The thing is, Jim, is that those amaterous are likely more knowledgable than the whole dev team doing the porting. They know thier game, they odnt really know programming for PC, thus - problem. I agree that easy fix should be already done in the first place and all that but those "amateurs" are likely more professional than the developers themselves. in fact most of them probably work with such programming and create the fix as a hobby to tinger with knowledge they already have.
Hover Hand Mode said:
A port of House of the Dead: Overkill was released on Steam as Typing of the Dead: Overkill. Cool concept, must have. The problem is that it's unstable and crashes (in my case, it crashes my computer as it attempts to load). After releasing a patch and some DLC, the problem persists. Needless to say, this video speaks to me and I'm not going to buy a game on PC unless I read some feedback to ensure that it will actually run!
Jim played it on his youtube channel and it didnt crash and at least he didnt mention it crashing so i gues it could be specific to your PC perhaps?
Twenty Ninjas said:
And assuming you played it with a controller, you had about the same thing as the console version.
Thats a big assumtion though. i know there are people who use controllers for PC games but thats hardly a majority of PC gamers.
Trishbot said:
Look, I acknowledge that Bethesda can make some pretty good games...
... But at the same time, most of their games are released in a VERY unfinished, buggy, even broken state before the mod communities can fix the issues themselves.
quote funny thing with Bet6hesda games, from what little my personal experience matters, their games are among the "more stable" ones. I guess my PC architecture was similar to what they programmed the thing on.
gigastar said:
Well why shouldnt an inexperienced crew try to port thier works to PC?
How can they learn to do a good job of it if they do not make the mistakes?
Thier mistakes should be noticed and fixed during the quality assurance phase before release of the product though.
That kinda was the whole argument. if there are fixes people do in their spare time within 24 hours, those fixes should have been done before the release to begin with.
BrotherRool said:
"Don't port games to PC" ~ Jim Sterling
More like "dont port games to PC badly"
Delcast said:
Seems quite odd that companies that can program for consoles which are well known for being more complex systems, manage to screw up pc versions given that it should be much quicker to manage. Maybe they simply cant handle the variety of hardware options... a general problem of the PC master race dream.
Programming is like languages (actually, its even called programming language). You may know for example Russian, but not know much simpler English language. Even if you know the more complex one, you still cant speak English though.
Hardware variaty has kinda stopped being a big problem. we got almost universal drivers (and you code to driver/windows API, not to hardware when you code PC) and windows API handles the rest.
gigastar said:
Agreed, but if nobody buys into the first crash landing then why should the devs consider coming back for a second go?
Why should i buy a product that does not pass first round of basic quality assurance?
Mastemat said:
If anyone doesn't know how to PC port... it's Bethesda.
For anyone who isn't a tentacle monster, a Hindu god/dess, or an elitist hipster... the base keyboard and mouse for Bethesda games are unplayable with these human hands and fingers.
At least they include controller support on their PC titles for all the humans who play.
I guess im a tentacle monster then since i find the default keyboard (which you CAN remap) quite confortable.
TheArchbishopJubilee said:
Jim:
I love your videos, but I really wish I could watch them at work on my lunch break. I'm not even talking about purple dildos. It's just that every sentence has a curse-word this week. Does it have to be every sentence? I kept turning the volume down and finally had to just stop the video.
Sorry to complain.
solution: headphones
I use this solution at work myself. Works great.
Xman490 said:
At least PC ports are made in the first place for most games. One big exception that makes me sad is GTA V. There is still no sign of a PC port anytime soon, and I don't want to be simply satisfied with a 30-FPS sub-1080p game with multiplayer requiring a significant fee - on Xbox 360, a console that I am rarely using. I'm not buying a PS3 for GTA V either, because it will soon become just a memory for developers.
Well they wont be saying anything till christmas because they want people to buy the old console version for christmas. afterwards we will see.