Journey Creator: Games Aren't Good Enough for Adults

Recommended Videos

Fearzone

Boyz! Boyz! Boyz!
Dec 3, 2008
1,240
0
0
This time he makes sense. I'm finding myself more and more bored by most games out there. A man can only go back to Super Stardust so much.
 

Racthoh

New member
Feb 9, 2009
156
0
0
It would be nice if the next time a developer opens their mouth about the game industry they would do so without making reference to shooters and how terrible they are for society. It's getting old. There are other genres out there. In any case he just sounds like someone who should be ignored. By his logic I supposed gaming during the Atari and NES eras were a waste of time because the technical limitations prevented anything truly thought provoking from emerging.

I play games to have fun, stop telling me what fun is supposed to be and let me decide for myself.
 

Tiger Sora

New member
Aug 23, 2008
2,219
0
0
Are video games meant to be emotionally / intellectually stimulating forms of media relevant to real life.

Or.

An escape to a fantasy realm for which you can leave your own world/life for a multiple of reason ranging from just boredom to the extreme.

Many play games because life's given them a short stick, or it's just not enough for them. Sure some may be trying for what that man said. But I believe it to be more an escape from reality. Or you know, you just like games cause they're fun. All valid reasons.
 

RJ Dalton

New member
Aug 13, 2009
2,285
0
0
*cough*bullshit*cough*
Honestly, you could make the same argument about any form of media, be it games or books and you'd be just as wrong either way. Well, maybe slightly more wrong with books, because books engage the brain more than most other forms of media, but not much more wrong.
 

wintercoat

New member
Nov 26, 2011
1,691
0
0
Daystar Clarion said:
wintercoat said:
Foolproof said:
RagTagBand said:
Oh look, an indie game creator has a giant, pretentious ego. How unexpected!
Dude, he's not indie.
Uhhh, yeah, he is. Thatgamecompany is an independent studio consisting of a handful of people. They've made three games, all considered indie titles. How is that not indie?

OT: Can't we go a month without some developer shooting his/her mouth off? Just one month. I don't ask for much. Is it so hard to be humble after making a hit game?

Because they're funded and published by Sony?

Unless the definition of Indie changed when I wasn't looking :D
Actually, their contract with Sony ended after they finished Journey. They're an independent studio now.
 
Dec 14, 2009
15,525
0
0
wintercoat said:
Daystar Clarion said:
wintercoat said:
Foolproof said:
RagTagBand said:
Oh look, an indie game creator has a giant, pretentious ego. How unexpected!
Dude, he's not indie.
Uhhh, yeah, he is. Thatgamecompany is an independent studio consisting of a handful of people. They've made three games, all considered indie titles. How is that not indie?

OT: Can't we go a month without some developer shooting his/her mouth off? Just one month. I don't ask for much. Is it so hard to be humble after making a hit game?

Because they're funded and published by Sony?

Unless the definition of Indie changed when I wasn't looking :D
Actually, their contract with Sony ended after they finished Journey. They're an independent studio now.
Indeed, but with no Indie titles under their belt.

At the moment, they're just as Indie as I am :D
 

ultrachicken

New member
Dec 22, 2009
4,301
0
0
Richardplex said:
Making someone cry because the game made them kill someone who the game made them fall in love with because the story is a dick isn't relevant to real life either. Sure you made me invested emotionally in the story and the characters, but it doesn't teach me anything. I don't appreciate people more, I don't feel bad for people in real life, and killing people close to me hopefully won't be relevant to life either. I like his conclusion, but I think his reasoning isn't sound.
Are you talking about Journey? Because I don't remember that part.
 

Richardplex

New member
Jun 22, 2011
1,731
0
0
ultrachicken said:
Richardplex said:
Making someone cry because the game made them kill someone who the game made them fall in love with because the story is a dick isn't relevant to real life either. Sure you made me invested emotionally in the story and the characters, but it doesn't teach me anything. I don't appreciate people more, I don't feel bad for people in real life, and killing people close to me hopefully won't be relevant to life either. I like his conclusion, but I think his reasoning isn't sound.
Are you talking about Journey? Because I don't remember that part.
I was not, I haven't played Journey. I was referencing Fate/Stay Night, a visual novel.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,855
15
43
was I inteullectually stimulated while playing journey?..I can't remember, all I was thinking was [i/]whoa...the emotionally manipulative "artsy levels are off the charts here[/i] I did like the game though

but am I noticing a pattern here?

AAA bigshots seem to be "huurrrr multplayer! graphics!"

while the "indie" artists are like "nnneeerrr...we need In-too-lec-too-al stimulation...haw haw haw arnt so deep and clever?"
 

wintercoat

New member
Nov 26, 2011
1,691
0
0
Daystar Clarion said:
wintercoat said:
Daystar Clarion said:
wintercoat said:
Foolproof said:
RagTagBand said:
Oh look, an indie game creator has a giant, pretentious ego. How unexpected!
Dude, he's not indie.
Uhhh, yeah, he is. Thatgamecompany is an independent studio consisting of a handful of people. They've made three games, all considered indie titles. How is that not indie?

OT: Can't we go a month without some developer shooting his/her mouth off? Just one month. I don't ask for much. Is it so hard to be humble after making a hit game?

Because they're funded and published by Sony?

Unless the definition of Indie changed when I wasn't looking :D
Actually, their contract with Sony ended after they finished Journey. They're an independent studio now.
Indeed, but with no Indie titles under their belt.

At the moment, they're just as Indie as I am :D
However, they do, presumably, have something in the works that will be their first independently funded project. I would think it still counts.

Also, I'm pretty sure you're considered mainstream. And I've heard the rumors about where you get your funding. You couldn't be indie if you wanted to.
 

wintercoat

New member
Nov 26, 2011
1,691
0
0
Foolproof said:
wintercoat said:
Foolproof said:
RagTagBand said:
Oh look, an indie game creator has a giant, pretentious ego. How unexpected!
Dude, he's not indie.
Uhhh, yeah, he is. Thatgamecompany is an independent studio consisting of a handful of people. They've made three games, all considered indie titles. How is that not indie?
By the fact that all of their games have been completely funded by Sony from day one.
As I said to Daystar, their contract with Sony ended after they finished Journey. They are, at this moment, the moment where he made his comment, an independent dev studio.
 

Unsilenced

New member
Oct 19, 2009
438
0
0
I'm not sure I count as an "adult," (19) but I would like some more intellectual games.

That's not to say all games need to be intellectual, I love my mindless drivel, but there's only so much that can be done there.
 

DarthVella

New member
Oct 13, 2011
31
0
0
I can't really do anything here other than stand on the fence. Every game has the potential to be fun. Platformer, PRG, FPS, Linear, Open World, Sandbox; every type of game under the sun, they all appeal to some part of our consciousness that likes to be stimulated.

But on the other hand, we can only get stimulated so much before we tire of it. Sure, mindless games like Prototype 2 are fun, and cooperative games like Borderlands are fun, and competitive games like COD are fun (to some - personally I hate competitive play); but in the end I always find myself getting sick of the old set pieces; especially the "You must save the world/society" trope. I want a huge, complex, varied, interesting game with a personal story; and nothing I can find has satisfied me yet.
 

JEBWrench

New member
Apr 23, 2009
2,571
0
0
wintercoat said:
Daystar Clarion said:
wintercoat said:
Daystar Clarion said:
wintercoat said:
Foolproof said:
RagTagBand said:
Oh look, an indie game creator has a giant, pretentious ego. How unexpected!
Dude, he's not indie.
Uhhh, yeah, he is. Thatgamecompany is an independent studio consisting of a handful of people. They've made three games, all considered indie titles. How is that not indie?

OT: Can't we go a month without some developer shooting his/her mouth off? Just one month. I don't ask for much. Is it so hard to be humble after making a hit game?

Because they're funded and published by Sony?

Unless the definition of Indie changed when I wasn't looking :D
Actually, their contract with Sony ended after they finished Journey. They're an independent studio now.
Indeed, but with no Indie titles under their belt.

At the moment, they're just as Indie as I am :D
However, they do, presumably, have something in the works that will be their first independently funded project. I would think it still counts.

Also, I'm pretty sure you're considered mainstream. And I've heard the rumors about where you get your funding. You couldn't be indie if you wanted to.
I knew Daystar before Daystar was mainstream.

OT: He's obviously correct. Flow, for instance, illustrated how important it is to crush everyone inferior to you in order to succeed in life.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,457
0
0
Oh he did not insult my fighting games...

Real world relevance? I suppose that's true to a point but come on, if you regard every game as real worldy you'd never like Ace Attorney for example because yelling randomly in a courtroom is probably the easiest way to get contempt of court'd

Too much real worldy stuff would just be boring imo.

Oh and Persona 4 was both intellectually and emotionally stimulating, this came out in the twilight of the PS2 days. Just thought i'd bring that up XP

And how does multiplayer not factor into this guy's reasoning? A good game of UMVC3 can be intellectually stimulating btw. 'S not about really pulling off infinites but reading your opponent and stuff. Action, reaction etc etc.


And go you for enforcing the stereotype of all indie devs being pretentious assholes. I never played Journey, apparently it's good... Whatever, back to playing Super Teamwork: The Game AKA League of Legends
 

Grimh

New member
Feb 11, 2009
673
0
0
I'm perfectly happy with having it both ways.

[sub]Oooohh yeeaah[/sub]
 

renegade7

New member
Feb 9, 2011
2,046
0
0
So basically, adults have to be dull and boring otherwise they're not intellectually stimulated?

You know, since I am just about to exit high school, there are many things that frighten me a little about the future. Having to work, perhaps one day having to provide for and commit to a family (shudders). And if I mess up I don't get a stern talking to from teacher, I either get fired or do real time, not just an afternoon detention.

But the idea that people think that adult life is SUPPOSED to be boring is just...unsettling...
 

Pedro The Hutt

New member
Apr 1, 2009
980
0
0
John Funk said:
"[Games] are not good enough for adults," Chen said in a Gamasutra interview [http://www.gamasutra.com/view/news/170557/What_Jenova_Chen_doesnt_like_about_video_games_.php]. For him, it comes down to a matter of real-world relevance. "For adults to enjoy something, they need to have intellectual stimulation, something that's related to real life. Playing poker teaches you how to deceive people, and that's relevant to real life. A headshot with a sniper rifle is not relevant to real life."
This kinda worries me that he considered deception a vital life skill. I'm no good at deceiving people and I'd gladly keep it that way. Now FPS games, and most action oriented games can improve hand eye coordination, which no doubt will come in handy sooner or later. So eh, shaky comments no matter how you look at it.
 

Goofguy

New member
Nov 25, 2010
3,862
0
0
So Mr. Chen what exactly was Journey supposed to do for me as an adult? Just because I was somewhat emotionally invested in your game, doesn't mean I was being intellectually stimulated.

I enjoyed Journey but that was due solely to the atmosphere and simplicity of the game.
 

Beautiful End

New member
Feb 15, 2011
1,755
0
0
Everything has been said already.

I'm all up for this. Most adults seem to be only into mindless-fun games like CoD and Gears or God of War. Good games, don't get me wrong, but there's more out there than that. And I can see those sort of people not getting into games like Journey or Flower.

I'll admit I couldn't get into Flower, but I love Journey. The experience of communicating with a stranger via a beep is great, as weird as it sounds. No headsets, no chatpads, no words, just a beep. Good luck, dood.

On the other hand, variety is good. I'll admit I enjoy playing games like Gotham City Impostors, where you have to use a Fart bomb to daze your enemies and you can counter by throwing a boomerang to their faces while your friend heals you with a megaphone. But I also love Journey. Variety allows you to appreciate each genre by what they are. Just sayin'.