The problem I see here isn't so much Steam's lack of quality control (Valve would need a lot more people on the project to actually make that happen), it's the trained stupidity of consumers. As I grow older, advertising seems far more transparent. As a child of the 80s and teenager of the 90s, that disturbs me greatly.
Looking back before I was born, I think we've again reached the level of bullshit in advertising that existed in the early 60s. I'm not entirely sure why, but for some reason, bullshit sells... again. My reaction to those games about which you exclaim "they charge money for this! What is wrong with these publishers?" is, "People actually bought that?! What is wrong with those people?". The mere existence of google searches, wikipedia and the plethora of video reviews makes that level of ignorance entirely willful in my book.
...I still choose to blame Edward Bernays... manipulative son of a *****, that guy.
Looking back before I was born, I think we've again reached the level of bullshit in advertising that existed in the early 60s. I'm not entirely sure why, but for some reason, bullshit sells... again. My reaction to those games about which you exclaim "they charge money for this! What is wrong with these publishers?" is, "People actually bought that?! What is wrong with those people?". The mere existence of google searches, wikipedia and the plethora of video reviews makes that level of ignorance entirely willful in my book.
...I still choose to blame Edward Bernays... manipulative son of a *****, that guy.