Jimquisition: When The Starscreams Kill Used Games

Demolition_Human

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May 11, 2013
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This was an excellent episode Jim, just excellent!!! I hope that people see that trying to get rid of used games will not solve any problems, just raise even more for the publishers to put the blame on some other thing that does not make any sense whatsoever.
 

guitarsniper

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Mar 5, 2011
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The reason steam sales are so successful isn't that they replace used games, but that they make an impulse buy. I plan out whether or not i'll have enough money to shell out $40-60 on a major release. If that same game that I wanted to play but couldn't afford is not $15, I'll often just straight-up buy it without a second thought.
 

gphjr14

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Aug 20, 2010
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One problem I've long seen is that developers as well as retailers are unwilling to realize that the value of their product depreciates much faster than they'd like to admit.

Injustice Gods Among Us is already on sale on Amazon for 49.99 even with the price of shipping it'll be cheaper than the 59.99 price tag they have at game-stop and other major retailers.

I've long contested that digital releases of games shouldn't cost as much as the disc version. If the price is to include the disc, case, processing and delivery then the downloadable version should be significantly less.
 
Nov 24, 2010
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this are citations from the patent that microsoft has since November, 01. 2012.

all from here, the patent-online-thingy of the us-government:

http://appft.uspto.gov/netacgi/nph-...04".PGNR.&OS=DN/20120278904&RS=DN/20120278904



i split the postings because one would be very long and hard to read thoroughly. but this is very important, so i citet the infos which deemed me important and packed it here. so i hope that doenst get a warning-but if it does-its worth. this shit scares the hellout of me. and i should do the same with you.

i CITE: (boldness added by me..)


"1. A method of distributing content to a user, comprising: providing a selection of content available to the user; for each content, presenting a licensing option comprising associating a performance of the content with an individual user's consumption of the content at a display device; receiving a selection of one of the content and a license display option for said content; presenting the content to the display device if a number of user performances allowed for the content is equal to or less than the license option for which the selection is received; and monitoring the presentation of the content at the device to determine the number of users consuming the content during the performance.
[...]
5. The method of claim 1 further including continuously monitoring a number of users at a display device during the performance of the content.
6. The method of claim 5 further including determining whether a number of users at a display device exceeds the license option during the performance of the content.
[...]
8. [b}A computer implemented[/b]* method for distributing limited play content to a user, comprising: transmitting a selection of audiovisual content to a display device, each content having one or more associated license option, each license option allowing a specified number one or more presentations to one or more users on the display device; receiving a selection of one of the content and a selection of a licensing option for said content; determining a number of users at the display device prior to presenting the content; presenting the content on the display device if the number of users at the display device is equal to or lower than that specified in the licensing option; and monitoring the presentation of the content to determine a number of viewers of the content during presentation of the content at the display device.
9. The method of claim 8 further including continuously monitoring a number of users at a presentation device during the presentation of the content
[...]
13. The method of claim 12** further including determining a user view by determining at least a number of users within a display area of a display device for a duration of the presentation exceeding a threshold.

14. The method of claim 12 further including identifying specific users within a display areaof a display device and associating a duration of the presentation with each user, and determining a user view when performance of the content to an identified user exceeds a threshold. "

15. receiving a selection of one of the content and a license display option for said content; scanning a display area of a display device selected for performance of the content; determining a number of users capable of viewing the performance at the display device; determining if the license display option is met; presenting the content on the device if a number of user views allowed for the content within a specific time period is equal to or less than the selection of the license display option; continuously monitoring the presentation of the content to determine the number of users consuming the content during the performance.

*so this shit will? might come to pcs...
**[like 8 and recognizing wherein]license option comprises a limited display of user views of the content


capcha: dead ringer..

the bells of death for microfuck
i wont buy that shit.
 

Grach

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Aug 31, 2012
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MB202 said:
You know, I've seen many smart people like Yahtzee and MovieBob give GameStop a bad rep along with everyone else. The Jimquisition was slowly taking me out of that mindset. After this episode, though, I have to wonder why I or anyone else ever tried to shit on them in the first place. I'm going to shop at GameStop as much as I want now... Though I'd prefer there be a competing game store as well.
I don't remember Yahtzee saying bad things about GameStop... Maybe it was a long time ago, when bioshock was considered okay/good in his books.
 

teamcharlie

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Jan 22, 2013
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How simple do you have to make this for people to understand? There is no limit to how much profit a corporation desires. Literally no limit at all. And no matter how much more they get, they will not pay their workers better or make the world better or improve their products or shorten hours or do literally anything else that might decrease their profits in the short term if they do not absolutely have to.

Enough is never enough for these things. And no, they aren't people. They were never, ever people. They have always been machines.
 

Trishbot

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May 10, 2011
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My hope is this: The Xbox One has been one non-stop trainwreck since it's unveiling, dumping bucket-loads of new and terrible news to us each and every day, that I can only hope that it all blows up in their face so spectacularly that it'll make the Virtual Boy look like the Playstation 2 in terms of success.

Fees for used games?
Daily online checks and authentication?
No offline play without online activation?
Crippling the second-hand market and rentals?
Mandatory Kinect usage?
No backwards compatibility with Xbox or Xbox 360 games?
No transfer of downloaded Xbox 360 games to new system?
Still charging for online gaming?
Mandatory game installs?
Irremovable hard drives?
"Always-on, always-listening" Kinect privacy concerns?
Anti-consumer measures that violate the First Sale Doctrine?
Preventing indies from self-publishing?
Region-locking the system yet again?
No compatibility with Xbox 360 controllers or accessories?
Using Kinect to potentially charge you fees if too many people watch a movie?
Incompatible with any standard-def TV?
No means to play the system at all in nearly 60% of the world (including troops serving overseas)?
No support for most of their features outside of the continental USA?
Replicating stuff modern TVS ALREADY do, making such features pointless?
Kinect (and system) still not optimal for people with tiny apartments and small living rooms?
More hassles in registering and activating and reselling games, further inconveniencing the customers?

Geez! And that's only been the news in the past few DAYS.

My greatest fear is that, even with all that crap, it still sells well, because how much is TOO much for most people to throw their hands in the air and say it's not worth it? Is it when the system inconveniences you, or how about when it spies on you? Is it when it violates your consumer rights, or is it when it discards your prior 7-year collection of content? Is it when it forces daily only authentication checks, or is it when you find out it doesn't even work unless you have the right TV? Is it when it tries charging you during a movie party because you have too many friends over, or is it when the thing doesn't even work in your tiny dorm room?

Regardless, even if Microsoft abandons ALL these terrible ideas (not likely) or even if it fails spectacularly, the fact they even THOUGHT THEM UP in the first place is a terrible sign at how greedy, out-of-touch, and anti-consumer companies are becoming and how eager they are to rip your user-experience and convenience and even legal rights away if they think they're so big they can get away with it.

I'm MORE than eager to prove them WRONG.
 

Dr. Mongo

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Oct 31, 2011
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Thank god for you, Jim.
But this one time I've got to disagree with you:

On the day when the industry has manages to slay it's last menacing foe it will NOT start to blame itself for it's own darn mistakes.

It will blame the customer of course.


Captcha: sick puppy. Fitting.
 

LazyAza

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May 28, 2008
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I wonder if the THQ guy who thought Udraw was a good idea still think piracy and used games are to blame for his company dying...
 

l3o2828

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Mar 24, 2011
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Thank god for you, Jim.
You said it much much better than i or any mortal could ever have.
 

nyysjan

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Mar 12, 2010
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rayen020 said:
I buy used games because i walk over to the new release section don't see anything that really interests me and then i find a game i was really interested in about three months ago only there aren't any new copies.
So very much this.
Console games go out of the shelves to make space for new ones so fast, that when several games come out at the same time, i have to pick one, and pray that i can find others used when i got more money.

Ofcourse, that has not been a problem lately, as i've simply stopped using my PS3 and playing mmo's on PC, and it's not like there's much games i'd even want to buy (the new dragon's dogma i guess, eventually, when i have money).
 

Sticky

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May 14, 2013
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Marohen said:
I think there is some fairness in arguing that the absence of used games doesn't harm a platform, since PC is doing fine without it
I don't get this argument I've been seeing as of late. I agree with your overall post, but this argument is something I've been seeing time and time again from the apologists who feel that this is no different from steam and we should just stop our complaining.

It misses the key difference when people buy from steam that the 360 is suffering right now: Steam does not have planned, built-in obsolescence. When I buy from Steam, I can expect those games to work on any computer that can connect and transfer over from steam. No strings attached.

Which is the exact opposite function of the XBone from what I've been seeing. The Xbone's entire modus operandi is that it can't transfer over from another console, that it can't be played anywhere outside the original XBone that decided it would activate it without buying the game again.

And anyone who says that the two are even remotely similar is a fool. A complete, drooling, tumbling fool. I've seen quite a few of these fools the past few days saying that because it's restricting access to all functions of a product aside from the actual product itself, it must be exactly like Steam which is more like a dispenser, a game ATM if you will, that allows one to withdraw games from any point that can connect to it.

Which is why I wish the fanboys would just jolly well shove it.


Trishbot said:
Geez! And that's only been the news in the past few DAYS.
This is why I'm very reluctant to label anything as being a "Trainwreck". Certain people on the internet like to label everything they find distasteful as a "trainwreck", like it's somehow spectacular and amazing to watch unfold even though it's devastating and tragic.

This on the other hand? This is the true definition of a trainwreck. It's the slow motion descent of a company run by mad-men who feel that the way to save their runaway train is to speed it up faster in hopes of it coming off the rails before it meets the giant brick wall looming ahead of it. And we, at the station, can only stand here and stare. Stare at the morons who feel that this is the way to run a multi-billion dollar company.
 

BrainBlow

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Jan 31, 2013
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Sugarman101 said:
We only have to look at the most recent Steam Sales to show that even fan favourite Valve stopped doing the biggest sales once they gained such a dominant position in the marketplace. The cheapest place to get Steam games these days usually isn't on Steam.
I disagree.
I've found a plethora of good sales, and I check by daily.
In the big winter sale I believe I bought about 5-7 games for just around 60$
Each game usually costs 30-50 dollars when not on sale.
Don't even get me started on the previous summer sale...
 

Imp_Emissary

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May 2, 2011
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:D Thank God for you Jim!

I got to ask, what makes the Penny Arcade guy so sure good things will come from this. It doesn't sound like there is much evidence to back up his predictions of the industry's behavior. I don't just mean the examples Jim gave (and he gave many), but almost all their actions over the years. The prediction that things will be better for the players seems to be based a bit too much on optimism.

Sorry, I'm a positive pessimist. I hope I'm wrong, because it would be nice if they all get altruistic when they have all the power, but I won't be holding my breath.
 

Nimzabaat

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Feb 1, 2010
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Izanagi009 said:
Nimzabaat said:
Title should have read "PS4 and Xbox One might possibly have killed used games and controlled second-hand sales (refuted by both companies but who really listens to Microsoft or Sony?) and some people are upset because they feel like being upset and don't want to wait for all the facts."

The most recent info is that MS has worked out a way that used game retailers can sell for whatever they want and everybody gets a cut. Sony has enabled the PS4 to block used content but is putting the onus on the publishers so a similar arrangement may be reached.

Oh and obviously MS requires the firstborn of every consumer because they're MS. Though seriously, the firstborn is like the trial kid where you make all your mistakes anyways.
And what publisher would want to block used games? I feel that the backlash of the blocking will completely outweigh any short-term profit gained by forcing people to buy new games. To turn people away from your product is a death sentence for a company.
Exactly. Sony's thing was that if anyone blocks used games it's not them, they just provided the technology. It's a song and dance routine to get out of the fact that they made the technology exist to begin with and then saw some backlash from it. Almost exactly the same backlash that we're seeing right now directed at MS.
 

Mahoshonen

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So who's going to be the next boogeyman, Jim? Look in the mirror.

No, really, if used games go bye-bye and publishers continue to flail about, expect them to come after 'overly negative game journalists' up to and including filing anti-defamation lawsuits. These will fail spectacularly, of course, but it won't stop them from trying.
 

Remus

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Nov 24, 2012
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Nice hat Jim, but

Videogame prices are like gas prices. They will cost whatever publishers think the market will support. However unlike gas, the game companies are actually in competition with each other rather than working with, so we don't see the same price fluctuations. Few are willing to take that first step and raise prices again. I suspect when Gamestop is dead and gone, the next villain will be Steam, followed shortly by Amazon. There are lots of dragons that publishers have yet to slay and as long as there are internet stores not directly controlled by the publishers, there always will be.
 
Jan 1, 2013
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That Total Biscuit video you cited was very good, Jim. Preorders are such an alien concept to me I haven't once done it. There is no way I'd put down my cash for something which I haven't seen in action.