I'll pre-order if the price is very good, I was very likely to buy it anyway, and they don't take my cash until they ship.
(last happened 3 years ago)
Though most Bioware companions have always been fairly meaningless to the overall plot. If anything this has reduced. I mean, BG2 had 16 companions so of course they didn't matter
(last happened 3 years ago)
I'll note that they're not having any DLC companions in DA:I. In part I think because of the complaints - though also they've got more time.Elyxard said:Anytime a seemingly important piece of content is partitioned off for pre-order or day one DLC content, I realize how little the developers care about the cohesion or completeness of their own narrative.
EA, of course, is the worst offender with this. How can you sell a fantasy RPG with entire characters as partitioned off content? We saw it happen to Dragon Age and Mass Effect where they started designing party members that were meaningless to the overall plot due to the way they designed "content" to be dropped in and out at will. These practices hurt videogames more than people realize.
Though most Bioware companions have always been fairly meaningless to the overall plot. If anything this has reduced. I mean, BG2 had 16 companions so of course they didn't matter