Draech said:
Realitycrash said:
Draech said:
Realitycrash said:
Draech said:
Xanthious said:
Draech said:
Ok
Its its capitalism right? So why do you have a problem with companies changing their payment method that ensures them greater revenue?
Pay as you go has been a valid way of paying for entertainment since well... the oldest profession ever. You got a problem with publishers doing that now?
Oh yeah and by the way you missed the point completely of what he said. Rather than spending money on a cheaper indie title money was spend on a cheaper version of a triple A title, leaving no profit for anyone who develop games.
What you fail to grasp is that, as was pointed out in the video, for a game to be sold as used it first has to be sold as new. Meaning, the publisher/developer has already been paid for it. They don't deserve to be paid multiple times over for the same product. They give up all of their say as to what happens to any given copy of a game as soon as it is sold as a new copy.
Selling used goods has been around since the first goods were made and sold. No other industry in the long history of goods being produced and sold has ever been immune to a secondhand market so why should video games get special treatment all of a sudden. Game makers have no argument other than "because we say so" to explain why they deserve a single red cent from used sales. They love to fall back on capitalism as long as it benefits them but want to ***** and moan like entitled children when the system they've used to get rich off of works in the favor of consumers.
Ok then we apply all the same rules that apply to other property . Since its the info on the disk you want and not the actual disk, then it should deteriorate. Now since it is absurd to change it so graphics decrease over time then you can make it so less content is available on the used copy?
Talking of moaning when the system isn't falling in your favor huh?
Games have every right to change their product from what you guyes keep going on as property and over to entertainment. Just like you have every right not to buy it then. That is capitalism.
Fact is is Jim and so many others are crying snot because their used games isn't as good as thoes they bought new. But here is the thing. The publishers dont care and shouldn't care about you because you dont pay them when you buy used. Why the heck should they make any decisions trying to service a bunch of players that want their game, but wont pay them for it?
1: That's a bad comparison. Just because other things deteriorate, doesn't mean we need apply those laws - those physical laws - on a videogame. A game deteriorates in a different fashion: We get sick of the game. We get bored. That's why we trade it in.
Just because "all other property rots" doesn't mean we can't count a videogame-disk, and the entertainment it provides, as property.
2: "games" (Guess you mean the game-producers) do not, because it's against the law. And Capitalism is guided by law.
"1: That's a bad comparison. Just because other things deteriorate, doesn't mean we need apply those laws - those physical laws - on a videogame. A game deteriorates in a different fashion: We get sick of the game. We get bored. That's why we trade it in.
Just because "all other property rots" doesn't mean we can't count a videogame-disk, and the entertainment it provides, as property."
How fucking ironic is that! we need to apply laws of ownership all across the board! But we dont other apply laws of products.
Condescending self-serving
Here is capitalism.
The producer can do whatever he wants to his product. And your options are to buy it or not to. That is capitalism. Ownership falls under the conundrums of philosophy.
We don't need to apply the laws of deterioration because we CAN'T, because information doesn't deteriorate in the same way as say a table would, or a car.
And "whether it deteriorates or not" is NOT the critera for "this is property, this is not". Really; This is deteriorates = This is property.
This does not deteriorate = This is not property.
How does this make sense?
And quit with the Ad Hominem. Behave yourself.
The producer (i.e the original owner) can do whatever he wants with his products, this be true. Too bad it's o longer his product when he sells it. It's MINE. And I can do whatever I want with MY product. And since you said products; You agree that videogames are products now, yes?
No it is self serving and condecening. its not an ad hominum. When you chose your biases for what serves you best it falls in that. That is objective.
Also the product can be a service. I dont own the plumber I got to fix my sink. What you wanted me to admit was that it was property. The producer can choose method of payment and what the product consists off. In other words. He can make it so your product says with you forever. All you can do is yay or nay.
A lease is product as well. Get used to it.
A product is, per definition, not a service. A service is a service, a product is a product. Keep your terminology straight.
And yes, a producer CAN do that. He can rewrite the EULA so it says "you bloody-well can't sell this on" or even "you can only install this THREE TIMES! HAH!" (Spore, remember?)
But right now, that is NOT in the EULA, and it is doubtful if it would be passed into law.
Noone is saying that you can't make it so that all games are per definition leases, but there would probably be a public uproar.
Games are physical objects that you can touch and feel, and with such objects, people tend to want to feel that they have control over them, that they own them. If you made it a lease, then you no longer actually own anything.
And yes, the EULA already says what you can and can not to with the information on the disk, so in a fashion it's leased from the company, but still, you are the owner, and by right can sell on the product, still making the EULA apply (since the new owner is now the End Used of which the Licence Agreement speaks of).
Can gamecompanies change this? Yes, technically. Would they get away with it? Highly doubtful.
Should they? Eh, I think not.