Jimquisition: Two Rules For Square Enix

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May 25, 2010
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SoopaSte123 said:
AlternatePFG said:
SoopaSte123 said:
PixelKing said:
OT: Does anyone really care about SE at this point?
I... don't think so. I used to love me some Squenix because of my love for Final Fantasies and Kingdom Heartses, but after the PS3/360 generation came out, I haven't cared about anything they've released whatsoever. Perhaps Deus Ex could change that for us?
Deus Ex 3 isn't being developed by them, simply being published by them.
Ah, well nevermind then. I shall continue not caring about Squenix.
Publishing is no small deal. Eidos might be developing but you're seeing the game on store shelves thanks to Square and since they own Eidos now you'll be seeing other franchises as well, like Just Cause and Hitman.
 

Meggiepants

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Jan 19, 2010
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You know what would be nice? If we could make a rule that no more companies should be allowed to do this. I'm pretty sure I saw the trailer for The Last Guardian like, 2 years ago at least.

This is one of the most frustrating practices of game companies. I much prefer they go the route of Bethesda, and keep mum on shit until they are less than a year out. Not knowing anything about Skyrim was far better than getting a trickle of information in the form of vague screenshots over the course of several years.
 

VTMarik

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May 21, 2009
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They need to focus on Enix's properties more and less on Square's properties. Enough Final Fantasy, let's see some Robot Alchemic Drive or Soulblazer style games.
 

GeorgW

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Aug 27, 2010
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I don't think the problem with Sqeenix is that they make too many games, it's that they make so many shitty ones.
 

jmarquiso

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Sylocat said:
It's people like Jim Sterling that are helping prevent gaming from being taken seriously as an art form.
I disagree. It's people like Jim Sterling that are helping prevent game journalists from being taken seriously, and he'd be the first to admit it.

HOWEVER

It is also Jim Sterling, reviews editor of Destructoid, who took a stand to use a 0-10 scale as opposed to the 5-10 scale that game reviews tend to take.

And I personally do not like him. But I respect him for a number of things, especially that.
 

XT inc

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Jul 29, 2009
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I think Squeenix's main problem is watering down the lengthy RPG experience.

If you are going to be playing a single game for 70+ hours, you might as well get play the game the way you want.

People call me nuts when I say that Final Fantasy 12 had some of the best game play, out of all of the ff series.

You contrast that to 13 with big ole linear corridors for 35 hours and rigid leveling systems akin to 9 or 10 until much later in the game where you can branch characters out of their niche, albeit at a very high point cost.

And then I lose all my credibility by saying, All I want is a next gen version of Final Fantasy Tactics. God Damn the joy Id feel at a deep, complex, lengthy Srpg with good characters and challenge. It's like chess except when you play smart its like you're playing with all Queens...That get to move 3 times a turn.
 

Gralian

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XT inc said:
And then I lose all my credibility by saying, All I want is a next gen version of Final Fantasy Tactics. God Damn the joy Id feel at a deep, complex, lengthy Srpg with good characters and challenge. It's like chess except when you play smart its like you're playing with all Queens...That get to move 3 times a turn.
You're not alone there. I'm one of the few people who actually enjoyed FFXII Revenant Wings on the DS.
 

XT inc

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Gralian said:
XT inc said:
And then I lose all my credibility by saying, All I want is a next gen version of Final Fantasy Tactics. God Damn the joy Id feel at a deep, complex, lengthy Srpg with good characters and challenge. It's like chess except when you play smart its like you're playing with all Queens...That get to move 3 times a turn.
You're not alone there. I'm one of the few people who actually enjoyed FFXII Revenant Wings on the DS.
I only played FFT A2 Grimoire of the rift.

I liked it, but it was a bit shallow compared to the ps1 game, And I was pretty pissed that once you beat it, there where no bonus endgame missions for high level characters or even a new game plus.

I can't be bothered to try the psp ones, because why would I want a psp lol.
 

Mister Linton

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Defense said:
Mister Linton said:
Better solution for SEs problem: Liquidate that pos company and stop making games all together. The game designers can get jobs at Burger King where they will be successful and not painful failures.
Most of their games receive great sales and receive critical acclaim.

"They're painful failures"

Holy shit, this post almost gave me a aneurysm.
Resting on your laurels =/= successful game designers
Yay opinions.
 

Hugga_Bear

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Danceofmasks said:
So you want Squeenix to rush games out, when it's bleedin' obvious the titles they're releasing are both crap and unfinished?

Congratulations, Jim.
No he's saying they need to stop dividing their company to work on a dozen tasks (all announced 5 years ahead) and instead focus on two at a time and release info when it becomes available.

I'm not gonna lie, I still don't find Jim hugely amusing, I get where he's coming from it's just not doing it for me. That said, since the start he has gone from strength to strength and I think it may only be a matter of time before I start enjoying his videos. He's dropped the more annoying aspects of the persona for one thing.
Besides which, his points tend to be pretty neat but they're wrapped up in a lot of talk. I'd like to see maybe slightly more being said in an episode (as in, more content, less flashing around). Don't get me wrong, this works. I just think it can work better.

Anyway, agreed with Jim. Squeenix should tighten up their workload, their staff are clearly interchangeable and I'd love to see them take things a project (or 2) at a time.
Oh and a Final Fantasy 7 remake goshdarnit.
 

FoolKiller

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There are other problems with Squeenix that are more important.

1. Ever since the merger, the company hasn't known what to do or where to do it. Squaresoft was much better off as a developer back in it's glory days on the PlayStation.

2. For the love of all things Final Fantasy... stop fucking releasing the same 3 games over and over again. There are at least four different versions of Final Fantasy IV that I know about: SNES (as FF II in North America), PlayStation (as part of FF Chronicles), GBA, and DS. Each time they tweak a bit and make it prettier. If they spent that time and effort actually making a new game there might be some progress.

3. Last but not least: Squeenix is only that company by title. Most of the talent from its glory days has left for other pastures: Mistwalker being one of them. Last I checked, they made Blue Dragon and Lost Odyssey, which the latter had to be the best JRPG of this generation.

So as much as I think Jim is onto something, I believe that Sqeenix's problems are much greater than what his suggestions could fix.
 

Orekoya

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Frankly two game announcements per year is being too generous. Either one per year or three announcements for all their unfinished games period.
 

Sylveria

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Versus 13, 13-2, and KH-3 are never coming out. Square is trolling us and doesn't care about what they announce/make/etc., as if FF13 and 14 weren't evidence enough of that.
 

Sylveria

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FoolKiller said:
2. For the love of all things Final Fantasy... stop fucking releasing the same 3 games over and over again. There are at least four different versions of Final Fantasy IV that I know about: SNES (as FF II in North America), PlayStation (as part of FF Chronicles), GBA, and DS. Each time they tweak a bit and make it prettier. If they spent that time and effort actually making a new game there might be some progress.
There's also a stand alone PSP port of 4 and a PSP port of 4 with "After Years" attached to it. Not to mention the US release of "II" and the Japanese release of "II" are fairly different games due to the localization team being idiots. Also I believe it's going to be showing up on various digital mediums soon. I think when the number of FFIV remakes/ports/versions hits double digits, they'll start releasing new games that aren't terrible.
 

Lunar Templar

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PixelKing said:
The way he said right was funny for some reason, if you watched the vid you know which part.
OT: Does anyone really care about SE at this point?
unless their gonna do something with Seikendensetsu 3, (IE port it to ... something) then no, they can pretty much fuck right off which leads me to ...

Jim Sterling said:
'if SquareEnix watches this humble video in learns from its mistakes'
>.> Jim, buddy, your expecting WAY to much, you gotta better chance of getting threw to Nintendo about Xenoblade, i mean the last passable good Final Fantasy was 10 (read as: TEN!!!!) an that was how long ago? -.- they made nothing worth remembering* in the last decade or so with all the good JRPGs being put out by NIS and Atlus and a few other who names escape me**





*, your mileage may very
**, not a S/E hater per-say, more pissed they've fallen into making crap when they where once one of the best
 

Mxrz

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Didn't much care for the apparent spoilers, FF13-2 or no. That's a bit of a dick movie either way.

Square has always done this. FF9, 10, and 11 were all shown off at the same time. The video of X was just some odd looking guy running through a field, while 11 was just concept art. This really isn't new.

Jim sounds like another angry jrpg fan. Like many, they cannot seem to accept that SquareEnix can be extremely successful without pandering only to them. 10, 11, 12, and 13 all sold extremely well, and had overall critical acclaim (12 especially). I'm not sure why it causes such massive butthurt for these people, but oh well.

v13 looks liked more cliched stuff to me. I'm not that interested. They should have just given the Kingdom Heart fans another game since it is likely aimed at the same audience. Unless those Kingdom hearts games don't sell as well as its fans claim.

I'm quietly waiting for any mention of FF15, personally. The rumor of it being another Ivalice title means I'll wait forever if I have to.
 

Grand_Arcana

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XT inc said:
I think Squeenix's main problem is watering down the lengthy RPG experience.

If you are going to be playing a single game for 70+ hours, you might as well get play the game the way you want.

People call me nuts when I say that Final Fantasy 12 had some of the best game play, out of all of the ff series.
12 was up there in my opinion, though it does have nits to pick. Most of the techniques were gimmicks, offensive magic is weak-sauce compared to Berserk and Combo abuse, the Summons were awfully weak for a 90 second duration and sacrificing a party member and a chunk of MP. The license grid seems to be constructed to force you to buy a Bradygames Strategy Guide since you could seriously fuck up your characters if you don't have a map of all the spells, equipment, and augments.

At the bright side, I loved the Gambit system. Gambits and Equipment is where role specialization comes in. Each of my characters have a gambit that fills a niche: Ashe heals, Penelo nukes, Basch maintanks, Vaan steals, Balthier buffs & offtanks, Fran. . . also nukes.
You contrast that to 13 with big ole linear corridors for 35 hours and rigid leveling systems akin to 9 or 10 until much later in the game where you can branch characters out of their niche, albeit at a very high point cost.

And then I lose all my credibility by saying, All I want is a next gen version of Final Fantasy Tactics. God Damn the joy Id feel at a deep, complex, lengthy Srpg with good characters and challenge. It's like chess except when you play smart its like you're playing with all Queens...That get to move 3 times a turn.
Dude, everyone wants another FFT, or at least an Ivalice game on the same caliber. Ivalice is a world large enough to produce a series of quality games like Vagrant Story, but all we get is filler and broken promises (Fortress could have been soooo much of a spiritual successor to Vagrant Story)

XT inc said:
I only played FFT A2 Grimoire of the rift.

I liked it, but it was a bit shallow compared to the ps1 game, And I was pretty pissed that once you beat it, there where no bonus endgame missions for high level characters or even a new game plus.

I can't be bothered to try the psp ones, because why would I want a psp lol.
FFT A2 does have Brightmoon Tor. . .