JRPG's that just got everything right

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Vivi22

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Aug 22, 2010
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Et3rnalLegend64 said:
Or you could play Persona 3 Portable. P3 with P4's battle system, option to play as a girl, P4 and Catherine references, new Personas, and some Social Link updates. Downsides are that cutscenes are done in-engine instead of animated, there's no FES story, and you have to buy a PSP if you don't have one already. But yeah, go do that. And play Persona 4 anyway. Or wait for P4's re-release for PSP too.
I do have a PSP, but never bothered to get P3P. I knew it improved some areas, but if I was going to buy the game again I'd try and track down FES so I could get the additional story content, more battle control as well as still get the anime cutscenes.

I do want to track down a copy of Persona 4, in part because the re-release is going to be for the Vita, not the PSP, and given it's the only game I want for it, I might as well save some money and just buy the original if I can.
 

bliebblob

Plushy wrangler, die-curious
Sep 9, 2009
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final fantasy x, I just can't think of one story element or game mechanic that I didn't like.

No wait I have one: your blitzball team got too strong too fast.
 

SebbyGVS

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Shoggoth2588 said:
SebbyGVS said:
Final Fantasy XIII, questionable plot, Vanille, completely linear in first half. Atleast it looked pretty? Battle system was quite nice too.
As much as I hated Final Fantasy XIII I loved the way it looked. I loved the battle animations, I loved the scenery, I loved the costumes. It was very beautiful but it wasn't much of a game.

I got really hooked on Dragon Quest VIII recently for the PS2. It's played on an open world so linearity is minimal. The overall design is great too, even if you're not a fan of Akira Toriyama's style the settings are all vibrant and extremely colorful. The battle system is bare bone though. It's like playing a turn-based RPG on the NES (except for the battle animations). The characters are great though! There's a lot of humor in just about everyone's lines (except for the un-named player character who doesn't speak) and, even some of the boss monsters are characters who I'd love to see again if not in a future installment than in some other media (Khalimari being the best example)

Not perfect but still worth looking up if you still use your PS2
One of my favorite games when I was about 12. :) I'm not sure if I would be able to play it again today though. Back then i'm pretty sure I grinded for 10 hours straight just so i could wipe the floor with the next boss. Honestly don't know how I did it seeing as as you said the combat was about as basic as it gets.
 

Legion IV

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Daystar Clarion said:
Apart from the obvious classics, I'mma gonna throw a newer game in there.

Xenoblade Chronicles.

Now, I'm not the biggest JRPG fan, FF13 was an abomination, but Xenoblade Chronicles has restored my faith in the genre.

Americans are in for a treat when this game arrives on their shores.
Daystar Clarion" post="9.337656.13648471 said:
I enjoy how FF13 is an abomination even though it was decent but Xenoblade was perfectly fine. Does not compute. Maybe it was just me but i found the characters a little flat, gameplay uninspired and just, i've seen this game before. It also felt really dumbed down as i never really broke a sweat in battle ever, even the final boss was easy.


OP: The games that did it the best to me are pretty much Japanese only or The ports had issues.

Spectral Force 1 and 2 For the playstation Import only.

Spectral Souls 1 and 2 Ps2 import only (think 2 had a psp port)

Blazing Souls Ps2 import, think theres a PSP Localization as well.

Record of agarest war, that does have a good localization.

I guess as you can see all these games are made by idea factory, The best JRPG developer ever. There games are genius and actually challenging unlike most rubbish these days.
 

Shoggoth2588

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SebbyGVS said:
Shoggoth2588 said:
SebbyGVS said:
Final Fantasy XIII, questionable plot, Vanille, completely linear in first half. Atleast it looked pretty? Battle system was quite nice too.
-snip-
One of my favorite games when I was about 12. :) I'm not sure if I would be able to play it again today though. Back then i'm pretty sure I grinded for 10 hours straight just so i could wipe the floor with the next boss. Honestly don't know how I did it seeing as as you said the combat was about as basic as it gets.
Something about the combat animations and the fact that you can (theoretically) max out your level no matter where you are in the game made the fights easier to bare. Also, the fights were pretty quick compared to other JRPGs: no cool-down bars just picking your attack and, target 2 - 4 times and waiting for the animations to pass by. Gotta love those simple pleasures.
 

TheGreatKlaid

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Jun 18, 2009
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Xenosaga Episode 3. It managed to fix that godawful battle system. Make the skill tree fun. The game finally feels epic. I blew through it in a month and I always wanna go back to it again.
 

Il_Exile_lI

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Vivi22 said:
Et3rnalLegend64 said:
Or you could play Persona 3 Portable. P3 with P4's battle system, option to play as a girl, P4 and Catherine references, new Personas, and some Social Link updates. Downsides are that cutscenes are done in-engine instead of animated, there's no FES story, and you have to buy a PSP if you don't have one already. But yeah, go do that. And play Persona 4 anyway. Or wait for P4's re-release for PSP too.
I do have a PSP, but never bothered to get P3P. I knew it improved some areas, but if I was going to buy the game again I'd try and track down FES so I could get the additional story content, more battle control as well as still get the anime cutscenes.

I do want to track down a copy of Persona 4, in part because the re-release is going to be for the Vita, not the PSP, and given it's the only game I want for it, I might as well save some money and just buy the original if I can.
Sorry to burst your bubble, but FES does not have party control, it's still all AI controlled.
 

CrazyGirl17

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Sep 11, 2009
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Probably obvious titles like Chrono Trigger and Persona 4, but my personal favorite is Tales of Symphonia, a game with a deep story, great characters, and good voice acting (the English version, anyway).
 

Nayr

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Aug 18, 2010
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Tales of Symphonia, Tales of Phantasia, Vesperia are all my ideal JRPG. However Eternal Sonata blew my mind when it came ot aesthetics and game play and story. Symphonia still remains my all time favorite though. Just stay away from dawn of the new world. Stay away from it like it is the plague, biggest let down of life.
 

4RM3D

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SebbyGVS said:
Lost Odyssey had great characters, and a great plot, yet the game is very linear up until just before the final area, and the combat is fairly standard.

Eternal Sonata had a nice battle system, and a good plot, but the characters made me want to punch them in the face, it was all so goddamn cheesy.(My opinion) It was also quite linear.

Resonance of Fate, deep battle system although I would have liked to see it evolve over the course of the game. Great customization, and I liked the characters. While I respect how the story was presented, it still didn't appeal much to me.

Tales of Vesperia, probably my favourite JRPG, while some characters annoyed me.(Estelle, Karol) Yuri more than made up for it. I loved the battle system and it was open world (which I think is a must)
Tales of Vesperia... check!
Resonance of Fate... check!

What else is there to say? You already played the 2 best JRPG games on the Xbox360.

I've also played all the games you mentioned.

Eternal Sonata had a beautiful soundtrack and had nice artwork. But it was short, linear and, as you have said, cheesy.

Lost Odyssey was a pretty decent attempt. Nothing too special, but nonetheless I enjoyed the game.

The only game missing on your list is Star Ocean. Although it's a mediocre RPG. It's still fun to play through once as a die-hard RPG fan. But don't go expecting too much from it.

Lastly, the Wii has a few awesome RPG games. I haven't played them myself, but I have heard good things about them.
 

Sunrider

Add a beat to normality
Nov 16, 2009
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Luxatrum said:
People have mentioned Chrono Trigger, and I'd like to add Chrono Cross. Just got the old port off the psn today and have only put it down long enough to eat and take an internet break.

You know actually damn near anything that is square soft but not square enix is a good jrpg.
I agree with the Squaresoft statement, with Chrono Cross as the exception. I thought that game was terrible. It does have one of the best soundtracks in video game history though.
 

DeltaEdge

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May 21, 2010
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Persona 4 is for PS2 not 360 lol. Anyways, I feel that Disgaea 1 3 and 4 got it right as did Tales of the Abyss and Tales of Symphonia. Tales of Vesperia was great, but not quite perfect imo, but still very good.
 

DeltaEdge

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Nayr said:
Tales of Symphonia, Tales of Phantasia, Vesperia are all my ideal JRPG. However Eternal Sonata blew my mind when it came ot aesthetics and game play and story. Symphonia still remains my all time favorite though. Just stay away from dawn of the new world. Stay away from it like it is the plague, biggest let down of life.
I actually think that Dawn of the New World wasn't bad, just a crappy sequel with an annoying main character. If anything, I recommend playing it first, then playing the original so you don't get that disappointment of how bad a sequel it was in terms of story. It wasn't great, but it had great gameplay, decent story, and okay music.
 

Mikeyfell

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Aug 24, 2010
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The best JRPG I ever played was Record of Agarest War.
It had some of the best writing I've ever experienced in a videogame and hands down the best acting. (All be it Japanese actors, and since I can't speak Japanese it might have just been a really really good translation job.) But the way the game perfectly balances the ridiculous campyness in some of the funnier scenes with the seriousness in the heavier scenes with out any of it seeming out of place or any actions seeming out of character for any of the 34 characters it's simply astounding. And the turn-based combat was really good too, with most of the emphasis being on figuring out where your attacks would land you in relationship to your other characters made it feel a lot like a game of chess.

Another unbelievable JRPG is Tales of Vesperia. (I love all the Tales games but Vesperia was the best to me)It had really good writing to and the combat was more Hacky-shashy button-mashy so it didn't get that boring (Unless you're picking away at a boss with a million hit points and you just spam title wave at him for half an hour)

And does Dark Souls count as a JRPG?
If it does that's another one in the top list. It didn't have a story that mattered but the mechanics more than made up for it.
 

Vivi22

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Aug 22, 2010
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Il_Exile_lI said:
Sorry to burst your bubble, but FES does not have party control, it's still all AI controlled.
Hmm, not sure where I heard that then. May have confused that fact with P3P somewhere along the way. Still, it's not like it would make or break the decision to buy it when the extra content is the more interesting part for me. More control in battle would be nice, but not a deal breaker when you consider how good P3 was without it.
 

Aurora Firestorm

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Persona 3 and 4, if combined together, would be the end-all for JRPGs. Persona 3 had the epic plot and dark scary atmosphere, and P4 had the character development and consistency that P3 never had.

Chrono Trigger is pretty well-rounded. There's a reason it often makes lists like "top N RPGs ever."
 

Lev The Red

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Aug 5, 2011
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Final Fantasy Tactics Advance was the only jrpg i truly LOVED. i play a bunch of others, and even liked a few, but something about the story, mechanics, and interface of Tactics Advance made me fall in love with it.
the sequels weren't quite the same. War of the Lions made me die a little inside.

FF12 was pretty good, too, but i never got past that bird thing that i had to cast darkness on all of my party to beat.
 

Nayr

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Aug 18, 2010
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DeltaEdge said:
Nayr said:
Tales of Symphonia, Tales of Phantasia, Vesperia are all my ideal JRPG. However Eternal Sonata blew my mind when it came ot aesthetics and game play and story. Symphonia still remains my all time favorite though. Just stay away from dawn of the new world. Stay away from it like it is the plague, biggest let down of life.
I actually think that Dawn of the New World wasn't bad, just a crappy sequel with an annoying main character. If anything, I recommend playing it first, then playing the original so you don't get that disappointment of how bad a sequel it was in terms of story. It wasn't great, but it had great gameplay, decent story, and okay music.
Actually I would have to agree with you on a lot of that. I really enjoyed the combat, even a bit more then in the first one. I just could not stand Emil, and that the other characters like Lloyd were maxed at level 50, even if Emil was 200. The use of monsters in combat, I did not care for either. But the game play was solid, if only I could roam the map once more.
 

LittleBlondeGoth

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Mar 24, 2011
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j-e-f-f-e-r-s said:
The only reason people assume that JRPGs are all linear corridor fests is because of Final Fantasy (despite the fact that the worlds of Final Fantasy have traditionally been quite open in themselves). I know what you mean when you say JRPGs tend to be more story-focused than the likes of Skyrim, but I still feel a little sad when even fans of the genre seem to admit that JRPGs are inherently more linear than their western counterparts. After all, it's not as if every WRPG offers the same amount of choice as Skyrim or Mass Effect. If we're going to hold the standards of WRPGs to those games, then we should hold the standards of JRPGs to equivalent games. There's a world of difference, after all, between FFXIII and Xenoblade Chronicles.
Oh, I agree, and to me that's the beauty of RPGs. I've played the Final Fantasy series more than any other, so they're what I'm familiar with most I suppose. Whilst they're certainly not as open world as Skyrim, I've never really thought "this is a linear game" while I was playing until XIII; and even then it didn't really bother me much. But then I'm also one of the few people who didn't want to strangle Vanille or Hope, so maybe I'm getting easy-going in my old age. :)

Hell, I remember playing VII for the first time back in 1997 and spending what felt like hours running round Midgar (which seemed huge). Then I came out and the world map was there and my head almost exploded. It's weird. Even though there was a definite path you followed - you couldn't get beyond the next village until you'd got the buggy, then the plane, then the airship etc - I never felt like I was being railroaded down a certain route. I'm more aware of it now though, but again that's probably age talking. :)

For what it's worth, I don't have a preference for linearity or open-worldedness (it's late at night and I appear to be making up words), as long as the execution is well done. I try and enjoy a game for what it is, rather than what I expect or want it to be. I love Final Fantasy for the experience they give me, but I've also enjoyed Xenogears, Secret of Mana, Dragon Age, Mass Effect, Suikoden, Dungeon Master, Alundra...

Augh, now I want to go play one of them for a bit.