2 lasted a long time, but the consoles before it didnt. And just because yo want consoles to be obsolete at launch does not mean i do.
Yes, minecraft sold 12 million copies. you seem to imply thats somehow big deal? Does that not instead support what i already said - the console market is so deprived of quality content that they choose minecraft?
Once again, your building strawmen instead of attacking my points. Well, at least you stopped insulting me, so thats progress.
And of course consoles should compete with PCs. after all they are competing for same audience.