ZippyDSMlee said:
And when the amrket is changing to favor Linux and get away from the horror that it Windose?
Probably never. Linux is great at what it does, but gaming is not what it does.
Id lvoe all games to go openGL, i like it much mroe than DX, but that really isnt changing any time soon. esopecially with DX11 scam pushing.
And yet they are changing, the only reason Lunix is a bad OS for gaming is because M$ will not open up DX and allow it to easily be ported and changed for Linux. As time moves on people are just ignoring DX alto gather and getting away from MS altogether. Between Steam and Oyua you are going to have Team fortress 2 level graphics or better easily being done on linux and non MS/NIN/Sony consoles. As prices for AAA games goes up there will be or a shift for cheaper non licensed to death alternatives to the current console war model. When it hits MS/Windows/Sony and Nin will be left out in the cold if they do not change their ways.
Furism said:
ZippyDSMlee said:
Lazy guy dose not want to have to redo things for an OS he gave up on.
John Carmack can be called many things, but lazy isn't one of them. Also you don't have to "redo things" to support Linux, you just need to compile your libraries and executable for it. Even for switching between OpenGL and DirectX is not much of a problem, since they have all the Interfaces down etc... The problem is all of the extra QA and support you have to do.
But I still disagree with the man. When they tried the native Linux support it was way too early. Linux as a desktop is still not up there with MacOS and Windows, but it's progressing with great strides. Within a few years the user experience will have improved even more. And with Valve putting Steam on there, it'll make even more sense to release. Keep in mind that Linux is not just desktop, that can open the world of Linux-based consoles or OSes (like Android) as well.
DOWN BOY DOWN, I was being facetious, efficiency is not the same as laziness but can be seen as such from a broad enough view.
In general my take on Carmack is he still smokes crack, DOOM 3 engine was to much for the time and they made they heavily damaged the DOOM brand by going in the mindless corridor shooter direction. Tho not all of that is his fault he still made a top heavy engine. Even IDtech 5 has tons of issues they seem to be ignoring but UE3 can be as bad at times. So I guess its more to do with the speed of consoles holding it back than anything else.