So Watch Dogs is gonna have a shit cliffhanger ending and a ton of sequals that do the same until it stops making money. Fucking great Ubisoft you fucking poison.
That's a true and fair statement. I suppose such games don't have to maintain the old school difficulties (that were often times unnecessarily hard).Chaosritter said:It was more the frustration of getting into fights you can't win in the very beginning. Could be fixed easily enough, but not every game back then had an easy mode.![]()
Then your criticism is based on the mechanics of the game? For me, the first person mode really opened up the experience for me but turn based games aren't generally compatible with first person modes. While I do enjoy the style of FO1 and FO2, I enjoyed the setting it took place in more and the real time action in general was welcome to my immersion in it. I felt like the V.A.T.S. sufficed my love of strategy/planning in this kind of scenario.It's not the perspective that bothers me, but the things that came with it. Mostly the real time combat. They should have implemented the combat system of the original Fallout's, that would have made the game a lot more challenging. Seriously, remember that ruined church you can find early in the game? I clubbed a super mutant to death with nothing but a baseball bat and lots of stimpacks. While being level 2 on hard. Now imagine that encounter with a combat system that neither allows hit 'n run tactics nor medkit spamming.
COD games in particular do have full and often interesting storylines . Same with asscred or whatever you kids are calling it nowadays. Yes, the gameplay is the same in both that's also kind of the nature of their respective genres. COD IS going to be a FPS. So a sequel is going to look like an updated version of the previous one, naturally, and the difference is going to be even more minimal now that graphics have been so realistic for so long lately.These two series I mentioned as examples are being milked to death, most sequels would rather qualify as add on. Hell, Modern Warfare 3 even said that "MW 2 wasn't shut down properly the last time".
None of the reviewers seems to care that he's playing a reheated meal with fresh ketchup. When the first one in the series was well received, it's very likely the rehash will receive similiar praise, no matter how lackluster it is.
That's the new Final Fantasy 13: Lightning Return. I guess if you mentioned it?chikusho said:What's the game shown in the video, where a white cloaked guy is running with a red sword?
Oh, I see. Thanks!The Feast said:That's the new Final Fantasy 13: Lightning Return. I guess if you mentioned it?chikusho said:What's the game shown in the video, where a white cloaked guy is running with a red sword?
Unfortunately, the product that you mention like Starbucks need to create the consistent personality in order for the consumer to realize their existence. Plus, trademark issue need to be taken care before they able to change their way early nearly, unlike video games that can follow certain type of genre without the need worry about copyright problems, but only if they experience the issues like Interplay and Mojang.Magic Bacon Fairy said:I am a afraid I will have to disagree with you on this, and here's why: Coffee
One of my buddies works for the evil green empire (starbucks) but also wants to start his own coffee shop. I was confused about why starbucks doesn't fight back against the rise of the small coffee shop, which survives by being different, and in most cases by offering objectively better coffee. So I asked him why doesn't Starbucks add a little bit of personality to each of it's branches, modify the decor, offer different coffees at each branch ect. His answer surprised me, because A. they would make less money, and B. it would kill the industry as whole. People go to starbucks for a consistent experience, in addition to that starbucks draws people in to drinking coffee. You don't start drinking coffee at hipster coffee house #37, you start by drinking starbucks coffee.
I think the same thing could be applied to video games. FTL is a great game but I don't think it's going to convert people to gaming. As much as I hate to admit it CoD, WoW and their ilk have done more for reaching out to new blood than all the indies ever. But it get better than that because these companies are so concerned with making a consistant product it allows the smaller developer to come in and do crazy stuff and change the industry.
And yes, I do thank God for you
Magic Bacon Fairy