SidingWithTheEnemy said:
Dear Mr. Carmack, you are *R*E*A*L*L*Y* not helping to keep constant b*tching between consoles gamers and PC gamers civil. Just simply admit that you want us at each others throats.
The game was a multi platform launch. What
precisely does id stand to gain if they foment tensions amongst people (i.e. those who actually get worked up about what platform is best and choose to shout their displeasure to the masses) who are predisposed to irrational and hyperbolic arguments? I'm all for an evil conspiracy theory but i've got to have
something to work with here.
SidingWithTheEnemy said:
If you are incapable of making bearable PC ports from your console game designs maybe you should just stop doing them in the first place.
I think they make them for the very same reason games get made by most companies: because they think they can make money doing it.
SidingWithTheEnemy said:
Demon Souls, Infamous and Brütal Legends all were successful and available on console only
. One of your entries was notable as a platform exclusive, another was a niche title at
best and the third is generally considered to have been a commercial failure (likely a part of the reason the company who made it radically changed their business strategy).
SidingWithTheEnemy said:
Just simply admit that most of you just want more money without adding the needed ressources to port that game succesfully on PC.
I'm often amused by this sentiment. I understand why you have it and where it comes from but holding it generally overlooks a
glaring and quite frankly obvious point: the PC is not a platform. It is a competing mass of standards. Give the people at id A known hardware target to aim at and I think you'll find them incredibly proficient at their duties. But there isn't a known hardware standard, now is there? I'd be willing to bet if you polled every single person who responded to this thread, you'd be hard pressed to find two people with identical systems. I think the short version is simply this: you can hope someone does the job
better but to expect anything even approaching
perfection in such a situation only reflects a failure of your ability to assess the complexity of what you ask.
SidingWithTheEnemy said:
Look, in my opinion, once you release a game for a specific plattform it HAS TO WORK for that plattform.
So you also take issue with the
hundreds of games commercially released with damning bugs that came before. Off the top of my head for example: Modern Warfare 2, Battlefield Bad Company, Fallout 3, Sin, World of Warcraft, Alpha Protocol. . .
SidingWithTheEnemy said:
But since that logic is too hard understand for some of those developers/publishers I rather wait for the price tag to drop to an appropriate "Crappy Game => Bargain Price" level.
I utterly agree with
this statement. I've patiently waited for plenty of games to drop because I foresaw some terrible flaw with the product - something trained into me by paying full price for the privileged of beta testing dozens of times.