So according to this Judges logic, installing a game is illegal reporoduction and everyone that ever done that is a criminal.
Actually, the only way to USE a file is to copy it. whenever you play a digital file it is COPIED into your ram and played from there. only players that play directly from the CD are excerpt from this, but they are pretty much extinct as buffers are invented for a reason. this judge pretty much ruled that any and all digital property is illegal. good god, how stupid are the US judges?
thebobmaster said:
[insert comment about how Europe is far superior to the US, in legal terms]
OK, seriously, I have to side with the judge on this one. Used physical games are one thing. But when you can copy a game onto a blank CD-ROM, then sell the game to the used game retailer without actually losing your access to the game, it gets a bit trickier. Then again, I'm assuming this is done over the PC. It's even easier on a console. You just have to transfer the game over to a flash drive in that case, then voila, you now have a copy to keep, and another one to "trade in".
BUt it is. for one, EULA has 0 legal power here, that means, you cant be scammed into no lawsuit agreement by eula and such. Not to mention patent trolling.
Thats the thing. you need a system that makes sure you sell the file and you wotn be able to use it. but instead of making such system themself the big companies start crying how wrong it is that others use the empty market demand and actually HELP PEOPLE. but the good peopel are also a pain in the but here with they "need" to have physical copies of a license to play a game (no you DONT own the game, you own a license to play it. you stopped owning games years ago).
If you think copying console game is as easy as trasnfering a game file then you clearly are not qualified enough to make such claims.
FoolKiller said:
By that reasoning, wouldn't you be guilty of violating copyright by moving songs from iTunes to your iPod or something similar with the non-Apple equivalents?
You are. it is not legal to copy your itunes music to your ipod. at least not here. You can thank the 2010 copyright law editing for that. in fact if we interpret it litteraly, showing a movie to your neighboar is illegal.
Little Gray said:
Well, actually, they did
http://www.escapistmagazine.com/news/view/118245-EU-Court-Legalizes-Selling-Used-Digital-Games
http://www.pcgamesn.com/court-justice-european-union-rules-author-software-cannot-oppose-resale-his-used-licences
I cant seem to locate the article now, but escapist wrote that law experts claimed that while we cant resell them now, a single complain suing steam would force them to add such feature in EU or close down sales altogether.
josemlopes said:
To be honest while there are some Steam games that I would like to get rid off I do think that there might be some weird consequences due to selling used-digital content. For example why would you ever go to Steam to buy the content new if you could go to the "online Steam used-store thingy" and get the same exact content cheaper?
Because the amount of people selling used content is not big enough? if i would say "Why would anyone ever buy a new game if they could just go to gamestop and buy a used one" the argument would be as valid as yours. except that doesnt work in real life now does it?
Used content in the real world are most of the time cheaper because the fact that it was used means that it isnt in perfect conditions, in here it could become a "I dont want this anymore and I'll take anything for it" thing, kind of like on Ebay.
and ebay have bancrupted real world manufacturers? oh wait, they havent. unless the disc is physically damaged, it has not lost any conditions.
That means that there could be a huge amount of really cheap used games due to the amount of games that people buy on Steam Sales in bundles and shit... (seriously, a lot of people have quite some games that they arent even planning on playing) so now there would be a place that would make Steam Sales (and their deal of the day and weekend) seem like a time to buy cheap to then sell with a price in between the original one and the one on sale (people that missed the sales or are new to Steam would be the targets)
the game makers would have to actually start creating games that people want to keep instead of a play-once 6 hour titles? of, the horror!
Voltano said:
I guess you could say that you are only selling a "license" to a particular product. But that implies restrictions on the product. You can't copy it; deconstruct it; and you can't share it. That sounds like you are giving access to an amusement park or a museum, where you retain the product but offer it as a "service". But you still offer the product with minimal licenses until people abuse it. So you restrict access to the museum/amusement park/product by keeping it open for a fixed duration, such as only being open in the morning and allowing 50 people in the building to play it. Sounds like you would need some kind of server to run the product on if you were going to maintain that kind of licensing.
Wait, I think EA answered my question on how that would work. Hrm...
It can be done right - valve.