Just Cause 2 Developer Says Wii U Dev Kits Are "Collecting Dust"

Aiddon_v1legacy

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how odd, Avalanche. You mind explaining how indie devs have had ZERO issue with communicating with Nintendo, then?:

http://www.gonintendo.com/?mode=viewstory&id=202283
 

AzrealMaximillion

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j-e-f-f-e-r-s said:
You're points are kind of laughable I have to say. Especially because you cherry pick critical acclaim for your points and try to dodge raw sales numbers.

Doesn't matter. Rayman games always sell best on Nintendo systems
False. And here are the links to prove you wrong:
[link]http://www.vgchartz.com/game/51202/rayman-origins/[/link]-PS3 Sales= 730,000
[link]http://www.vgchartz.com/game/51200/rayman-origins/[/link]-Xbox 360 Sales= 590,000
[link]http://www.vgchartz.com/game/51201/rayman-origins/[/link]-Wii Sales= 430,000

That's all as of April 27th. I don't know where you're getting your info from, but since you're not even linking proof, I'll assume you're just pulling numbers out of your ass. Especially when you say stuff like this:

Rayman Origins sold 1 million on Wii alone, way way way more than it sold on any other platform. Platformers always sell well on Nintendo consoles, and I expect Legends will sell well too, exclusive or no.
You clearly didn't even check to verify that. Rayman Origins was a game that struggled to sell 50,000 units across all consoles it was on in its first month.

They didn't remove exclusivity from the Wii U for any other reason than the paltry sales of the console. It's naive to think otherwise.

There is a whole host of reason behind the scenes asto why Megaman Legends 3 got cancelled, sales only being one. Internal politics are likely just as much, if not more to blame.
It was a lack of 3DS sales, and a lack of fans participating in the forums Capcom set up specifically for fans to say what they wanted in the game. The petition the bring back Megaman Legends 3 was only 100,000 strong, which is really small in terms of potential sales.

You mean the MH3U which landed right into the UK sales charts, despite having always been an uber-niche series before and being an updated port of a three year old game? The MH3U where demand far outstripped supple? The MH3U which Capcom themselves described as a smash hit?
Did you even read your link?
"Today they added that while the game is considered a ?hit? that retail sales of the game weren?t as great as one might hope."

Yes, they called it a "smash hit" and yes it showed up on the UK charts, but when the sales for it are 330,000, i'd say that "smash hit" status is a term being very loosely used.

You've maybe not heard about the upcoming Disney Infinity? That's alright, I'll let you go google it if you want. Kind of a big deal. Pretty big deal, in fact, given that it's basically Skylanders, but open world and with the entire cast of Disney characters. If Skylanders can become a mega-franchise, then Disney Infinity has all the makings of a phenomenon.
Firstly, despite your derision, Skylanders is currently one of the biggest franchises in gaming. It generates a lot of money from a lot of sales. If Activision keep supporting the Wii U with Skylanders, then expect that to make a big difference, given how more tapped into the 'family' market Nintendo consoles tend to be than Sony or Microsoft.
This is lol worthy statement. Especially because Skylanders' sales have been decreasing steadily with every release. It's the Skylander's toys that are making the money for that franchise, not the games. While not as casual a game as Angry Birds, its the same business model. Toys, toys, toys. Probably the same reason Disney is making what you're describing as a similar game with a few more features in the game. So in terms of gaming, I can't take the presence of Skylanders or Disney Infinity Seriously. Especially when in reality, A) Disney Infinity won't help Wii U sales, and B) the Wii U Skylanders: Giants came out last October and has only sold 120,000 as of April 27th. That's hardly the sales of a "mega franchise".

Also, there's this small game series called Call Of Duty. Maybe you've heard of it? Kind of a big deal...
You mean the same Call of Duty that has sold like crap on the Nintendo consoles because of the poor online? The same Call of Duty that has only sold 7.4 million over 5 games on the Wii when the franchises sales are up to ten times that on the other consoles? (74 million on 360, 54 million on PS3) Come on, I know you take the task of Nintendo Defense Force on these forums, but that was a bad example.

[in reference to my point about how MGS 3 didn't sell well on the 3DS]
A port of a 9 year old game? Quelle surprise! Must be the same reason why new games like 3D Land and Fire Emblem Awakening exceeded all expectations and sold pretty damn well.
Apples to oranges argument. Especially when Nintendo re-re-re-releases first party games from almost 20 years ago and they always sell. Even more so when you consider that the HD collections on the PS3 usually sell well and are almost always ports of 9+ year old games. So your argument is that Nintendo's first party games sell well on Nintendo consoles while 3rd party games tend to sell much worse? Quelle surprise!!!!!

Except that Ubisoft, Capcom, Sega, Square Enix and Activision all made a lot of money from the Wii. A lot of money. So maybe we should hold back and wait just a little longer to see what those companies have got lined up for the Wii U? Because we know that all the major Ubisoft titles this year are coming to the console, as are the major Activision games, and I would be incredibly surprised if Nintendo didn't keep their relationship with Square and Sega going in one way or another.
Seems like a lot of wishful thinking on your part considering the points I've brought up. Don't you think there would have been games on the damn Wii U by this point if the 3rd party developers you mentioned had confidence in it? Look at what happened when Nintendo was bragging about its 3rd party connections on the 3DS. Half of them bailed and the other half put out games only to see abysmal sales. You argument is very placed with the uber fan stance so a lot of what you're saying can't be taken seriously, especially when I'm constantly throwing the info in your face that contradicts your points. Heavily. Your arguments are remnant of the person in the room yelling out half-baked prophecies yelling, "You'll see, you'll all see!"

Yes, yes we will. Nintendo fans have to stop acting like Nintendo can pull the sales of the Wii every single time.

Sad thing is, I don't even think the PS4 or NextBox will do miles better than the Wii U. I just think that they'll be handled better when it comes to third party devs.
 

AzrealMaximillion

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Aiddon said:
how odd, Avalanche. You mind explaining how indie devs have had ZERO issue with communicating with Nintendo, then?:

http://www.gonintendo.com/?mode=viewstory&id=202283
Communication and actual releases are totally different. Again, I bring Retro City Rampage's appearance on the Wii Marketplace into the spotlight. The game was done for 2 years and the Nintendo was the last company to put up the game. So I can't really buy that Nintendo is the best for indie developers.