Just installed Oblivion... AGAIN.

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Lovelocke

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Apr 6, 2009
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I swear to God, I will *never* deliver that necklace. As much as I enjoyed Morrowind, I am always amazed by how much I hate playing Oblivion: You find yourself in an intricately realized "Wake up in a dark cell and hear the sound of water" scenario and have a King die in your hands in the onset of your adventure... but you just do NOT care! I have tried approaching it from the serious RPG guy's perspective, also from the "free-roaming world let's make mischief" perspective, but there's just NO way to draw me into this title!

There's got to be something I'm missing here, what is it that these guys who devote 100+ hours on this game see in it that I don't? I recognize its outstanding production values, and also found myself fully immersed in the game's bigger (younger) brother, Fallout 3: Is there some kind of drug I can take, some kind of food I can eat or some part of me I can slash to ribbons to FINALLY get into the game and sit the son of a ***** out to the bitter end?
 

Valate_v1legacy

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Sep 16, 2009
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Lovelocke said:
I swear to God, I will *never* deliver that necklace. As much as I enjoyed Morrowind, I am always amazed by how much I hate playing Oblivion: You find yourself in an intricately realized "Wake up in a dark cell and hear the sound of water" scenario and have a King die in your hands in the onset of your adventure... but you just do NOT care! I have tried approaching it from the serious RPG guy's perspective, also from the "free-roaming world let's make mischief" perspective, but there's just NO way to draw me into this title!

There's got to be something I'm missing here, what is it that these guys who devote 100+ hours on this game see in it that I don't? I recognize its outstanding production values, and also found myself fully immersed in the game's bigger (younger) brother, Fallout 3: Is there some kind of drug I can take, some kind of food I can eat or some part of me I can slash to ribbons to FINALLY get into the game and sit the son of a ***** out to the bitter end?
Its called happy fun SetAV: Speed 255 time.
 

The Creep

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Oct 28, 2009
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I had a similar problem with Oblivion. I lost months of my life to Morrowind, but Oblivion I can just pick up and put down without too much grief.
 

thiosk

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Sep 18, 2008
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I did enjoy collecting skulls more in oblivion than in morrowwind.

However, if dragon age allows you to collect things, i'd say just swear off oblivion for good.
 

Lovelocke

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Apr 6, 2009
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After Oblivion I took up a policy to pirate games first, and if I like em, turn around and buy them. This has worked, especially in the instance of games that should have demos but don't (an FPS without a demo!? Come on!).

That said, I'm downloading Dragon Age right now... my machine can definitely handle it at max settings, and if it handles right I'd consider buying it for the 360 (as it appears to be more of a console-style RPG than anything).
 

Nmil-ek

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Dec 16, 2008
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Lovelocke said:
I swear to God, I will *never* deliver that necklace. As much as I enjoyed Morrowind, I am always amazed by how much I hate playing Oblivion: You find yourself in an intricately realized "Wake up in a dark cell and hear the sound of water" scenario and have a King die in your hands in the onset of your adventure... but you just do NOT care! I have tried approaching it from the serious RPG guy's perspective, also from the "free-roaming world let's make mischief" perspective, but there's just NO way to draw me into this title!

There's got to be something I'm missing here, what is it that these guys who devote 100+ hours on this game see in it that I don't? I recognize its outstanding production values, and also found myself fully immersed in the game's bigger (younger) brother, Fallout 3: Is there some kind of drug I can take, some kind of food I can eat or some part of me I can slash to ribbons to FINALLY get into the game and sit the son of a ***** out to the bitter end?
Mods, anyone that has sunk 100+ hours (320 myself)is either modding, developing mods or quite, quite mad. The games flaws are gratuitously bad but there is quite litteraly a community fix for everything animations, level scaling, boring spells, character models.
 

oppp7

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Aug 29, 2009
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I always hated the lack of enemies. I could run around for five minutes and never find anyone worth fighting. But it doesn't matter much because the leveling system was pointless.
 

-Drifter-

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Jun 9, 2009
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Nmil-ek said:
Lovelocke said:
I swear to God, I will *never* deliver that necklace. As much as I enjoyed Morrowind, I am always amazed by how much I hate playing Oblivion: You find yourself in an intricately realized "Wake up in a dark cell and hear the sound of water" scenario and have a King die in your hands in the onset of your adventure... but you just do NOT care! I have tried approaching it from the serious RPG guy's perspective, also from the "free-roaming world let's make mischief" perspective, but there's just NO way to draw me into this title!

There's got to be something I'm missing here, what is it that these guys who devote 100+ hours on this game see in it that I don't? I recognize its outstanding production values, and also found myself fully immersed in the game's bigger (younger) brother, Fallout 3: Is there some kind of drug I can take, some kind of food I can eat or some part of me I can slash to ribbons to FINALLY get into the game and sit the son of a ***** out to the bitter end?
Mods, anyone that has sunk 100+ hours (320 myself)is either modding, developing mods or quite, quite mad. The games flaws are gratuitously bad but there is quite litteraly a community fix for everything animations, level scaling, boring spells, character models.
This is the only reason I'm even considering getting the game again.
 

BenzSmoke

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Nov 1, 2009
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Try mods: http://www.nehrim.de/indexEV.html

Or believe that you're the only smart character in the game. That helped me ALOT.
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
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Nmil-ek said:
Mods, anyone that has sunk 100+ hours (320 myself)is either modding, developing mods or quite, quite mad. The games flaws are gratuitously bad but there is quite litteraly a community fix for everything animations, level scaling, boring spells, character models.
Well I guess I'm mad, then.
Over 1500 hours logged across all my characters in Oblivion. And I play on the 360.

I don't get how people 'cared' about the story in Morrowind. I never thought it to be that great. I loved the game, don't get me wrong, but the main quest story in Morrowind is nothing to write home about. It's certainly no better or worse then the main quest in Oblivion.

The appeal of Oblivion was the multitude of ways to play. Stealth game (Since the stealth in Morrowind was terrible)? Sure! Magic game? Sure! Swords and axes action rpg? Sure! Any combination of those? Sure! I loved the game for it's open approach. But anyone who approaches any Bethesda RPG looking for a good story is going to come away with little to show, unless they have low standards.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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Nmil-ek said:
Lovelocke said:
I swear to God, I will *never* deliver that necklace. As much as I enjoyed Morrowind, I am always amazed by how much I hate playing Oblivion: You find yourself in an intricately realized "Wake up in a dark cell and hear the sound of water" scenario and have a King die in your hands in the onset of your adventure... but you just do NOT care! I have tried approaching it from the serious RPG guy's perspective, also from the "free-roaming world let's make mischief" perspective, but there's just NO way to draw me into this title!

There's got to be something I'm missing here, what is it that these guys who devote 100+ hours on this game see in it that I don't? I recognize its outstanding production values, and also found myself fully immersed in the game's bigger (younger) brother, Fallout 3: Is there some kind of drug I can take, some kind of food I can eat or some part of me I can slash to ribbons to FINALLY get into the game and sit the son of a ***** out to the bitter end?
Mods, anyone that has sunk 100+ hours (320 myself)is either modding, developing mods or quite, quite mad. The games flaws are gratuitously bad but there is quite litteraly a community fix for everything animations, level scaling, boring spells, character models.
So how mad am I for putting more than 350 hours into the 360 version of Oblivion?



EDIT: Ninja'd....and by a rather large amount too.
 

SonicKoala

The Night Zombie
Sep 8, 2009
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What's funny is that I have the exact same problem. I bought Oblivion, largely due to all the praise it gets and the comparisons to Fallout 3 (which is one of my favourite games), but I just really haven't gotten into it yet. In all honesty, I haven't really given it a chance, and I plan on devoting more time to it after I get through all of my Fallout DLC, but I know what you mean.
 

theSovietConnection

Survivor, VDNKh Station
Jan 14, 2009
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Baby Tea said:
But anyone who approaches any Bethesda RPG looking for a good story is going to come away with little to show, unless they have low standards.
I think the thing with Bethesda games is to come away with your own story. Sure, the story in Oblivion itself may be absolutely horrid, but the stories I can make up about my character, justifying what they do, and elaborating on guild quests? I find myself lost in that game for hours sometimes that way.
 

badgersprite

[--SYSTEM ERROR--]
Sep 22, 2009
3,820
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The stealth in Oblivion. I think I can see how people wouldn't enjoy the game if they just treated it as a hack & slash RPG, but, with the experience of playing as a stealthy character, I found it a lot more immersive, and a lot more fun. Plus, I think it tapped into the part of me that gets addicted to MMOs, and I liked the fact that it took a different approach to leveling - ie actually using skills.

I don't know. I just really loved the game. Maybe that's just because I missed Morrowind (had the wrong console & was too young when it came out) that I can't make the comparison. I guess you can say that for people who didn't get Morrowind, Oblivion seems like the ants pants. =3
 

the1ultimate

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Apr 7, 2009
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I wish I knew what people saw in Morrowind. I tried to like it, and maybe it's age prevents me from enjoying it properly, but Oblivion is more user friendly, plus you can get around the well-realized and very pretty environments at a decent speed.

The only thing I can suggest is that Oblivion's story isn't the greatest, most in-depth story ever. Although, I don't really think that someone who hasn't even delivered the amulet yet can really judge that.

I usually work the quests into my roleplaying, rather than trying to roleplay the quests.

I'm big on exploring, treasure hunting, combat and using cool spells. I even love how you can select a combat class and level up your spells until they can destroy the leveled enemies.

Also, as has already been said, you can pretty much mod it the way you want.

So my suggestion is this:
Install Midas Magic.
Pick a non-magic class, and level up your magic attributes.
Finish the main quest defeating each enemy with unique and colourful spells. For example, try knocking them over, then dropping rocks on them. Summon a creature, while you range attack them with lightning.

This should make the combat diverse enough and you can just skip through most of the dialogue quickly, and play it like an FPS.
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
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theSovietConnection said:
I think the thing with Bethesda games is to come away with your own story. Sure, the story in Oblivion itself may be absolutely horrid, but the stories I can make up about my character, justifying what they do, and elaborating on guild quests? I find myself lost in that game for hours sometimes that way.
Ahh, now that is something I agree with.
I only brought up the story, because the OP mentioned he just 'didn't care' about the main quest, though upon re-reading the OP, I see he was talking about the game as a whole.
Whoops! Oh well. I stand by my statements.
 

Baby Tea

Just Ask Frankie
Sep 18, 2008
4,687
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Cleril said:
At least Morrowind's main story had you being god while Oblivion made you the errand boy. Also the only real difference in Oblivion regarding combat is that magick used different graphics that the sword combat and that the sword combat is ever so slightly more complex. But calling Oblivions combat complex is like saying you have a hard time making PB&J.
The story in both games was sub par, at best.
The magic was off-hand in Oblivion, which made it much better. No more putting away my sword to cast a spell.
And the combat in Oblivion was much better, I think. When I swing, I hit. That makes sense. When I'm standing over a little Kwama Forager in Morrowind with a sword swinging like crazy at this stupid little worm at my feet, how the crap could I miss? Over and over again? It's right there! I don't care that I'm level 1, it's a little worm sitting at my feet. That was crap. Especially the ranged combat.

I'd take Oblivion over Morrowind.
 

theSovietConnection

Survivor, VDNKh Station
Jan 14, 2009
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Baby Tea said:
Ahh, now that is something I agree with.
I only brought up the story, because the OP mentioned he just 'didn't care' about the main quest, though upon re-reading the OP, I see he was talking about the game as a whole.
Whoops! Oh well. I stand by my statements.
I never got the chance to read that, I shall tomorrow after I get home from school. I remember reading A Knife in the Dark, but I didn't get the chance to read any further.
 

IxionIndustries

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Mar 18, 2009
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Well, if you hate the storyline, why not try some mods? I mean, fuck.. You can practically do whatever the hell you please with Oblivion mods.

You hate being the Emperor's lapdog? Join the mythic dawn: http://www.tesnexus.com/downloads/file.php?id=6855

Hate the magic system? Get Midas Magic and fuck some shit up: http://www.tesnexus.com/downloads/file.php?id=9562

Don't like combat? Chop off someone's head with this mod: http://www.tesnexus.com/downloads/file.php?id=8273

...That is, unless you got a console version... Then you're pretty much boned without getting the Shivering Isles. SI spices the game up much more.